mobench-sdk 0.1.3

Mobile benchmarking SDK for Rust - run benchmarks on real devices
Documentation
mobench-sdk-0.1.3 has been yanked.

mobench-sdk

Mobile benchmarking SDK for Rust - run benchmarks on real Android and iOS devices.

Transform your Rust project into a mobile benchmarking suite. This SDK provides everything you need to benchmark your Rust code on real mobile devices via BrowserStack or local emulators/simulators.

Features

  • #[benchmark] macro: Mark functions for mobile benchmarking
  • Automatic registry: Compile-time function discovery
  • Mobile app generation: Create Android/iOS apps from templates
  • Build automation: Cross-compile and package for mobile platforms
  • Statistical analysis: Mean, median, stddev, percentiles
  • BrowserStack integration: Test on real devices in the cloud
  • UniFFI bindings: Automatic FFI generation for mobile platforms

Quick Start

Add mobench-sdk to your project:

[dependencies]
mobench-sdk = "0.1"

Mark functions to benchmark:

use mobench_sdk::benchmark;

#[benchmark]
fn fibonacci() {
    let result = fib(30);
    std::hint::black_box(result);
}

#[benchmark]
fn json_parsing() {
    let data = serde_json::from_str::<MyStruct>(JSON_DATA).unwrap();
    std::hint::black_box(data);
}

fn fib(n: u32) -> u64 {
    match n {
        0 => 0,
        1 => 1,
        _ => fib(n - 1) + fib(n - 2),
    }
}

Run programmatically:

use mobench_sdk::{run_benchmark, BenchSpec};

fn main() -> Result<(), Box<dyn std::error::Error>> {
    let spec = BenchSpec::new("fibonacci", 100, 10)?;
    let report = run_benchmark(spec)?;

    println!("Mean: {} ns", report.mean_ns());
    println!("Median: {} ns", report.median_ns());
    println!("Std dev: {} ns", report.stddev_ns());

    Ok(())
}

Project Setup

1. Initialize Mobile Benchmarking

Use the mobench CLI to scaffold your project:

cargo install mobench
cargo mobench init --target android  # or ios, or both

This creates:

  • bench-mobile/ - FFI wrapper crate
  • android/ or ios/ - Mobile app projects
  • bench-sdk.toml - Configuration file

2. Add Benchmarks

use mobench_sdk::benchmark;

#[benchmark]
fn my_benchmark() {
    // Your code here
}

3. Build for Mobile

cargo mobench build --target android

4. Run on Devices

Local emulator:

cargo mobench run my_benchmark --local-only

BrowserStack:

export BROWSERSTACK_USERNAME=your_username
export BROWSERSTACK_ACCESS_KEY=your_key

cargo mobench run my_benchmark --devices "Pixel 7-13,iPhone 14-16"

API Documentation

Core Functions

run_benchmark

Run a registered benchmark by name:

use mobench_sdk::{run_benchmark, BenchSpec};

let spec = BenchSpec::new("my_function", 50, 5)?;
let report = run_benchmark(spec)?;

BenchmarkBuilder

Fluent API for building and running benchmarks:

use mobench_sdk::BenchmarkBuilder;

let report = BenchmarkBuilder::new("my_function")
    .iterations(100)
    .warmup(10)
    .run()?;

Types

BenchSpec

Benchmark specification:

pub struct BenchSpec {
    pub name: String,
    pub iterations: u32,
    pub warmup: u32,
}

RunnerReport

Benchmark results with statistical analysis:

pub struct RunnerReport {
    pub spec: BenchSpec,
    pub samples: Vec<BenchSample>,
}

impl RunnerReport {
    pub fn mean_ns(&self) -> f64;
    pub fn median_ns(&self) -> u64;
    pub fn min_ns(&self) -> u64;
    pub fn max_ns(&self) -> u64;
    pub fn stddev_ns(&self) -> f64;
    pub fn percentile(&self, p: f64) -> u64;
}

Build API

Generate Mobile Projects

use mobench_sdk::{InitConfig, Target, generate_project};

let config = InitConfig {
    project_name: "my-benchmarks".to_string(),
    output_dir: PathBuf::from("./bench-output"),
    target: Target::Both,  // Android + iOS
    generate_examples: true,
};

let project_path = generate_project(&config)?;

