mockforge-http 0.3.110

HTTP/REST protocol support for MockForge
Documentation
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//! State machine API handlers
//!
//! Provides REST endpoints for managing scenario state machines, including
//! CRUD operations, execution, and import/export functionality.

use axum::{
    extract::{Path, State},
    http::StatusCode,
    Json,
};
use mockforge_core::intelligent_behavior::{rules::StateMachine, visual_layout::VisualLayout};
use mockforge_scenarios::ScenarioManifest;
use serde::{Deserialize, Serialize};
use serde_json::Value;
use std::collections::HashMap;
use tracing::error;

// Re-export ManagementState for use in handlers
use crate::management::ManagementState;

// ===== Request/Response Types =====

/// Request to create or update a state machine
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct StateMachineRequest {
    /// State machine definition
    pub state_machine: StateMachine,
    /// Optional visual layout
    #[serde(skip_serializing_if = "Option::is_none")]
    pub visual_layout: Option<VisualLayout>,
}

/// Request to execute a state transition
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct TransitionRequest {
    /// Resource ID to transition
    pub resource_id: String,
    /// Target state
    pub to_state: String,
    /// Optional context variables for condition evaluation
    #[serde(skip_serializing_if = "Option::is_none")]
    pub context: Option<HashMap<String, Value>>,
}

/// Request to create a state instance
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct CreateInstanceRequest {
    /// Resource ID
    pub resource_id: String,
    /// Resource type (must match a state machine resource_type)
    pub resource_type: String,
}

/// Response for state machine operations
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct StateMachineResponse {
    /// State machine definition
    pub state_machine: StateMachine,
    /// Optional visual layout
    #[serde(skip_serializing_if = "Option::is_none")]
    pub visual_layout: Option<VisualLayout>,
}

/// Response for listing state machines
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct StateMachineListResponse {
    /// List of state machines
    pub state_machines: Vec<StateMachineInfo>,
    /// Total count
    pub total: usize,
}

/// Information about a state machine
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct StateMachineInfo {
    /// Resource type
    pub resource_type: String,
    /// Number of states
    pub state_count: usize,
    /// Number of transitions
    pub transition_count: usize,
    /// Number of sub-scenarios
    pub sub_scenario_count: usize,
    /// Whether it has a visual layout
    pub has_visual_layout: bool,
}

/// Response for state instance operations
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct StateInstanceResponse {
    /// Resource ID
    pub resource_id: String,
    /// Current state
    pub current_state: String,
    /// Resource type
    pub resource_type: String,
    /// State history count
    pub history_count: usize,
    /// State data
    pub state_data: HashMap<String, Value>,
}

/// Response for listing state instances
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct StateInstanceListResponse {
    /// List of instances
    pub instances: Vec<StateInstanceResponse>,
    /// Total count
    pub total: usize,
}

/// Response for next states query
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct NextStatesResponse {
    /// List of possible next states
    pub next_states: Vec<String>,
}

/// Response for import/export operations
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct ImportExportResponse {
    /// State machines
    pub state_machines: Vec<StateMachine>,
    /// Visual layouts by resource type
    pub visual_layouts: HashMap<String, VisualLayout>,
}

// ===== Handlers =====

/// List all state machines
pub async fn list_state_machines(
    State(state): State<ManagementState>,
) -> Result<Json<StateMachineListResponse>, StatusCode> {
    let manager = state.state_machine_manager.read().await;

    // Get all state machines
    let machines = manager.list_state_machines().await;

    // Check visual layouts separately for each state machine
    // We need to check if a visual layout exists for each state machine
    let mut state_machine_list = Vec::new();
    for (resource_type, sm) in machines.iter() {
        let has_visual_layout = manager.get_visual_layout(resource_type).await.is_some();
        state_machine_list.push(StateMachineInfo {
            resource_type: resource_type.clone(),
            state_count: sm.states.len(),
            transition_count: sm.transitions.len(),
            sub_scenario_count: sm.sub_scenarios.len(),
            has_visual_layout,
        });
    }

