use mouse_keyboard_input::*;
use std::thread;
use std::thread::JoinHandle;
use std::time::Duration;
fn write_events_in_thread(sender: ChannelSender) -> JoinHandle<()> {
thread::spawn(move || {
for _ in 1..5 {
thread::sleep(Duration::from_secs(1));
VirtualDevice::send_scroll_y(100, &sender.clone()).unwrap();
VirtualDevice::send_mouse_move(50, 50, &sender.clone()).unwrap();
VirtualDevice::send_click(BTN_LEFT, &sender.clone()).unwrap();
};
})
}
fn main() {
let device = VirtualDevice::default().unwrap();
let sender = device.sender.clone();
device.flush_channel_every_interval();
write_events_in_thread(sender).join().unwrap();
}