1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
//! Stream module: internal per-thread default GPU stream + public `Stream`
//! handle (M2).
//!
//! ## Internal singleton (M1 carry-over)
//!
//! `default_stream()` is a per-thread cache of the default GPU stream used by
//! every `ops::*` free function. It is intentionally process-lifetime-leaked
//! (Metal frameworks tear down before destructors run, so calling
//! `mlx_stream_free` at exit would crash).
//!
//! Per-thread (not process-wide) because mlx-c++ stores the default stream and
//! its `CommandEncoder` in `thread_local` storage on the C++ side
//! (see `mlx/stream.cpp::default_stream_storage` and
//! `mlx/backend/metal/device.cpp::get_command_encoders`). A handle obtained on
//! one thread cannot be used to eval on another — eval throws
//! "There is no Stream(gpu, N) in current thread."
//!
//! ## Public `Stream` (M2)
//!
//! [`Stream`] is a thread-affine handle, NOT a scoped RAII guard. Read the
//! type-level docs before using it; the short version:
//!
//! - `Stream` is `!Send + !Sync`. A GPU stream indexes mlx-c++ per-thread
//! `CommandEncoder` state, so it cannot be moved/shared across threads
//! (eval/synchronize on the wrong thread throws). Same class of constraint
//! as `Array`.
//! - **`Drop` is NOT stream teardown.** It only frees the small C handle box
//! (`delete (mlx::core::Stream*)ctx`). mlx has no per-stream destroy
//! anywhere in its C++ API — verified — only the bulk, thread-wide
//! `clear_streams()`. So per-value RAII is impossible at the source level.
//! - [`Stream::new_on`] permanently grows mlx's process-global stream
//! registry (+ a GPU command encoder). Dropping it does NOT reclaim that.
//! Allocate a bounded set at startup, never per request/task.
//! - [`Stream::clear_current_thread_streams`] bridges mlx's bulk
//! `clear_streams()` via a first-party C++ shim. It is **end-of-thread
//! cleanup only** — after a successful call the OS thread is "poisoned":
//! any subsequent mlxrs op on it panics immediately with an actionable
//! message (rather than failing cryptically deep in eval), because mlx
//! does not re-bootstrap a thread's GPU stream.
use ;
use assert_not_impl_any;
use crate::;
thread_local!
/// Panic IMMEDIATELY if this OS thread has had its streams cleared via
/// [`super::Stream::clear_current_thread_streams`]. Call this at the top of
/// every safe entry point that can touch mlx stream/TLS state — not just the
/// default-stream path. mlx will not re-bootstrap a cleared thread, so the
/// only useful behavior is a loud, self-explaining fast failure here instead
/// of a cryptic late failure deep in the mlx backend.
pub
pub
/// Mark this thread as stream-cleared and drop its cached default handle.
/// Called by [`super::Stream::clear_current_thread_streams`] after the bulk
/// `clear_streams()` shim runs.
///
/// Setting `STREAMS_CLEARED` makes the next `default_stream()` call panic
/// with an actionable message — mlx does NOT re-bootstrap a thread's GPU
/// stream after `clear_streams()`, so silently re-creating would only push
/// the failure deeper into eval. Dropping the cache too is belt-and-braces
/// (no dangling `{gpu,0}` handle is even reachable).
pub
/// Whether this thread has had its streams cleared via
/// [`super::Stream::clear_current_thread_streams`]. Crate-internal probe
/// for `Drop` paths (e.g. [`super::memory::WiredLimitGuard`]) that need to
/// SKIP a stream-touching action when the thread is poisoned — calling
/// e.g. `Stream::default_gpu()` / `Stream::synchronize()` from a `Drop`
/// would panic (or double-panic on unwind), so the caller checks this and
/// silently skips that step instead.
pub
// INTENTIONAL: never freed at thread/process exit. Metal frameworks tear down
// before destructors run, so calling mlx_stream_free at exit would crash.
// Instruments will flag this as a leak on shutdown — that's expected.
//
// USAGE GUIDANCE: each thread that ever calls into mlxrs allocates its own
// GPU stream that lives until process exit. mlxrs is intended to be driven
// from a small, long-lived set of worker threads (a fixed-size thread pool
// or the main thread). Patterns that spawn a fresh OS thread per request or
// per task — rayon-with-thread-recycling, std::thread per HTTP request,
// short-lived spawn loops — accumulate one mlx_stream per worker over the
// process lifetime and grow without bound.
//
// M2's public `Stream` API does NOT solve this with per-value lifetime
// control — it cannot (mlx has no per-stream teardown). `Stream` is a
// thread-affine, non-RAII handle; `Drop` frees only the C handle box. The
// ONLY reclaim path is `Stream::clear_current_thread_streams()`, called as
// a worker's final mlx action immediately before that OS thread terminates
// (NOT before returning the thread to a pool — see its docs).
