use std::fmt::{Formatter, Result, Write};
pub struct Renderer;
impl super::Renderer for Renderer {
fn write(&mut self, ch: char, f: &mut Formatter<'_>) -> Result {
f.write_char(ch)
}
fn write_str<T: AsRef<str>>(&mut self, text: T, f: &mut Formatter<'_>) -> Result {
f.write_str(text.as_ref())
}
fn service<T: AsRef<str>>(&mut self, text: T, f: &mut Formatter<'_>) -> Result {
f.write_str(text.as_ref())
}
fn implementation<T: AsRef<str>>(&mut self, text: T, f: &mut Formatter<'_>) -> Result {
f.write_str(text.as_ref())
}
fn keyword<T: AsRef<str>>(&mut self, text: T, f: &mut Formatter<'_>) -> Result {
f.write_str(text.as_ref())
}
fn info<T: AsRef<str>>(&mut self, text: T, f: &mut Formatter<'_>) -> Result {
f.write_str(text.as_ref())
}
fn warn<T: AsRef<str>>(&mut self, text: T, f: &mut Formatter<'_>) -> Result {
f.write_str(text.as_ref())
}
fn error<T: AsRef<str>>(&mut self, text: T, f: &mut Formatter<'_>) -> Result {
f.write_str(text.as_ref())
}
fn accent<T: AsRef<str>>(&mut self, text: T, f: &mut Formatter<'_>) -> Result {
f.write_str(text.as_ref())
}
}