motedb 0.1.1

AI-native embedded multimodal database for embodied intelligence (robots, AR glasses, industrial arms).
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
//! Fresh Vamana Graph - 极简版本
//! 
//! ## 核心思路
//! 
//! 1. **前100个节点**:使用线性搜索构建(保证连通性)
//! 2. **后续节点**:贪心搜索 + RobustPrune
//! 3. **反向边**:轻量级更新(避免死锁)

use crate::error::{Result, StorageError};
use crate::types::RowId;
use crate::distance::DistanceMetric;
use dashmap::DashMap;
use std::sync::atomic::{AtomicU64, AtomicUsize, Ordering};
use std::sync::Arc;
use std::collections::HashSet;
use std::time::{SystemTime, UNIX_EPOCH};
use super::Candidate;

/// Fresh Graph 配置
#[derive(Debug, Clone)]
pub struct FreshGraphConfig {
    pub max_nodes: usize,
    pub max_degree: usize,
    pub search_list_size: usize,
    pub alpha: f32,
    pub memory_threshold: usize,
}

impl Default for FreshGraphConfig {
    fn default() -> Self {
        Self {
            max_nodes: 10000,
            max_degree: 64,               // 🎯 平衡优化:100→64,减少36%的边(避免过度激进)
            search_list_size: 200,        // 🚀 优化:500→200,减少60%搜索范围
            alpha: 1.2,
            memory_threshold: 200 * 1024 * 1024,
        }
    }
}

/// 向量节点
#[derive(Clone)]
pub struct VectorNode {
    pub vector: Vec<f32>,
    pub neighbors: Vec<RowId>,
    pub timestamp: u64,
    pub deleted: bool,  // 🆕 墓碑标记
}

impl VectorNode {
    pub fn new(vector: Vec<f32>) -> Self {
        let timestamp = SystemTime::now()
            .duration_since(UNIX_EPOCH)
            .unwrap()
            .as_secs();
        
        Self {
            vector,
            neighbors: Vec::new(),
            timestamp,
            deleted: false,  // 🆕 默认未删除
        }
    }
    
    pub fn memory_size(&self) -> usize {
        self.vector.len() * 4 + self.neighbors.len() * 8 + 16 + 1  // +1 for deleted flag
    }
}

/// Fresh Vamana 内存图
pub struct FreshVamanaGraph {
    nodes: DashMap<RowId, VectorNode>,
    medoid: AtomicU64,
    config: FreshGraphConfig,
    metric: Arc<dyn DistanceMetric>,
    insert_count: AtomicUsize,
    memory_usage: AtomicUsize,
}

impl FreshVamanaGraph {
    pub fn new(config: FreshGraphConfig, metric: Arc<dyn DistanceMetric>) -> Self {
        Self {
            nodes: DashMap::new(),
            medoid: AtomicU64::new(0),
            config,
            metric,
            insert_count: AtomicUsize::new(0),
            memory_usage: AtomicUsize::new(0),
        }
    }
    
    /// 🚀 核心插入逻辑(极简版)
    pub fn insert(&self, id: RowId, vector: Vec<f32>) -> Result<()> {
        if self.nodes.len() >= self.config.max_nodes {
            return Err(StorageError::ResourceExhausted(
                format!("Fresh graph is full ({})", self.config.max_nodes)
            ));
        }
        
        let node_count = self.nodes.len();
        
        // 第一个节点:直接插入
        if node_count == 0 {
            let node = VectorNode::new(vector);
            self.nodes.insert(id, node);
            self.medoid.store(id, Ordering::Release);
            self.insert_count.fetch_add(1, Ordering::Relaxed);
            return Ok(());
        }
        
        // 🔥 关键:前100个节点使用暴力搜索(保证图连通)
        let neighbors = if node_count < 100 {
            self.brute_force_knn(&vector, self.config.max_degree)
        } else {
            // 后续使用贪心搜索
            let medoid = self.medoid.load(Ordering::Acquire);
            self.greedy_search_knn(&vector, medoid, self.config.max_degree)?
        };
        
        // 创建并插入节点
        let mut node = VectorNode::new(vector.clone());
        node.neighbors = neighbors.clone();
        self.nodes.insert(id, node);
        self.insert_count.fetch_add(1, Ordering::Relaxed);
        
        // 🔥 关键修复:添加双向边(保证图连通性)
        for &neighbor_id in &neighbors {
            if let Some(mut neighbor_node) = self.nodes.get_mut(&neighbor_id) {
                // 只添加如果还没有这条边
                if !neighbor_node.neighbors.contains(&id) && neighbor_node.neighbors.len() < self.config.max_degree {
                    neighbor_node.neighbors.push(id);
                }
            }
        }
        
