use super::ExampleVertices;
use crate::{
BufferElementType, Mesh, Primitive, PrimitiveType, Renderable, ShortIndex, VertexAttr,
VertexDesc,
};
pub fn new<R: Renderable>(eg: &mut ExampleVertices<R>, size: f32)
where
<R as Renderable>::Descriptor: Unpin,
{
let vertex_data = [
-size, -size, 0.0, size, -size, 0.0, 0.0, size, 0.0, 0., 0., 1., 0., 0., 1., 0., 0., 1.,
];
let index_data = [0u8, 1, 2];
let data_vertices = eg.push_byte_buffer(Box::new(vertex_data));
let data_indices = eg.push_byte_buffer(Box::new(index_data));
let indices = eg.push_index_accessor(data_indices, 3, BufferElementType::UInt8, 0);
let vertex_desc = eg.push_descriptor(data_vertices, 0, 9 * 4, 0); let vertices = eg.push_data_accessor(
vertex_desc,
VertexDesc::vec(VertexAttr::Position, BufferElementType::Float32, 3, 0),
);
let normal_desc = eg.push_descriptor(data_vertices, 9 * 4, 9 * 4, 0); let normals = eg.push_data_accessor(
normal_desc,
VertexDesc::vec(VertexAttr::Normal, BufferElementType::Float32, 3, 0),
);
eg.push_vertices(Some(indices), vertices, &[normals]);
}
pub fn mesh(v_id: ShortIndex, m_id: ShortIndex) -> Mesh {
let mut mesh = Mesh::default();
mesh.add_primitive(Primitive::new(PrimitiveType::Triangles, v_id, 0, 3, m_id));
mesh
}