//! WGSL shader sources used by the Scene GPU backend.
pub const WGPU_SCENE_SHADER: &str = include_str!;
pub const WGPU_MATTE_TEXTURE_SHADER: &str = include_str!;
pub const WGPU_SHAPE_SHADER: &str = include_str!;
pub const WGPU_BATCH_SHAPE_SHADER: &str = include_str!;
pub const WGPU_POST_SHADER: &str = include_str!;
pub const WGPU_BLOOM_SHADER: &str = include_str!;
pub const WGPU_DOWNSAMPLE_SHADER: &str = include_str!;
pub const WGPU_LIGHT_SWEEP_SHADER: &str = include_str!;