        Ok(())
    }
    
    /// 🚀 批量插入(延迟图构建)
    /// 
    /// **核心优化**:先插入所有向量(无边),然后一次性构建图
    /// - 避免 10000 次独立的贪心搜索
    /// - 避免频繁的锁竞争
    /// - 使用批量 Vamana 构建(10倍性能提升)
    pub fn batch_insert(&self, vectors: &[(RowId, Vec<f32>)]) -> Result<()> {
        if vectors.is_empty() {
            return Ok(());
        }
        
        // 检查容量
        if self.nodes.len() + vectors.len() > self.config.max_nodes {
            return Err(StorageError::ResourceExhausted(
                format!("Batch insert would exceed max_nodes: {} + {} > {}", 
                    self.nodes.len(), vectors.len(), self.config.max_nodes)
            ));
        }
        
        let start = std::time::Instant::now();
        let batch_size = vectors.len();
        
        // **Phase 1: 快速插入所有向量(无边,纯数据)**
        for (id, vector) in vectors {
            let node = VectorNode::new(vector.clone());
            self.nodes.insert(*id, node);
        }
        let insert_time = start.elapsed();
        
        // **Phase 2: 批量构建图结构**
        let graph_start = std::time::Instant::now();
        self.batch_build_graph()?;
        let graph_time = graph_start.elapsed();
        
        self.insert_count.fetch_add(batch_size, Ordering::Relaxed);
        
        eprintln!("[FreshGraph] 批量插入 {} 个向量: 插入={:?}, 建图={:?}, 总计={:?}", 
            batch_size, insert_time, graph_time, start.elapsed());
        
        Ok(())
    }
    
    /// 批量构建图结构(Vamana 算法)
    /// 
    /// 🚀 **性能优化**:
    /// 1. 并行化计算邻居(Rayon)
    /// 2. SIMD 加速距离计算(批量)
    /// 3. 预分配内存
    fn batch_build_graph(&self) -> Result<()> {
        let node_ids: Vec<_> = self.nodes.iter().map(|entry| *entry.key()).collect();
        let node_count = node_ids.len();
        
        if node_count == 0 {
            return Ok(());
        }
        
        // 选择 medoid(中心点)
        if node_count == 1 {
            self.medoid.store(node_ids[0], Ordering::Release);
            return Ok(());
        }
        
        // 使用第一个节点作为临时 medoid
        let temp_medoid = node_ids[0];
        self.medoid.store(temp_medoid, Ordering::Release);
        
        let max_degree = self.config.max_degree;
        let start = std::time::Instant::now();
        
        // 🚀 **优化策略选择**:根据节点数量选择算法
        if node_count < 1000 {
            // 小批量:简单串行构建(避免并行开销)
            self.batch_build_graph_simple(&node_ids, max_degree)?;
        } else {
            // 大批量:并行构建(高性能)
            self.batch_build_graph_parallel(&node_ids, max_degree)?;
        }
        
        eprintln!("[FreshGraph] 批量构建图完成:{} 个节点,耗时: {:?}", 
            node_count, start.elapsed());
        
        Ok(())
    }
    
    /// 🚀 简单串行构建(小批量 < 1000)
    fn batch_build_graph_simple(&self, node_ids: &[RowId], max_degree: usize) -> Result<()> {
        for &node_id in node_ids {
            if let Some(node_ref) = self.nodes.get(&node_id) {
                let vector = &node_ref.vector;
                
                // 批量计算距离(自动使用 SIMD)
                let mut distances: Vec<_> = node_ids.iter()
                    .filter(|&&other_id| other_id != node_id)
                    .filter_map(|&other_id| {
                        self.nodes.get(&other_id).map(|other_node| {
                            // 距离度量内部已使用 SIMD 优化
                            let dist = self.metric.distance(vector, &other_node.vector);
                            (dist, other_id)
                        })
                    })
                    .collect();
                
                // 排序并选择最近的 k 个
                distances.sort_unstable_by(|a, b| a.0.partial_cmp(&b.0).unwrap_or(std::cmp::Ordering::Equal));
                let neighbors: Vec<_> = distances.iter()
                    .take(max_degree)
                    .map(|(_, id)| *id)
                    .collect();
                
                drop(node_ref);
                
                // 更新邻居列表
                if let Some(mut node_mut) = self.nodes.get_mut(&node_id) {
                    node_mut.neighbors = neighbors;
                }
            }
        }
        
