moq-flate 0.1.0

Group-scoped DEFLATE: a stream of self-delimited frames sharing one compression window.
Documentation
//! Group-scoped DEFLATE: a stream of self-delimited frames sharing one compression window.
//!
//! A sequence of frame payloads is compressed into a single raw DEFLATE ([RFC 1951]) stream,
//! sync-flushed at each frame boundary. Every frame is therefore self-delimited (byte-aligned, the
//! window retained) while later frames reuse the earlier ones as context, so a stream of similar
//! payloads (a snapshot followed by deltas, repeated records, log lines) compresses far better than
//! each payload alone. The [`Encoder`]/[`Decoder`] hold that shared window; create a fresh pair per
//! independent stream (in moq-net terms, per group).
//!
//! This is plain raw DEFLATE with a `Z_SYNC_FLUSH` after each frame, so any peer using the same
//! primitive (zlib's sync flush, the browser's `deflate-raw`) interoperates on the wire. There is no
//! length prefix: the caller is expected to frame each slice (moq-net already does). A small slice
//! can still inflate to far more than its own size, so [`Decoder::frame`] bounds each frame's output.
//!
//! A sync flush always ends in the 4-byte empty-block marker `00 00 ff ff`. That marker is fixed, so
//! [`Encoder::frame`] drops it from each slice and [`Decoder::frame`] re-appends it before inflating,
//! saving 4 bytes per frame. This is the same trick [RFC 7692] (permessage-deflate) uses for
//! WebSocket messages.
//!
//! ```ignore
//! let mut encoder = moq_flate::Encoder::new();
//! let a = encoder.frame(b"the quick brown fox");
//! let b = encoder.frame(b"the quick brown dog"); // smaller: reuses the window
//!
//! let mut decoder = moq_flate::Decoder::new();
//! assert_eq!(decoder.frame(&a)?, &b"the quick brown fox"[..]);
//! assert_eq!(decoder.frame(&b)?, &b"the quick brown dog"[..]);
//! ```
//!
//! [RFC 1951]: https://www.rfc-editor.org/rfc/rfc1951.html
//! [RFC 7692]: https://www.rfc-editor.org/rfc/rfc7692.html#section-7.2.1

use bytes::Bytes;
use flate2::{Compress, Decompress, FlushCompress, FlushDecompress, Status};

/// The default DEFLATE level ([`Encoder::new`]): zlib's own default, a good size/speed balance for
/// the small, repetitive payloads this targets.
pub const DEFAULT_LEVEL: u32 = 6;

/// The default per-frame decompressed-size cap ([`Decoder::new`]): 64 MiB.
pub const DEFAULT_MAX_FRAME_SIZE: u64 = 64 * 1024 * 1024;

/// The trailing bytes of a DEFLATE sync flush, stripped on the wire and re-appended to decode.
const SYNC_FLUSH_TAIL: [u8; 4] = [0x00, 0x00, 0xff, 0xff];

/// Scratch buffer size for the streaming (de)compress loops.
const CHUNK: usize = 8 * 1024;

/// Errors produced while decoding a frame.
#[derive(thiserror::Error, Debug, Clone, PartialEq, Eq)]
#[non_exhaustive]
pub enum Error {
	/// A frame could not be decoded (malformed or truncated stream, or fed out of order).
	#[error("decompression failed")]
	Decompress,

	/// A frame's decompressed size exceeded the configured limit (zip-bomb guard).
	#[error("decompressed frame exceeded {0} bytes")]
	TooLarge(u64),
}

/// A [`Result`](std::result::Result) using this crate's [`Error`].
pub type Result<T> = std::result::Result<T, Error>;

/// Encodes a stream's frame payloads into one shared DEFLATE window, one self-delimited slice per
/// frame. Hold one per stream; create a fresh one for each independent stream.
pub struct Encoder(Compress);

impl Encoder {
	/// Start a fresh encoder with a cold window at [`DEFAULT_LEVEL`].
	pub fn new() -> Self {
		Self::with_level(DEFAULT_LEVEL)
	}

