molgfx-gpu 0.3.2

The backend-agnostic GPU hardware abstraction: device, queue, encoder and surface traits.
Documentation
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[package]
edition = "2024"
rust-version = "1.98.1"
name = "molgfx-gpu"
version = "0.3.2"
build = false
autolib = false
autobins = false
autoexamples = false
autotests = false
autobenches = false
description = "The backend-agnostic GPU hardware abstraction: device, queue, encoder and surface traits."
readme = "README.md"
keywords = [
    "molecular",
    "rendering",
    "wgpu",
    "structural-biology",
    "visualization",
]
categories = [
    "science",
    "rendering",
    "visualization",
]
license = "MIT"
repository = "https://github.com/miguelcsx/molgfx"

[lib]
name = "molgfx_gpu"
path = "src/lib.rs"

[dependencies.bitflags]
version = "2.13"

[dependencies.raw-window-handle]
version = "0.6"

[dependencies.thiserror]
version = "2.0"

[target.'cfg(all(target_arch = "wasm32", target_os = "unknown"))'.dependencies.web-sys]
version = "0.3"
features = ["HtmlCanvasElement"]

[lints.clippy.pedantic]
level = "warn"
priority = -1

[lints.rust]
missing_debug_implementations = "warn"
missing_docs = "warn"
unreachable_pub = "warn"