// ───────────────────────── Public Stream API (M2) ─────────────────────────
/// MLX execution stream — an owned wrapper around the `mlxrs_sys::mlx_stream`
/// **C handle**. NOT a scoped, resource-reclaiming RAII guard: `Drop` frees
/// only the small mlx-c handle box, NOT the underlying mlx stream or its GPU
/// command encoder (mlx has no per-stream teardown — see the Lifetime
/// contract section below).
///
/// A stream targets a specific device and serializes work submitted to it.
/// Construct via [`Stream::default_gpu`], [`Stream::default_cpu`], or
/// [`Stream::new_on`].
///
/// ## Threading
/// `Stream` is intentionally **`!Send` and `!Sync`**.
///
/// The `mlx::core::Stream` struct is a `{DeviceType, int}` POD, so a
/// layout-only view would conclude Send/Sync is sound. That conclusion
/// is layout-only and is wrong in practice: a `Stream` is an *index into
/// per-thread state*. mlx-c++ stores the default-stream and the per-stream
/// `CommandEncoder` in C++ thread-local storage, so a GPU stream constructed
/// on thread A cannot be used to eval (or `synchronize`) on thread B —
/// mlx-c++ throws `"There is no Stream(gpu, N) in current thread."`. This
/// was confirmed empirically by the `SharedArray` cross-thread experiment.
///
/// This is the same class of bug as the M1 `Array` Send revision: a
/// trivially-copyable handle whose *referent* has thread-affine state.
/// Marking the wrapper `Send` would let safe code move the handle across a
/// thread boundary and hit that failure path. Until a thread-checked or
/// CPU/GPU-split API exists (future milestone), `Stream` stays single-thread
/// like `Array`. (`Device` IS `Send + Sync` — it is a pure `{kind, index}`
/// descriptor with no thread-local referent.)
///
/// # Lifetime contract — NOT per-value RAII
///
/// `Stream` is a `Drop` type, but **`Drop` only frees the small C handle
/// box** (`delete (mlx::core::Stream*)ctx`) — it does NOT reclaim the
/// underlying mlx stream. mlx's stream model:
/// - `mlx::core::new_stream` appends `{index, device}` to a process-global
/// `std::vector<Stream>` (no removal API) and, for GPU, registers a Metal
/// command encoder in *thread-local* storage.
/// - mlx's ONLY teardown primitive is `mlx::core::clear_streams()`, which
/// is **thread-wide and bulk** ("destroy all streams created on the
/// current thread" — it clears that thread's command-encoder map). There
/// is no per-stream free, so this fundamentally cannot map to Rust
/// per-value `Drop`. mlx-c does not expose it either; mlxrs bridges it
/// via a first-party shim — see [`Stream::clear_current_thread_streams`].
///
/// Consequences:
/// - [`Stream::default_gpu`] / [`Stream::default_cpu`] are cheap — they
/// return the pre-existing per-thread default; no registry growth.
/// - [`Stream::new_on`] permanently grows the global registry (+ a GPU
/// command encoder) on every call. `Drop` does NOT give that back.
/// Create a bounded set once at startup, never per request/task.
/// - To bound encoder memory in a worker-pool design, have each worker call
/// [`Stream::clear_current_thread_streams`] as its LAST mlx action before
/// the worker thread finishes (end-of-thread cleanup — mlx does not
/// re-bootstrap a thread's GPU stream afterward, so it is not a mid-life
/// "reset").
///
/// In short: streams are coarse, mostly-process-lifetime resources. Treat
/// `Stream` as a handle, not a scoped RAII guard.
mlx_stream);
// NO `unsafe impl Send/Sync for Stream`. The raw `mlx_stream` contains a
// `*mut c_void`, so the auto-traits are already absent; the assertion below
// locks that in against an accidental future `unsafe impl`.
assert_not_impl_any!;
/// Returns the **calling thread's** default stream for `device`. Wraps
/// `mlx_get_default_stream`.
///
/// mlx stores default streams in `thread_local` storage (see the module
/// docs), so this is per-thread, NOT process-wide — a default set on one
/// thread is invisible to others.
/// Install `stream` as the **calling thread's** default for the device it
/// targets. Wraps `mlx_set_default_stream`.
///
/// mlx default streams are `thread_local`, so this has **no cross-thread
/// effect** — it does not change any other thread's default, and it does
/// NOT swap the per-thread default-GPU stream cached by `default_stream()`
/// (internal `ops::*` calls keep using their cached handle). Use this when
/// interoperating with raw mlx-c calls or `get_default_stream` on the same
/// thread.
/// RAII guard that frees an `mlx_string` on drop — mirrors `device.rs`'s
/// `StringGuard` so `Stream`'s `Debug` does not hand-roll `mlx_string_free`.
;