    Ok(Json(StateMachineListResponse {
        state_machines: state_machine_list.clone(),
        total: state_machine_list.len(),
    }))
}

/// Get a state machine by resource type
pub async fn get_state_machine(
    State(state): State<ManagementState>,
    Path(resource_type): Path<String>,
) -> Result<Json<StateMachineResponse>, StatusCode> {
    let manager = state.state_machine_manager.read().await;

    let state_machine =
        manager.get_state_machine(&resource_type).await.ok_or(StatusCode::NOT_FOUND)?;

    let visual_layout = manager.get_visual_layout(&resource_type).await;

    // Convert types from mockforge-scenarios' dependency version to local version
    // by serializing and deserializing through JSON
    let state_machine_json = serde_json::to_value(&state_machine).map_err(|e| {
        tracing::error!("JSON serialization error: {}", e);
        StatusCode::INTERNAL_SERVER_ERROR
    })?;
    let state_machine: StateMachine = serde_json::from_value(state_machine_json).map_err(|e| {
        tracing::error!("JSON serialization error: {}", e);
        StatusCode::INTERNAL_SERVER_ERROR
    })?;

    let visual_layout: Option<VisualLayout> = visual_layout
        .map(|layout| {
            let layout_json = serde_json::to_value(&layout).map_err(|e| {
                tracing::error!("JSON serialization error: {}", e);
                StatusCode::INTERNAL_SERVER_ERROR
            })?;
            serde_json::from_value(layout_json).map_err(|e| {
                tracing::error!("JSON deserialization error: {}", e);
                StatusCode::INTERNAL_SERVER_ERROR
            })
        })
        .transpose()
        .map_err(|e| {
            tracing::error!("JSON serialization error: {}", e);
            StatusCode::INTERNAL_SERVER_ERROR
        })?;

    Ok(Json(StateMachineResponse {
        state_machine,
        visual_layout,
    }))
}

/// Create or update a state machine
pub async fn create_state_machine(
    State(state): State<ManagementState>,
    Json(request): Json<StateMachineRequest>,
) -> Result<Json<StateMachineResponse>, StatusCode> {
    let manager = state.state_machine_manager.write().await;

    // Convert types from local version to mockforge-scenarios' dependency version
    // by serializing and deserializing through JSON
    // The ScenarioManifest uses types from mockforge-scenarios' mockforge-core dependency (0.2.9)
    // We need to convert our local StateMachine to that version
    let state_machine_json = serde_json::to_value(&request.state_machine).map_err(|e| {
        tracing::error!("JSON serialization error: {}", e);
        StatusCode::INTERNAL_SERVER_ERROR
    })?;

    // Create manifest with JSON values - serde will deserialize into the correct types
    // We need to provide all required fields for ScenarioManifest
    let mut manifest_json = serde_json::json!({
        "manifest_version": "1.0",
        "name": "api",
        "version": "1.0.0",
        "title": "API State Machine",
        "description": "State machine created via API",
        "author": "api",
        "category": "other",
        "compatibility": {
            "min_version": "0.1.0",
            "max_version": null
        },
        "files": [],
        "state_machines": [state_machine_json],
        "state_machine_graphs": {}
    });

    if let Some(layout) = &request.visual_layout {
        let layout_json = serde_json::to_value(layout).map_err(|e| {
            tracing::error!("JSON serialization error: {}", e);
            StatusCode::INTERNAL_SERVER_ERROR
        })?;
        manifest_json["state_machine_graphs"][&request.state_machine.resource_type] = layout_json;
    }

    let manifest: ScenarioManifest = serde_json::from_value(manifest_json).map_err(|e| {
        tracing::error!("JSON serialization error: {}", e);
        StatusCode::INTERNAL_SERVER_ERROR
    })?;

