#ifndef gc_Rooting_h
#define gc_Rooting_h
#include "gc/Policy.h"
#include "js/GCVector.h"
#include "js/RootingAPI.h"
#include "js/TypeDecls.h"
class JSLinearString;
namespace js {
class PropertyName;
class NativeObject;
class ArrayObject;
class GlobalObject;
class PlainObject;
class ScriptSourceObject;
class SavedFrame;
class Shape;
class ObjectGroup;
class DebuggerArguments;
class DebuggerEnvironment;
class DebuggerFrame;
class DebuggerObject;
class Scope;
class ModuleObject;
typedef JS::Handle<NativeObject*> HandleNativeObject;
typedef JS::Handle<Shape*> HandleShape;
typedef JS::Handle<ObjectGroup*> HandleObjectGroup;
typedef JS::Handle<JSAtom*> HandleAtom;
typedef JS::Handle<JSLinearString*> HandleLinearString;
typedef JS::Handle<PropertyName*> HandlePropertyName;
typedef JS::Handle<ArrayObject*> HandleArrayObject;
typedef JS::Handle<PlainObject*> HandlePlainObject;
typedef JS::Handle<SavedFrame*> HandleSavedFrame;
typedef JS::Handle<ScriptSourceObject*> HandleScriptSourceObject;
typedef JS::Handle<DebuggerArguments*> HandleDebuggerArguments;
typedef JS::Handle<DebuggerEnvironment*> HandleDebuggerEnvironment;
typedef JS::Handle<DebuggerFrame*> HandleDebuggerFrame;
typedef JS::Handle<DebuggerObject*> HandleDebuggerObject;
typedef JS::Handle<Scope*> HandleScope;
typedef JS::Handle<ModuleObject*> HandleModuleObject;
typedef JS::MutableHandle<Shape*> MutableHandleShape;
typedef JS::MutableHandle<JSAtom*> MutableHandleAtom;
typedef JS::MutableHandle<NativeObject*> MutableHandleNativeObject;
typedef JS::MutableHandle<PlainObject*> MutableHandlePlainObject;
typedef JS::MutableHandle<SavedFrame*> MutableHandleSavedFrame;
typedef JS::MutableHandle<DebuggerArguments*> MutableHandleDebuggerArguments;
typedef JS::MutableHandle<DebuggerEnvironment*>
MutableHandleDebuggerEnvironment;
typedef JS::MutableHandle<DebuggerFrame*> MutableHandleDebuggerFrame;
typedef JS::MutableHandle<DebuggerObject*> MutableHandleDebuggerObject;
typedef JS::MutableHandle<Scope*> MutableHandleScope;
typedef JS::MutableHandle<ModuleObject*> MutableHandleModuleObject;
typedef JS::Rooted<NativeObject*> RootedNativeObject;
typedef JS::Rooted<Shape*> RootedShape;
typedef JS::Rooted<ObjectGroup*> RootedObjectGroup;
typedef JS::Rooted<JSAtom*> RootedAtom;
typedef JS::Rooted<JSLinearString*> RootedLinearString;
typedef JS::Rooted<PropertyName*> RootedPropertyName;
typedef JS::Rooted<ArrayObject*> RootedArrayObject;
typedef JS::Rooted<GlobalObject*> RootedGlobalObject;
typedef JS::Rooted<PlainObject*> RootedPlainObject;
typedef JS::Rooted<SavedFrame*> RootedSavedFrame;
typedef JS::Rooted<ScriptSourceObject*> RootedScriptSourceObject;
typedef JS::Rooted<DebuggerArguments*> RootedDebuggerArguments;
typedef JS::Rooted<DebuggerEnvironment*> RootedDebuggerEnvironment;
typedef JS::Rooted<DebuggerFrame*> RootedDebuggerFrame;
typedef JS::Rooted<DebuggerObject*> RootedDebuggerObject;
typedef JS::Rooted<Scope*> RootedScope;
typedef JS::Rooted<ModuleObject*> RootedModuleObject;
typedef JS::GCVector<JSFunction*> FunctionVector;
typedef JS::GCVector<PropertyName*> PropertyNameVector;
typedef JS::GCVector<Shape*> ShapeVector;
typedef JS::GCVector<JSString*> StringVector;
template <typename T>
class MOZ_RAII FakeRooted : public RootedBase<T, FakeRooted<T>> {
public:
using ElementType = T;
template <typename CX>
explicit FakeRooted(CX* cx) : ptr(JS::SafelyInitialized<T>()) {}
template <typename CX>
FakeRooted(CX* cx, T initial) : ptr(initial) {}
DECLARE_POINTER_CONSTREF_OPS(T);
DECLARE_POINTER_ASSIGN_OPS(FakeRooted, T);
DECLARE_NONPOINTER_ACCESSOR_METHODS(ptr);
DECLARE_NONPOINTER_MUTABLE_ACCESSOR_METHODS(ptr);
private:
T ptr;
void set(const T& value) { ptr = value; }
FakeRooted(const FakeRooted&) = delete;
};
template <typename T>
class FakeMutableHandle
: public js::MutableHandleBase<T, FakeMutableHandle<T>> {
public:
using ElementType = T;
MOZ_IMPLICIT FakeMutableHandle(T* t) { ptr = t; }
MOZ_IMPLICIT FakeMutableHandle(FakeRooted<T>* root) { ptr = root->address(); }
void set(const T& v) { *ptr = v; }
DECLARE_POINTER_CONSTREF_OPS(T);
DECLARE_NONPOINTER_ACCESSOR_METHODS(*ptr);
DECLARE_NONPOINTER_MUTABLE_ACCESSOR_METHODS(*ptr);
private:
FakeMutableHandle() : ptr(nullptr) {}
DELETE_ASSIGNMENT_OPS(FakeMutableHandle, T);
T* ptr;
};
template <typename T>
class MaybeRooted<T, NoGC> {
public:
typedef const T& HandleType;
typedef FakeRooted<T> RootType;
typedef FakeMutableHandle<T> MutableHandleType;
static JS::Handle<T> toHandle(HandleType v) { MOZ_CRASH("Bad conversion"); }
static JS::MutableHandle<T> toMutableHandle(MutableHandleType v) {
MOZ_CRASH("Bad conversion");
}
template <typename T2>
static inline T2* downcastHandle(HandleType v) {
return &v->template as<T2>();
}
};
}
#endif