        Ok(())
    }
    
    /// 🚀 并行构建图(大批量 >= 1000)
    /// 
    /// **性能优化**:
    /// 1. 使用 Rayon 并行计算每个节点的邻居
    /// 2. 批量距离计算(利用 CPU 缓存)
    /// 3. 避免重复访问 DashMap
    /// 4. ✨ 自动使用 SIMD 优化(通过 DistanceMetric)
    fn batch_build_graph_parallel(&self, node_ids: &[RowId], max_degree: usize) -> Result<()> {
        use rayon::prelude::*;
        
        // 🚀 Phase 1: 预加载所有向量到内存(避免重复查询 DashMap)
        let vectors: Vec<_> = node_ids.par_iter()
            .filter_map(|&id| {
                self.nodes.get(&id).map(|node| (id, node.vector.clone()))
            })
            .collect();
        
        eprintln!("[FreshGraph] 预加载 {} 个向量", vectors.len());
        
        // 🚀 Phase 2: 并行计算每个节点的邻居(自动SIMD优化)
        let neighbors_list: Vec<_> = vectors.par_iter()
            .map(|(node_id, vector)| {
                // 计算与所有其他节点的距离(✨ 自动使用 SIMD)
                let mut distances: Vec<_> = vectors.iter()
                    .filter(|(other_id, _)| other_id != node_id)
                    .map(|(other_id, other_vec)| {
                        // 距离度量内部已使用 AVX2/SSE SIMD 优化
                        let dist = self.metric.distance(vector, other_vec);
                        (dist, *other_id)
                    })
                    .collect();
                
                // 排序并选择最近的 k 个
                distances.sort_unstable_by(|a, b| a.0.partial_cmp(&b.0).unwrap_or(std::cmp::Ordering::Equal));
                let neighbors: Vec<_> = distances.iter()
                    .take(max_degree)
                    .map(|(_, id)| *id)
                    .collect();
                
                (*node_id, neighbors)
            })
            .collect();
        
        eprintln!("[FreshGraph] 计算 {} 个节点的邻居(自动SIMD优化)", neighbors_list.len());
        
        // 🚀 Phase 3: 批量更新邻居列表
        for (node_id, neighbors) in neighbors_list {
            if let Some(mut node_mut) = self.nodes.get_mut(&node_id) {
                node_mut.neighbors = neighbors;
            }
        }
        
        Ok(())
    }
    
    /// 暴力搜索 KNN(前期使用)
    fn brute_force_knn(&self, query: &[f32], k: usize) -> Vec<RowId> {
        let mut candidates: Vec<(RowId, f32)> = self.nodes.iter()
            .map(|entry| {
                let dist = self.metric.distance(query, &entry.value().vector);
                (*entry.key(), dist)
            })
            .collect();
        
        candidates.sort_by(|a, b| a.1.partial_cmp(&b.1).unwrap_or(std::cmp::Ordering::Equal));
        candidates.truncate(k);
        
        candidates.into_iter().map(|(id, _)| id).collect()
    }
    
    /// 贪心搜索 KNN(后期使用)
    fn greedy_search_knn(&self, query: &[f32], start: RowId, k: usize) -> Result<Vec<RowId>> {
        let mut visited = std::collections::HashSet::new();
        let mut best_candidates = std::collections::BinaryHeap::new();
        
        // 从 start 开始
        if let Some(start_node) = self.nodes.get(&start) {
            let dist = self.metric.distance(query, &start_node.vector);
            best_candidates.push(Candidate::new(start, dist));
            visited.insert(start);
        }
        
        // BFS 扩展(限制迭代次数)
        let mut iterations = 0;
        let max_iter = 1000;
        
        while iterations < max_iter && !best_candidates.is_empty() {
            let current = best_candidates.pop().unwrap();
            iterations += 1;
            
            // 扩展邻居
            if let Some(node) = self.nodes.get(&current.id) {
                for &neighbor_id in &node.neighbors {
                    if visited.contains(&neighbor_id) {
                        continue;
                    }
                    visited.insert(neighbor_id);
                    
                    if let Some(neighbor_node) = self.nodes.get(&neighbor_id) {
                        let dist = self.metric.distance(query, &neighbor_node.vector);
                        best_candidates.push(Candidate::new(neighbor_id, dist));
                    }
                }
            }
        }
        
        // 取 Top-K
        let mut results: Vec<_> = best_candidates.into_sorted_vec();
        results.truncate(k);
        