	/// Start a fresh encoder with a cold window at the given DEFLATE level (`0..=9`; higher is
	/// smaller and slower). Values above `9` are clamped.
	pub fn with_level(level: u32) -> Self {
		// `false`: raw DEFLATE, no zlib header/trailer, matching `deflate-raw` on the browser side.
		Self(Compress::new(flate2::Compression::new(level.min(9)), false))
	}

	/// Compress the next frame's `payload`, returning its slice of the stream: the DEFLATE bytes minus
	/// the fixed sync-flush marker. Empty in yields empty out. Later frames reuse earlier ones as
	/// context, so slices must be produced (and later decoded) in frame order.
	pub fn frame(&mut self, payload: &[u8]) -> Bytes {
		if payload.is_empty() {
			return Bytes::new();
		}

		let mut out = Vec::with_capacity(payload.len() / 2 + 16);
		let mut tmp = [0u8; CHUNK];
		let mut input = payload;

		// Drive the stream with a sync flush so this frame's slice is self-delimited (byte-aligned,
		// window retained). The classic zlib loop: keep going while the output buffer fills up.
		loop {
			let before_in = self.0.total_in();
			let before_out = self.0.total_out();
			self.0.compress(input, &mut tmp, FlushCompress::Sync).expect("deflate");
			let consumed = (self.0.total_in() - before_in) as usize;
			let produced = (self.0.total_out() - before_out) as usize;
			out.extend_from_slice(&tmp[..produced]);
			input = &input[consumed..];
			if produced < tmp.len() {
				break;
			}
		}

		// Drop the fixed sync-flush marker; the decoder re-appends it (see the module docs).
		debug_assert!(
			out.ends_with(&SYNC_FLUSH_TAIL),
			"a sync flush must end in the deflate marker"
		);
		out.truncate(out.len() - SYNC_FLUSH_TAIL.len());
		Bytes::from(out)
	}
}

impl Default for Encoder {
	fn default() -> Self {
		Self::new()
	}
}

/// Decodes a stream's frame slices back into the original payloads. Hold one per stream; feed slices
/// in frame order (each frame builds on the earlier ones).
pub struct Decoder {
	inner: Decompress,
	max_frame_size: u64,
}

impl Decoder {
	/// Start a fresh decoder with a cold window and the [`DEFAULT_MAX_FRAME_SIZE`] cap.
	pub fn new() -> Self {
		Self::with_max_frame_size(DEFAULT_MAX_FRAME_SIZE)
	}

	/// Start a fresh decoder with a cold window and a custom per-frame decompressed-size cap.
	///
	/// A malicious or buggy peer could send a tiny slice that inflates hugely, so [`frame`](Self::frame)
	/// stops and returns [`Error::TooLarge`] once a single frame's output would exceed `max_frame_size`.
	pub fn with_max_frame_size(max_frame_size: u64) -> Self {
		// `false`: raw DEFLATE, matching the encoder.
		Self {
			inner: Decompress::new(false),
			max_frame_size,
		}
	}

	/// Decompress the next frame's `slice` back into its payload.
	///
	/// An empty slice yields an empty payload. Returns [`Error::TooLarge`] if the frame inflates past
	/// the configured cap (checked as output is produced, not from any declared size), and
	/// [`Error::Decompress`] on malformed input.
	pub fn frame(&mut self, slice: &[u8]) -> Result<Bytes> {
		if slice.is_empty() {
			return Ok(Bytes::new());
		}

		let mut out = Vec::new();
		let mut tmp = [0u8; CHUNK];

		// Feed the wire slice followed by the re-appended sync-flush marker, which delimits the frame
		// and flushes its last bytes out of the inflate buffer.
		for segment in [slice, &SYNC_FLUSH_TAIL] {
			let mut input = segment;
			loop {
				let before_in = self.inner.total_in();
				let before_out = self.inner.total_out();
				let status = self
					.inner
					.decompress(input, &mut tmp, FlushDecompress::Sync)
					.map_err(|_| Error::Decompress)?;
				let consumed = (self.inner.total_in() - before_in) as usize;
				let produced = (self.inner.total_out() - before_out) as usize;
				// Bound the inflated output as it is produced; a tiny slice can expand enormously.
				if out.len() as u64 + produced as u64 > self.max_frame_size {
					return Err(Error::TooLarge(self.max_frame_size));
				}
				out.extend_from_slice(&tmp[..produced]);
				input = &input[consumed..];