    // Validate the first state machine from manifest
    if let Some(sm) = manifest.state_machines.first() {
        if let Err(e) = manager.validate_state_machine(sm) {
            error!("Invalid state machine: {}", e);
            return Err(StatusCode::BAD_REQUEST);
        }
    }

    if let Err(e) = manager.load_from_manifest(&manifest).await {
        error!("Failed to load state machine: {}", e);
        return Err(StatusCode::INTERNAL_SERVER_ERROR);
    }

    // Visual layout is already set in the manifest, no need to set separately

    // Broadcast WebSocket event
    if let Some(ref ws_tx) = state.ws_broadcast {
        let event = crate::management_ws::MockEvent::state_machine_updated(
            request.state_machine.resource_type.clone(),
            request.state_machine.clone(),
        );
        let _ = ws_tx.send(event);
    }

    // Get state machine and layout back after loading (returns version from mockforge-scenarios' dependency)
    let state_machine_from_manager = manager
        .get_state_machine(&request.state_machine.resource_type)
        .await
        .ok_or(StatusCode::NOT_FOUND)?;
    let visual_layout_from_manager =
        manager.get_visual_layout(&request.state_machine.resource_type).await;

    // Convert back to local types
    let state_machine_json = serde_json::to_value(&state_machine_from_manager).map_err(|e| {
        tracing::error!("JSON serialization error: {}", e);
        StatusCode::INTERNAL_SERVER_ERROR
    })?;
    let state_machine: StateMachine = serde_json::from_value(state_machine_json).map_err(|e| {
        tracing::error!("JSON serialization error: {}", e);
        StatusCode::INTERNAL_SERVER_ERROR
    })?;

    let visual_layout: Option<VisualLayout> = visual_layout_from_manager
        .map(|layout| {
            let layout_json = serde_json::to_value(&layout).map_err(|e| {
                tracing::error!("JSON serialization error: {}", e);
                StatusCode::INTERNAL_SERVER_ERROR
            })?;
            serde_json::from_value(layout_json).map_err(|e| {
                tracing::error!("JSON deserialization error: {}", e);
                StatusCode::INTERNAL_SERVER_ERROR
            })
        })
        .transpose()
        .map_err(|e| {
            tracing::error!("JSON serialization error: {}", e);
            StatusCode::INTERNAL_SERVER_ERROR
        })?;

    Ok(Json(StateMachineResponse {
        state_machine,
        visual_layout,
    }))
}

/// Delete a state machine
pub async fn delete_state_machine(
    State(state): State<ManagementState>,
    Path(resource_type): Path<String>,
) -> Result<StatusCode, StatusCode> {
    let manager = state.state_machine_manager.write().await;

    // Delete the state machine
    let deleted = manager.delete_state_machine(&resource_type).await;

    if !deleted {
        return Err(StatusCode::NOT_FOUND);
    }

    // Broadcast WebSocket event
    if let Some(ref ws_tx) = state.ws_broadcast {
        let event = crate::management_ws::MockEvent::state_machine_deleted(resource_type);
        let _ = ws_tx.send(event);
    }

    Ok(StatusCode::NO_CONTENT)
}

/// List all state instances
pub async fn list_instances(
    State(state): State<ManagementState>,
) -> Result<Json<StateInstanceListResponse>, StatusCode> {
    let manager = state.state_machine_manager.read().await;

    let instances = manager.list_instances().await;

    let instance_responses: Vec<StateInstanceResponse> = instances
        .iter()
        .map(|i| StateInstanceResponse {
            resource_id: i.resource_id.clone(),
            current_state: i.current_state.clone(),
            resource_type: i.resource_type.clone(),
            history_count: i.state_history.len(),
            state_data: i.state_data.clone(),
        })
        .collect();

    Ok(Json(StateInstanceListResponse {
        instances: instance_responses,
        total: instances.len(),
    }))
}