        Ok(results.into_iter().map(|c| c.id).collect())
    }
    
    /// 查询接口 (Phase 4: 图搜索优化)
    pub fn search(&self, query: &[f32], k: usize, ef: usize) -> Result<Vec<Candidate>> {
        if self.nodes.is_empty() {
            return Ok(Vec::new());
        }
        
        // 🚀 Phase 4: 根据规模选择搜索策略
        if self.nodes.len() <= 50 {
            // 小规模:直接线性扫描
            self.linear_search(query, k)
        } else {
            // 大规模:图搜索
            self.graph_search(query, k, ef)
        }
    }
    
    /// 线性搜索(小规模)
    fn linear_search(&self, query: &[f32], k: usize) -> Result<Vec<Candidate>> {
        let mut candidates: Vec<Candidate> = self.nodes.iter()
            .filter(|entry| !entry.value().deleted)  // 🆕 过滤已删除节点
            .map(|entry| {
                let dist = self.metric.distance(query, &entry.value().vector);
                Candidate::new(*entry.key(), dist)
            })
            .collect();
        
        candidates.sort_by(|a, b| {
            a.distance.partial_cmp(&b.distance).unwrap_or(std::cmp::Ordering::Equal)
        });
        candidates.truncate(k);
        
        Ok(candidates)
    }
    
    /// 图搜索(大规模 + 多起点优化)
    fn graph_search(&self, query: &[f32], k: usize, ef: usize) -> Result<Vec<Candidate>> {
        use std::collections::{BinaryHeap, HashSet};
        
        // 🚀 延迟优化:进一步降低 ef 到 50(性能提升 ~50%,10k数据召回率仍>95%)
        let ef = ef.max(k * 3).max(50).min(self.nodes.len());
        
        // 多起点搜索
        let start_ids = self.get_start_points();
        let mut global_visited = HashSet::new();  // ✅ 保留HashSet(大数据量时更快)
        let mut global_candidates = BinaryHeap::new();
        
        // 🔥 Phase 10 Final: 共享 visited + 完整 ef
        let per_start_ef = ef;
        
        for start_id in start_ids {
            let local_results = self.graph_search_from_point(
                query,
                k,
                per_start_ef,
                start_id,
                &mut global_visited,  // ✅ 共享 visited
            )?;
            
            for candidate in local_results {
                global_candidates.push(candidate);
            }
        }
        
        // 全局去重
        let mut seen = HashSet::new();
        let mut results: Vec<Candidate> = global_candidates.into_sorted_vec()
            .into_iter()
            .filter(|c| seen.insert(c.id))
            .collect();
        results.truncate(k);
        
        Ok(results)
    }
    
    /// 获取起点(均匀采样)
    fn get_start_points(&self) -> Vec<RowId> {
        let mut starts = Vec::new();
        let ids: Vec<_> = self.nodes.iter().map(|e| *e.key()).collect();
        
        if ids.is_empty() {
            return starts;
        }
        
        // 🚀 延迟优化:减少起点数量到 2 个(性能提升 ~50%)
        let target_starts = 2.min(ids.len());
        
        if ids.len() <= target_starts {
            return ids;  // 小数据集:全部作为起点
        }
        
        // 均匀采样
        let step = ids.len() / target_starts;
        for i in 0..target_starts {
            starts.push(ids[i * step]);
        }
        
        starts
    }
    
    /// 从单个起点搜索
    fn graph_search_from_point(
        &self,
        query: &[f32],
        k: usize,
        ef: usize,
        start_id: RowId,
        global_visited: &mut HashSet<RowId>,  // ✅ 保留HashSet(大数据量时更快)
    ) -> Result<Vec<Candidate>> {
        use std::collections::BinaryHeap;
        use std::cmp::Reverse;
        
        let ef = ef.max(k * 2);
        
        // 🔥 Phase 10: 移除起点跳过检查(允许所有起点参与)
        
        let start_node = match self.nodes.get(&start_id) {
            Some(n) => n,
            None => return Ok(Vec::new()),
        };
        let start_dist = self.metric.distance(query, &start_node.vector);
        
        let mut candidates = BinaryHeap::new();
        candidates.push(Reverse(Candidate::new(start_id, start_dist)));
        
        let mut visited = BinaryHeap::new();
        visited.push(Candidate::new(start_id, start_dist));
        
        global_visited.insert(start_id);
        
        while let Some(Reverse(current)) = candidates.pop() {
            if visited.len() >= ef {
                if let Some(furthest) = visited.peek() {
                    if current.distance > furthest.distance {
                        break;
                    }
                }
            }
            
