mnn-sys 0.1.2

Rust bindings for MNN, a lightweight deep neural network inference engine.
Documentation
#include "session_c.h"
#include <MNN/Interpreter.hpp>

namespace MNN {
class Session {
public:
  bool hasAsyncWork();
};
} // namespace MNN
void Session_destroy(Session *session) {
  auto mnn_session = reinterpret_cast<MNN::Session *>(session);
  delete mnn_session;
}

int Session_hasAsyncWork(Session *session) {
  auto mnn_session = reinterpret_cast<MNN::Session *>(session);
  return mnn_session->hasAsyncWork();
  // return true;
}