/// Get a state instance by resource ID
pub async fn get_instance(
    State(state): State<ManagementState>,
    Path(resource_id): Path<String>,
) -> Result<Json<StateInstanceResponse>, StatusCode> {
    let manager = state.state_machine_manager.read().await;

    let instance = manager.get_instance(&resource_id).await.ok_or(StatusCode::NOT_FOUND)?;

    Ok(Json(StateInstanceResponse {
        resource_id: instance.resource_id,
        current_state: instance.current_state,
        resource_type: instance.resource_type,
        history_count: instance.state_history.len(),
        state_data: instance.state_data,
    }))
}

/// Create a new state instance
pub async fn create_instance(
    State(state): State<ManagementState>,
    Json(request): Json<CreateInstanceRequest>,
) -> Result<Json<StateInstanceResponse>, StatusCode> {
    let manager = state.state_machine_manager.write().await;

    if let Err(e) = manager.create_instance(&request.resource_id, &request.resource_type).await {
        error!("Failed to create instance: {}", e);
        return Err(StatusCode::BAD_REQUEST);
    }

    let instance = manager
        .get_instance(&request.resource_id)
        .await
        .ok_or(StatusCode::INTERNAL_SERVER_ERROR)?;

    // Broadcast WebSocket event
    if let Some(ref ws_tx) = state.ws_broadcast {
        let event = crate::management_ws::MockEvent::state_instance_created(
            instance.resource_id.clone(),
            instance.resource_type.clone(),
            instance.current_state.clone(),
        );
        let _ = ws_tx.send(event);
    }

    Ok(Json(StateInstanceResponse {
        resource_id: instance.resource_id,
        current_state: instance.current_state,
        resource_type: instance.resource_type,
        history_count: instance.state_history.len(),
        state_data: instance.state_data,
    }))
}

/// Execute a state transition
pub async fn execute_transition(
    State(state): State<ManagementState>,
    Json(request): Json<TransitionRequest>,
) -> Result<Json<StateInstanceResponse>, StatusCode> {
    let manager = state.state_machine_manager.write().await;

    if let Err(e) = manager
        .execute_transition(&request.resource_id, &request.to_state, request.context)
        .await
    {
        error!("Failed to execute transition: {}", e);
        return Err(StatusCode::BAD_REQUEST);
    }

    let instance = manager.get_instance(&request.resource_id).await.ok_or(StatusCode::NOT_FOUND)?;

    // Get the previous state from history if available
    let from_state = instance
        .state_history
        .last()
        .map(|h| h.from_state.clone())
        .unwrap_or_else(|| instance.current_state.clone());

    // Broadcast WebSocket event
    if let Some(ref ws_tx) = state.ws_broadcast {
        let event = crate::management_ws::MockEvent::state_transitioned(
            instance.resource_id.clone(),
            instance.resource_type.clone(),
            from_state,
            instance.current_state.clone(),
            instance.state_data.clone(),
        );
        let _ = ws_tx.send(event);
    }

    Ok(Json(StateInstanceResponse {
        resource_id: instance.resource_id,
        current_state: instance.current_state,
        resource_type: instance.resource_type,
        history_count: instance.state_history.len(),
        state_data: instance.state_data,
    }))
}

/// Get next possible states for a resource
pub async fn get_next_states(
    State(state): State<ManagementState>,
    Path(resource_id): Path<String>,
) -> Result<Json<NextStatesResponse>, StatusCode> {
    let manager = state.state_machine_manager.read().await;

    let next_states = manager.get_next_states(&resource_id).await.map_err(|e| {
        tracing::warn!("Failed to get next states for {}: {}", resource_id, e);
        StatusCode::NOT_FOUND
    })?;