Build for Android

use mobench_sdk::AndroidBuilder;

let builder = AndroidBuilder::new(PathBuf::from("."), "debug")?;
let apk = builder.build_apk()?;
println!("Built APK: {:?}", apk);

Build for iOS

use mobench_sdk::IosBuilder;

let builder = IosBuilder::new(PathBuf::from("."), "release")?;
let xcframework = builder.build_xcframework()?;
println!("Built xcframework: {:?}", xcframework);

Examples

Crypto Benchmarks

use mobench_sdk::benchmark;
use sha2::{Sha256, Digest};
use aes::Aes256;

#[benchmark]
fn sha256_1kb() {
    let data = vec![0u8; 1024];
    let hash = Sha256::digest(&data);
    std::hint::black_box(hash);
}

#[benchmark]
fn aes256_encrypt() {
    let key = [0u8; 32];
    let cipher = Aes256::new(&key.into());
    // ... encryption code
    std::hint::black_box(cipher);
}

JSON Parsing Benchmarks

use mobench_sdk::benchmark;
use serde::{Deserialize, Serialize};

#[derive(Deserialize, Serialize)]
struct User {
    name: String,
    email: String,
    age: u32,
}

const JSON_DATA: &str = r#"{"name":"Alice","email":"alice@example.com","age":30}"#;

#[benchmark]
fn parse_json_small() {
    let user: User = serde_json::from_str(JSON_DATA).unwrap();
    std::hint::black_box(user);
}

#[benchmark]
fn serialize_json_small() {
    let user = User {
        name: "Alice".to_string(),
        email: "alice@example.com".to_string(),
        age: 30,
    };
    let json = serde_json::to_string(&user).unwrap();
    std::hint::black_box(json);
}

Data Structure Benchmarks

use mobench_sdk::benchmark;
use std::collections::{HashMap, BTreeMap};

#[benchmark]
fn hashmap_insert_1000() {
    let mut map = HashMap::new();
    for i in 0..1000 {
        map.insert(i, i * 2);
    }
    std::hint::black_box(map);
}

#[benchmark]
fn btreemap_insert_1000() {
    let mut map = BTreeMap::new();
    for i in 0..1000 {
        map.insert(i, i * 2);
    }
    std::hint::black_box(map);
}

Architecture

Workflow

  1. Development: Write benchmarks with #[benchmark]
  2. Compilation: Benchmarks registered at compile time via inventory
  3. FFI Generation: UniFFI creates type-safe Kotlin/Swift bindings
  4. Mobile Build: Cross-compile to mobile platforms
  5. Execution: Run on real devices or emulators
  6. Analysis: Collect and analyze timing data

Components

┌─────────────────────────────────────────┐
│ Your Rust Code + #[benchmark]           │
└──────────────┬──────────────────────────┘
               │
               ↓
┌─────────────────────────────────────────┐
│ mobench-sdk (Registry + Build Tools)    │
└──────────────┬──────────────────────────┘
               │
               ↓
┌─────────────────────────────────────────┐
│ UniFFI (FFI Bindings Generation)        │
└──────────────┬──────────────────────────┘
               │
       ┌───────┴───────┐
       ↓               ↓
┌─────────────┐ ┌─────────────┐
│ Android APK │ │  iOS IPA    │
└──────┬──────┘ └──────┬──────┘
       │               │
       └───────┬───────┘
               ↓
    ┌──────────────────────┐
    │ Real Mobile Devices  │
    │ (BrowserStack/Local) │
    └──────────────────────┘

Configuration

bench-sdk.toml

[project]
name = "my-benchmarks"
target = "both"  # android, ios, or both

[build]
profile = "release"  # or "debug"

[browserstack]
username = "${BROWSERSTACK_USERNAME}"
access_key = "${BROWSERSTACK_ACCESS_KEY}"
project = "my-project-benchmarks"

[[devices]]
name = "Pixel 7"
os = "android"
os_version = "13.0"

[[devices]]
name = "iPhone 14"
os = "ios"
os_version = "16"

Requirements

For Android

  • Android NDK
  • cargo-ndk: cargo install cargo-ndk
  • Android SDK (API level 24+)

For iOS

  • macOS with Xcode
  • Rust targets: aarch64-apple-ios, aarch64-apple-ios-sim
  • xcodegen: brew install xcodegen

Part of mobench

This is the core SDK of the mobench ecosystem:

See Also

License

Licensed under the MIT License. See LICENSE.md for details.

Copyright (c) 2026 World Foundation