#include "session_c.h"
#include <MNN/Interpreter.hpp>
namespace MNN {
class Session {
public:
bool hasAsyncWork();
};
} // namespace MNN
void Session_destroy(Session *session) {
auto mnn_session = reinterpret_cast<MNN::Session *>(session);
delete mnn_session;
}
int Session_hasAsyncWork(Session *session) {
auto mnn_session = reinterpret_cast<MNN::Session *>(session);
return mnn_session->hasAsyncWork();
// return true;
}