molgfx-math 0.3.5

glam-based math foundation: cameras, projections, bounds, splines, transport frames.
Documentation
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//! Curve sampling and twist-free frame transport.

pub(crate) mod bezier;
pub(crate) mod spline;
pub(crate) mod transport;

pub use bezier::sample_cubic_bezier;
pub use spline::{
    CurveSample, sample_catmull_rom, sample_catmull_rom_demanding, sample_catmull_rom_fixed,
};
pub use transport::{TransportFrame, parallel_transport};