use rpmlx90640::{PIXELS_HEIGHT, PIXELS_WIDTH, PIXEL_COUNT};
pub fn horizontal_flip(temperatures: &mut [f32; PIXEL_COUNT]) {
for y in 0..PIXELS_HEIGHT {
let row_start = y * PIXELS_WIDTH;
for x in 0..(PIXELS_WIDTH / 2) {
let left_pixel = row_start + x;
let right_pixel = row_start + (PIXELS_WIDTH - 1 - x);
temperatures.swap(left_pixel, right_pixel);
}
}
}
pub fn vertical_flip(temperatures: &mut [f32; PIXEL_COUNT]) {
for y in 0..(PIXELS_HEIGHT / 2) {
let top_row = y * PIXELS_WIDTH;
let bottom_row = (PIXELS_HEIGHT - 1 - y) * PIXELS_WIDTH;
for x in 0..PIXELS_WIDTH {
temperatures.swap(top_row + x, bottom_row + x);
}
}
}