    Ok(Json(NextStatesResponse { next_states }))
}

/// Get current state of a resource
pub async fn get_current_state(
    State(state): State<ManagementState>,
    Path(resource_id): Path<String>,
) -> Result<Json<Value>, StatusCode> {
    let manager = state.state_machine_manager.read().await;

    let current_state =
        manager.get_current_state(&resource_id).await.ok_or(StatusCode::NOT_FOUND)?;

    Ok(Json(serde_json::json!({
        "resource_id": resource_id,
        "current_state": current_state
    })))
}

/// Export state machines as JSON
pub async fn export_state_machines(
    State(state): State<ManagementState>,
) -> Result<Json<ImportExportResponse>, StatusCode> {
    let manager = state.state_machine_manager.read().await;

    // Export all state machines and visual layouts (returns versions from mockforge-scenarios' dependency)
    let (state_machines_from_manager, visual_layouts_from_manager) = manager.export_all().await;

    // Convert to local types by serializing and deserializing
    let state_machines: Vec<StateMachine> = state_machines_from_manager
        .into_iter()
        .map(|sm| {
            let json = serde_json::to_value(&sm).map_err(|e| {
                tracing::error!("JSON serialization error: {}", e);
                StatusCode::INTERNAL_SERVER_ERROR
            })?;
            serde_json::from_value(json).map_err(|e| {
                tracing::error!("JSON deserialization error: {}", e);
                StatusCode::INTERNAL_SERVER_ERROR
            })
        })
        .collect::<Result<Vec<_>, StatusCode>>()?;

    let visual_layouts: HashMap<String, VisualLayout> = visual_layouts_from_manager
        .into_iter()
        .map(|(k, v)| {
            let json = serde_json::to_value(&v).map_err(|e| {
                tracing::error!("JSON serialization error: {}", e);
                StatusCode::INTERNAL_SERVER_ERROR
            })?;
            let layout: VisualLayout = serde_json::from_value(json).map_err(|e| {
                tracing::error!("JSON serialization error: {}", e);
                StatusCode::INTERNAL_SERVER_ERROR
            })?;
            Ok((k, layout))
        })
        .collect::<Result<HashMap<_, _>, StatusCode>>()?;

    Ok(Json(ImportExportResponse {
        state_machines,
        visual_layouts,
    }))
}

/// Import state machines from JSON
pub async fn import_state_machines(
    State(state): State<ManagementState>,
    Json(request): Json<ImportExportResponse>,
) -> Result<StatusCode, StatusCode> {
    let manager = state.state_machine_manager.write().await;

    // Create manifest from JSON to let serde handle type conversion
    // We need to provide all required fields for ScenarioManifest
    let manifest_json = serde_json::json!({
        "manifest_version": "1.0",
        "name": "imported",
        "version": "1.0.0",
        "title": "Imported State Machines",
        "description": "State machines imported via API",
        "author": "api",
        "category": "other",
        "compatibility": {
            "min_version": "0.1.0",
            "max_version": null
        },
        "files": [],
        "state_machines": request.state_machines,
        "state_machine_graphs": request.visual_layouts
    });

    let manifest: ScenarioManifest = serde_json::from_value(manifest_json).map_err(|e| {
        tracing::error!("JSON serialization error: {}", e);
        StatusCode::INTERNAL_SERVER_ERROR
    })?;

    if let Err(e) = manager.load_from_manifest(&manifest).await {
        error!("Failed to import state machines: {}", e);
        return Err(StatusCode::BAD_REQUEST);
    }

    // Visual layouts are already set in the manifest, no need to set separately

    Ok(StatusCode::CREATED)
}

/// Create the state machine API router
///
/// This function creates routes that use ManagementState, so they can be
/// nested within the management router.
pub fn create_state_machine_routes() -> axum::Router<ManagementState> {
    use axum::{
        routing::{delete, get, post, put},
        Router,
    };

    Router::new()
        // State machine CRUD
        .route("/", get(list_state_machines))
        .route("/", post(create_state_machine))
        .route("/{resource_type}", get(get_state_machine))
        .route("/{resource_type}", put(create_state_machine))
        .route("/{resource_type}", delete(delete_state_machine))