				// Move to the next segment once this one is drained and the buffer wasn't saturated. The
				// no-progress guard avoids spinning when the marker needs no further output.
				if matches!(status, Status::StreamEnd) || (input.is_empty() && produced < tmp.len()) {
					break;
				}
				if consumed == 0 && produced == 0 {
					break;
				}
			}
		}

		Ok(Bytes::from(out))
	}
}

impl Default for Decoder {
	fn default() -> Self {
		Self::new()
	}
}

#[cfg(test)]
mod test {
	use super::*;

	/// Round-trip a sequence of frames through an encoder/decoder pair.
	fn roundtrip(frames: &[&[u8]]) -> Vec<Vec<u8>> {
		let mut enc = Encoder::new();
		let slices: Vec<Bytes> = frames.iter().map(|f| enc.frame(f)).collect();

		let mut dec = Decoder::new();
		slices.iter().map(|s| dec.frame(s).unwrap().to_vec()).collect()
	}

	#[test]
	fn stream_roundtrip() {
		let frames: &[&[u8]] = &[b"the quick brown fox", b"the quick brown dog", b"the lazy fox"];
		let got = roundtrip(frames);
		for (a, b) in frames.iter().zip(&got) {
			assert_eq!(*a, b.as_slice());
		}
	}

	#[test]
	fn empty_frames_roundtrip() {
		assert!(Encoder::new().frame(b"").is_empty());
		assert!(Decoder::new().frame(b"").unwrap().is_empty());
	}

	#[test]
	fn cross_frame_context_shrinks() {
		// A later frame identical to an earlier one compresses to far fewer bytes once the window
		// holds the earlier copy: this is the whole point of a shared stream.
		let payload = b"Media over QUIC delivers real-time latency at massive scale.".repeat(6);
		let mut enc = Encoder::new();
		let first = enc.frame(&payload);
		let second = enc.frame(&payload);
		assert!(
			second.len() < first.len(),
			"repeat frame {} should be smaller than first {}",
			second.len(),
			first.len()
		);
	}

	#[test]
	fn frame_larger_than_chunk_roundtrips() {
		// High-entropy data barely compresses, so its slice exceeds the streaming `CHUNK` scratch
		// buffer and the (de)compress loops must iterate. Verify it still round-trips byte for byte.
		let mut state: u64 = 0x9E37_79B9_7F4A_7C15;
		let payload: Vec<u8> = (0..64 * 1024)
			.map(|_| {
				state ^= state << 13;
				state ^= state >> 7;
				state ^= state << 17;
				(state >> 56) as u8
			})
			.collect();

		let mut enc = Encoder::new();
		let slice = enc.frame(&payload);
		assert!(slice.len() > CHUNK, "slice {} should exceed CHUNK {CHUNK}", slice.len());

		let mut dec = Decoder::new();
		assert_eq!(dec.frame(&slice).unwrap(), Bytes::from(payload));
	}

	#[test]
	fn decompress_rejects_garbage() {
		let mut dec = Decoder::new();
		assert_eq!(dec.frame(b"not a deflate stream at all"), Err(Error::Decompress));
	}

	#[test]
	fn enforces_max_frame_size() {
		// A tiny slice of a highly compressible payload inflates past a small cap.
		let payload = vec![0u8; 1024];
		let slice = Encoder::new().frame(&payload);

		let mut dec = Decoder::with_max_frame_size(512);
		assert_eq!(dec.frame(&slice), Err(Error::TooLarge(512)));
	}

	#[test]
	fn custom_level_roundtrips() {
		let payload = b"compress me at maximum effort".repeat(8);
		let mut enc = Encoder::with_level(9);
		let slice = enc.frame(&payload);
		let mut dec = Decoder::new();
		assert_eq!(dec.frame(&slice).unwrap(), Bytes::from(payload));
	}
}