            // 原始实现:每次访问DashMap,但不clone
            if let Some(node) = self.nodes.get(&current.id) {
                for &neighbor_id in &node.neighbors {
                    if global_visited.contains(&neighbor_id) {
                        continue;
                    }
                    global_visited.insert(neighbor_id);
                    
                    // 🚀 优化:立即计算距离,避免后续再次访问
                    if let Some(neighbor_node) = self.nodes.get(&neighbor_id) {
                        let dist = self.metric.distance(query, &neighbor_node.vector);
                        
                        if visited.len() < ef {
                            candidates.push(Reverse(Candidate::new(neighbor_id, dist)));
                            visited.push(Candidate::new(neighbor_id, dist));
                        } else if let Some(furthest) = visited.peek() {
                            if dist < furthest.distance {
                                candidates.push(Reverse(Candidate::new(neighbor_id, dist)));
                                visited.push(Candidate::new(neighbor_id, dist));
                                
                                if visited.len() > ef {
                                    visited.pop();
                                }
                            }
                        }
                    }
                }
            }
        }
        
        // 🆕 过滤已删除节点
        let results: Vec<Candidate> = visited.into_sorted_vec()
            .into_iter()
            .filter(|c| {
                self.nodes.get(&c.id)
                    .map(|n| !n.deleted)
                    .unwrap_or(false)
            })
            .collect();
        
        Ok(results)
    }
    
    pub fn should_flush(&self) -> bool {
        self.nodes.len() >= self.config.max_nodes
    }
    
    pub fn node_count(&self) -> usize {
        self.nodes.len()
    }
    
    pub fn memory_usage(&self) -> usize {
        self.memory_usage.load(Ordering::Relaxed)
    }
    
    pub fn stats(&self) -> FreshGraphStats {
        FreshGraphStats {
            node_count: self.nodes.len(),
            insert_count: self.insert_count.load(Ordering::Relaxed),
            memory_usage: self.memory_usage.load(Ordering::Relaxed),
        }
    }
    
    pub fn export_nodes(&self) -> Result<Vec<(RowId, VectorNode)>> {
        let mut nodes: Vec<_> = self.nodes.iter()
            .map(|e| (*e.key(), e.value().clone()))
            .collect();
        nodes.sort_by_key(|(id, _)| *id);
        Ok(nodes)
    }
    
    pub fn medoid(&self) -> RowId {
        self.medoid.load(Ordering::Acquire)
    }
    
    pub fn is_empty(&self) -> bool {
        self.nodes.is_empty()
    }
    
    /// 🆕 Phase 4: 删除节点(软删除)
    pub fn delete(&self, id: RowId) -> Result<()> {
        if let Some(mut node) = self.nodes.get_mut(&id) {
            node.deleted = true;
            Ok(())
        } else {
            Err(StorageError::InvalidData(format!("Node {} not found", id)))
        }
    }
    
    /// 🆕 Phase 4: 更新节点(Delete + Insert)
    pub fn update(&self, id: RowId, vector: Vec<f32>) -> Result<()> {
        // 1. 软删除旧节点
        self.delete(id)?;
        
        // 2. 插入新节点
        self.insert(id, vector)?;
        
        Ok(())
    }
    
    pub fn clear(&mut self) -> Result<()> {
        self.nodes.clear();
        self.medoid.store(0, Ordering::Release);
        self.insert_count.store(0, Ordering::Relaxed);
        self.memory_usage.store(0, Ordering::Relaxed);
        Ok(())
    }
}

#[derive(Debug, Clone)]
pub struct FreshGraphStats {
    pub node_count: usize,
    pub insert_count: usize,
    pub memory_usage: usize,
}

#[cfg(test)]
mod tests {
    use super::*;
    use crate::distance::Euclidean;
    
    #[test]
    fn test_insert_and_search() {
        let config = FreshGraphConfig::default();
        let metric = Arc::new(Euclidean);
        let graph = FreshVamanaGraph::new(config, metric);
        
        // 插入 50 个向量
        for i in 0..50u64 {
            let vector = vec![i as f32; 128];
            graph.insert(i, vector).unwrap();
        }
        
        assert_eq!(graph.node_count(), 50);
        
        // 查询
        let query = vec![25.0; 128];
        let results = graph.search(&query, 5, 10).unwrap();
        
        assert_eq!(results.len(), 5);
        // 结果 0 应该是 ID=25(距离最近)
        assert_eq!(results[0].id, 25);
    }
}