        // State instance operations
        .route("/instances", get(list_instances))
        .route("/instances", post(create_instance))
        .route("/instances/{resource_id}", get(get_instance))
        .route("/instances/{resource_id}/state", get(get_current_state))
        .route("/instances/{resource_id}/next-states", get(get_next_states))
        .route("/instances/{resource_id}/transition", post(execute_transition))

        // Import/Export
        .route("/export", get(export_state_machines))
        .route("/import", post(import_state_machines))
}

#[cfg(test)]
mod tests {
    use super::*;
    use std::collections::HashMap;

    fn create_test_state_machine() -> StateMachine {
        StateMachine::new(
            "test-resource",
            vec!["pending".to_string(), "active".to_string()],
            "pending",
        )
    }

    // StateMachineRequest tests
    #[test]
    fn test_state_machine_request_serialize() {
        let request = StateMachineRequest {
            state_machine: create_test_state_machine(),
            visual_layout: None,
        };
        let json = serde_json::to_string(&request);
        assert!(json.is_ok());
    }

    #[test]
    fn test_state_machine_request_deserialize() {
        let json = r#"{"state_machine":{"resource_type":"test","states":["a","b"],"initial_state":"a","transitions":[],"sub_scenarios":[]}}"#;
        let result: Result<StateMachineRequest, _> = serde_json::from_str(json);
        assert!(result.is_ok());
        assert!(result.unwrap().visual_layout.is_none());
    }

    #[test]
    fn test_state_machine_request_clone() {
        let request = StateMachineRequest {
            state_machine: create_test_state_machine(),
            visual_layout: None,
        };
        let cloned = request.clone();
        assert!(cloned.visual_layout.is_none());
    }

    #[test]
    fn test_state_machine_request_debug() {
        let request = StateMachineRequest {
            state_machine: create_test_state_machine(),
            visual_layout: None,
        };
        let debug = format!("{:?}", request);
        assert!(debug.contains("StateMachineRequest"));
    }

    // TransitionRequest tests
    #[test]
    fn test_transition_request_new() {
        let request = TransitionRequest {
            resource_id: "order-123".to_string(),
            to_state: "shipped".to_string(),
            context: None,
        };
        assert_eq!(request.resource_id, "order-123");
        assert_eq!(request.to_state, "shipped");
        assert!(request.context.is_none());
    }

    #[test]
    fn test_transition_request_with_context() {
        let mut context = HashMap::new();
        context.insert("priority".to_string(), serde_json::json!("high"));

        let request = TransitionRequest {
            resource_id: "order-123".to_string(),
            to_state: "shipped".to_string(),
            context: Some(context),
        };
        assert!(request.context.is_some());
        assert_eq!(request.context.unwrap().get("priority"), Some(&serde_json::json!("high")));
    }

    #[test]
    fn test_transition_request_serialize() {
        let request = TransitionRequest {
            resource_id: "test".to_string(),
            to_state: "active".to_string(),
            context: None,
        };
        let json = serde_json::to_string(&request).unwrap();
        assert!(json.contains("resource_id"));
        assert!(json.contains("to_state"));
        assert!(!json.contains("context")); // skip_serializing_if removes None
    }

    #[test]
    fn test_transition_request_deserialize() {
        let json = r#"{"resource_id":"test","to_state":"active"}"#;
        let request: TransitionRequest = serde_json::from_str(json).unwrap();
        assert_eq!(request.resource_id, "test");
        assert_eq!(request.to_state, "active");
    }

    // CreateInstanceRequest tests
    #[test]
    fn test_create_instance_request_new() {
        let request = CreateInstanceRequest {
            resource_id: "order-456".to_string(),
            resource_type: "order".to_string(),
        };
        assert_eq!(request.resource_id, "order-456");
        assert_eq!(request.resource_type, "order");
    }

