# movingai-rust

[](https://github.com/THeK3nger/movingai-rust)
Map/Scenario Parser for the [MovingAI benchmark](http://www.movingai.com/benchmarks) format. It offers a quick way to parse scenario and map files, with the addition of some utilities to manage and query information from the maps.
## Map Features
The crate parses map and scene files and provides several function for easy interaction and query.
Some of the functionalities are:
- Easy idiomatic access to the map data such as width, height and tiles at a specific coordinate.
- Check if a tile is traversable or not according the MovingAI format rules.
- Get the list of accessible neighbors from a specific tile.
- [TO DO] Convert bitmaps into `.map` files.
- Serialize/Deserialzie `.map` and `.scen` files into JSON/YAML using serde (activate `--features serde`)
## How to use
```rust
extern crate movingai;
use std::path::Path;
use movingai::parser::parse_map_file;
fn main() {
let map = parse_map_file(Path::new("./test/arena.map")).unwrap();
let width = map.width();
let tile = map[(4,5)]; // Access map location at row 4 and column 5.
}
```
As an example, you can see how we can use this crate to easily implement the A\* pathfinding algorithm.
```rust
// A* shortest path algorithm.
fn shortest_path(map: &MovingAiMap, start: Coords2D, goal: Coords2D) -> Option<f64> {
let mut heap = BinaryHeap::new();
let mut visited = Vec::<Coords2D>::new();
// We're at `start`, with a zero cost
heap.push(SearchNode { f: 0.0, g:0.0, h: distance(start, goal), current: start });
while let Some(SearchNode { f: _f, g, h: _h, current }) = heap.pop() {
if current == goal { return Some(g); }
if visited.contains(¤t) {
continue;
}
visited.push(current);
for neigh in map.neighbors(current) {
let new_h = distance(neigh, goal);
let i = distance(neigh, current);
let next = SearchNode { f: g+i+new_h, g: g+i, h: new_h, current: neigh };
heap.push(next);
}
}
// Goal not reachable
None
}
```
And in this example we can see how to write a benchmark over a scen file.
```rust
fn main() {
let map = parse_map_file(Path::new("./tests/arena.map")).unwrap();
let scenes = parse_scen_file(Path::new("./tests/arena.map.scen")).unwrap();
for scene in scenes {
let start = scene.start_pos;
let goal = scene.goal_pos;
let t = Instant::now();
match shortest_path(&map, (1,3), (4,3)) {
Some(x) => {
let duration = t.elapsed();
let seconds = duration.as_secs();
let ms = (duration.subsec_nanos() as f64) / 1_000_000.0;
println!("{:?} -> {:?} \tin {:?} seconds and {:?} ms", start, goal, seconds, ms);
}
None => println!("None"),
}
}
}
```
## Why `cargo test` is failing?
Note that tests need to be compiled with the `serde` feature enabled.
```sh
cargo test --features serde
```