monstertruck 0.3.0

A Rust CAD kernel – B-rep modeling, NURBS, meshing, and GPU rendering.
Documentation

monstertruck

There is very little structured metadata to build this page from currently. You should check the main library docs, readme, or Cargo.toml in case the author documented the features in them.

This version has 26 feature flags, 12 of them enabled by default.

default

meshing (default)

modeling (default)

mesh (default)

monstertruck-meshing (default)

geometry (default)

monstertruck-modeling (default)

topology (default)

monstertruck-mesh (default)

traits (default)

monstertruck-geometry (default)

monstertruck-topology (default)

monstertruck-traits (default)

assembly

derive

full

gpu

monstertruck-assembly

monstertruck-derive

monstertruck-gpu

monstertruck-render

monstertruck-solid

monstertruck-step

render

rkyv

solid

step