    #[test]
    fn test_create_instance_request_serialize() {
        let request = CreateInstanceRequest {
            resource_id: "test-id".to_string(),
            resource_type: "test-type".to_string(),
        };
        let json = serde_json::to_string(&request).unwrap();
        assert!(json.contains("test-id"));
        assert!(json.contains("test-type"));
    }

    #[test]
    fn test_create_instance_request_deserialize() {
        let json = r#"{"resource_id":"id-1","resource_type":"type-1"}"#;
        let request: CreateInstanceRequest = serde_json::from_str(json).unwrap();
        assert_eq!(request.resource_id, "id-1");
        assert_eq!(request.resource_type, "type-1");
    }

    // StateMachineResponse tests
    #[test]
    fn test_state_machine_response_without_layout() {
        let response = StateMachineResponse {
            state_machine: create_test_state_machine(),
            visual_layout: None,
        };
        let json = serde_json::to_string(&response).unwrap();
        assert!(!json.contains("visual_layout")); // skip_serializing_if
    }

    #[test]
    fn test_state_machine_response_clone() {
        let response = StateMachineResponse {
            state_machine: create_test_state_machine(),
            visual_layout: None,
        };
        let cloned = response.clone();
        assert!(cloned.visual_layout.is_none());
    }

    // StateMachineListResponse tests
    #[test]
    fn test_state_machine_list_response_empty() {
        let response = StateMachineListResponse {
            state_machines: vec![],
            total: 0,
        };
        assert_eq!(response.total, 0);
        assert!(response.state_machines.is_empty());
    }

    #[test]
    fn test_state_machine_list_response_with_items() {
        let info = StateMachineInfo {
            resource_type: "order".to_string(),
            state_count: 5,
            transition_count: 10,
            sub_scenario_count: 2,
            has_visual_layout: true,
        };
        let response = StateMachineListResponse {
            state_machines: vec![info],
            total: 1,
        };
        assert_eq!(response.total, 1);
        assert_eq!(response.state_machines[0].resource_type, "order");
    }

    #[test]
    fn test_state_machine_list_response_serialize() {
        let response = StateMachineListResponse {
            state_machines: vec![],
            total: 0,
        };
        let json = serde_json::to_string(&response).unwrap();
        assert!(json.contains("state_machines"));
        assert!(json.contains("total"));
    }

    // StateMachineInfo tests
    #[test]
    fn test_state_machine_info_new() {
        let info = StateMachineInfo {
            resource_type: "user".to_string(),
            state_count: 3,
            transition_count: 5,
            sub_scenario_count: 1,
            has_visual_layout: false,
        };
        assert_eq!(info.resource_type, "user");
        assert_eq!(info.state_count, 3);
        assert_eq!(info.transition_count, 5);
        assert_eq!(info.sub_scenario_count, 1);
        assert!(!info.has_visual_layout);
    }

    #[test]
    fn test_state_machine_info_clone() {
        let info = StateMachineInfo {
            resource_type: "product".to_string(),
            state_count: 4,
            transition_count: 8,
            sub_scenario_count: 0,
            has_visual_layout: true,
        };
        let cloned = info.clone();
        assert_eq!(info.resource_type, cloned.resource_type);
        assert_eq!(info.state_count, cloned.state_count);
    }

    #[test]
    fn test_state_machine_info_serialize() {
        let info = StateMachineInfo {
            resource_type: "item".to_string(),
            state_count: 2,
            transition_count: 3,
            sub_scenario_count: 0,
            has_visual_layout: false,
        };
        let json = serde_json::to_string(&info).unwrap();
        assert!(json.contains("\"resource_type\":\"item\""));
        assert!(json.contains("\"state_count\":2"));
    }

