mod assets;
mod defs;
mod fonts;
#[cfg(all(test, not(target_arch = "wasm32")))]
pub(crate) use assets::scene_asset_relative_suffixes;
pub use assets::{clear_scene_asset_roots, set_scene_asset_roots};
pub(crate) use assets::{
default_world_asset_root, load_rgba_image_source, load_svg_source,
resolve_local_scene_asset_path,
};
pub(crate) use fonts::load_extra_fonts;
pub(crate) use defs::{
collect_graph_component_defs, collect_graph_filter_defs, collect_graph_font_defs,
collect_graph_gradient_defs, collect_graph_mask_defs, collect_graph_palette_defs,
collect_graph_precompose_defs, collect_graph_texture_defs,
};