#include "frontend/LexicalScopeEmitter.h"
#include "frontend/BytecodeEmitter.h"
using namespace js;
using namespace js::frontend;
LexicalScopeEmitter::LexicalScopeEmitter(BytecodeEmitter* bce) : bce_(bce) {}
bool LexicalScopeEmitter::emitScope(ScopeKind kind,
JS::Handle<LexicalScope::Data*> bindings) {
MOZ_ASSERT(state_ == State::Start);
MOZ_ASSERT(bindings);
tdzCache_.emplace(bce_);
emitterScope_.emplace(bce_);
if (!emitterScope_->enterLexical(bce_, kind, bindings)) {
return false;
}
#ifdef DEBUG
state_ = State::Scope;
#endif
return true;
}
bool LexicalScopeEmitter::emitEmptyScope() {
MOZ_ASSERT(state_ == State::Start);
tdzCache_.emplace(bce_);
#ifdef DEBUG
state_ = State::Scope;
#endif
return true;
}
bool LexicalScopeEmitter::emitEnd() {
MOZ_ASSERT(state_ == State::Scope);
if (emitterScope_) {
if (!emitterScope_->leave(bce_)) {
return false;
}
emitterScope_.reset();
}
tdzCache_.reset();
#ifdef DEBUG
state_ = State::End;
#endif
return true;
}