moirai-for-games 0.1.0

A small deterministic no_std ECS for constrained and headless games
Documentation
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//! Tier B: compose systems, state, events, and fixed-timestep execution.
//!
//! Begin with [`b01_system_ordering`].

pub mod b01_system_ordering;
pub mod b02_state_transitions;
pub mod b03_typed_events;
pub mod b04_fixed_timestep;