    // StateInstanceResponse tests
    #[test]
    fn test_state_instance_response_new() {
        let response = StateInstanceResponse {
            resource_id: "order-1".to_string(),
            current_state: "pending".to_string(),
            resource_type: "order".to_string(),
            history_count: 0,
            state_data: HashMap::new(),
        };
        assert_eq!(response.resource_id, "order-1");
        assert_eq!(response.current_state, "pending");
        assert_eq!(response.history_count, 0);
    }

    #[test]
    fn test_state_instance_response_with_data() {
        let mut state_data = HashMap::new();
        state_data.insert("total".to_string(), serde_json::json!(100.50));

        let response = StateInstanceResponse {
            resource_id: "order-2".to_string(),
            current_state: "confirmed".to_string(),
            resource_type: "order".to_string(),
            history_count: 3,
            state_data,
        };
        assert_eq!(response.history_count, 3);
        assert!(response.state_data.contains_key("total"));
    }

    #[test]
    fn test_state_instance_response_serialize() {
        let response = StateInstanceResponse {
            resource_id: "test".to_string(),
            current_state: "active".to_string(),
            resource_type: "resource".to_string(),
            history_count: 5,
            state_data: HashMap::new(),
        };
        let json = serde_json::to_string(&response).unwrap();
        assert!(json.contains("resource_id"));
        assert!(json.contains("current_state"));
        assert!(json.contains("history_count"));
    }

    // StateInstanceListResponse tests
    #[test]
    fn test_state_instance_list_response_empty() {
        let response = StateInstanceListResponse {
            instances: vec![],
            total: 0,
        };
        assert_eq!(response.total, 0);
        assert!(response.instances.is_empty());
    }

    #[test]
    fn test_state_instance_list_response_with_instances() {
        let instance = StateInstanceResponse {
            resource_id: "inst-1".to_string(),
            current_state: "ready".to_string(),
            resource_type: "service".to_string(),
            history_count: 2,
            state_data: HashMap::new(),
        };
        let response = StateInstanceListResponse {
            instances: vec![instance],
            total: 1,
        };
        assert_eq!(response.total, 1);
    }

    // NextStatesResponse tests
    #[test]
    fn test_next_states_response_empty() {
        let response = NextStatesResponse {
            next_states: vec![],
        };
        assert!(response.next_states.is_empty());
    }

    #[test]
    fn test_next_states_response_with_states() {
        let response = NextStatesResponse {
            next_states: vec!["shipped".to_string(), "cancelled".to_string()],
        };
        assert_eq!(response.next_states.len(), 2);
        assert!(response.next_states.contains(&"shipped".to_string()));
    }

    #[test]
    fn test_next_states_response_serialize() {
        let response = NextStatesResponse {
            next_states: vec!["state1".to_string(), "state2".to_string()],
        };
        let json = serde_json::to_string(&response).unwrap();
        assert!(json.contains("state1"));
        assert!(json.contains("state2"));
    }

    // ImportExportResponse tests
    #[test]
    fn test_import_export_response_empty() {
        let response = ImportExportResponse {
            state_machines: vec![],
            visual_layouts: HashMap::new(),
        };
        assert!(response.state_machines.is_empty());
        assert!(response.visual_layouts.is_empty());
    }

    #[test]
    fn test_import_export_response_serialize() {
        let response = ImportExportResponse {
            state_machines: vec![],
            visual_layouts: HashMap::new(),
        };
        let json = serde_json::to_string(&response).unwrap();
        assert!(json.contains("state_machines"));
        assert!(json.contains("visual_layouts"));
    }

    #[test]
    fn test_import_export_response_deserialize() {
        let json = r#"{"state_machines":[],"visual_layouts":{}}"#;
        let response: ImportExportResponse = serde_json::from_str(json).unwrap();
        assert!(response.state_machines.is_empty());
    }

    // Router tests
    #[test]
    fn test_create_state_machine_routes() {
        let router = create_state_machine_routes();
        // Just verify it creates without panicking
        let _ = format!("{:?}", router);
    }
}