# mod3d_gl_wasm_example
A library that builds a WASM WebGpu-based Gltf viewer, with shaders
loaded at run-time.
It is a very basic (and pretty poorly structured, currently) example of using mod3d_base/gl/gltf.
It is built using the 'mk' script (since it needs the Wasm pack utility)
## Usage
```
cargo add mod3d_gl_wasm_example
```
## Releases
Release notes are available in [RELEASES.md](RELEASES.md).
## License
Licensed under either of
* [Apache License, Version 2.0](http://www.apache.org/licenses/LICENSE-2.0)
* [MIT license](http://opensource.org/licenses/MIT)
at your option.
### Contribution
Unless you explicitly state otherwise, any contribution intentionally submitted
for inclusion in the work by you, as defined in the Apache-2.0 license, shall be
dual licensed as above, without any additional terms or conditions.