mobiler 0.13.0

Build mobile apps in Rust — one core, native UI on Android, iOS, and the web (CLI)
# Free, bundled Mobiler plugin: WebSocket (persistent real-time connection). Four ops bridge a
# streaming socket into the request/response ABI; the app pumps `recv` in a loop. Call from Rust:
#   cx.plugin("websocket", "connect", "wss://echo.websocket.org", |r| Msg::WsOpen(r.ok))
#   cx.plugin("websocket", "send", "hello", |_| Msg::Noop)
#   cx.plugin("websocket", "recv", "", |r| Msg::WsFrame(r))   // re-issue recv after each frame;
#                                                              // r.ok==false, output "closed" → stop
#   cx.plugin("websocket", "close", "", |_| Msg::Noop)
#
# Install:  mobiler plugin add websocket
# Android = OkHttp WebSocket (already a shell dep); iOS = URLSessionWebSocketTask (system framework).
name = "websocket"
summary = "WebSocket — persistent real-time connection (free)"

[android]
sources = ["android/WebSocketPlugin.kt"]
register = '"websocket" to WebSocketPlugin(application)'
# OkHttp is already a template dependency (HttpPlugin), so no extra gradle_deps needed.

[ios]
sources = ["ios/WebSocketPlugin.swift"]
register = 'case "websocket": return await WebSocketPlugin.handle(op: op, input: input)'