use std::path::PathBuf;
#[derive(Debug, Clone, PartialEq, PartialOrd, serde::Serialize, serde::Deserialize)]
#[serde(rename_all = "PascalCase")]
#[serde(deny_unknown_fields)]
#[remain::sorted]
pub struct Motion {
#[serde(skip_serializing_if = "Option::is_none")]
pub fade_in_time: Option<f64>,
#[serde(skip_serializing_if = "Option::is_none")]
pub fade_out_time: Option<f64>,
pub file: PathBuf,
#[serde(skip_serializing_if = "Option::is_none")]
pub motion_sync: Option<String>,
#[serde(skip_serializing_if = "Option::is_none")]
pub sound: Option<PathBuf>,
}