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mlx_native/
buffer_pool.rs

1//! [`MlxBufferPool`] — arena-style GPU buffer allocator with reuse.
2//!
3//! Buffers are bucketed by power-of-two sizes.  When a buffer is released back
4//! to the pool, it is added to the free list for its size bucket.  A subsequent
5//! `alloc` call will reuse a free buffer of compatible (>= requested) size
6//! rather than allocating new Metal memory.
7//!
8//! Two return-path patterns are supported and **must not be mixed within a
9//! single arena cycle**:
10//!
11//! * **Per-buffer** via [`release`](MlxBufferPool::release) — explicit return
12//!   of a single buffer to the free list, suitable for ad-hoc patterns where
13//!   the caller knows the precise lifetime of each buffer.
14//! * **Arena bulk** via [`reset`](MlxBufferPool::reset) — bulk-return of every
15//!   buffer handed out by [`alloc`](MlxBufferPool::alloc) since the previous
16//!   reset.  Suitable for per-inference / per-decode-token arena patterns
17//!   where no individual buffer's lifetime crosses the reset boundary.
18//!
19//! Internally, every `alloc` records an ARC-cloned `metal::Buffer` handle so
20//! that `reset` can bulk-recycle without requiring callers to enumerate every
21//! buffer individually.  ARC retain on `metal::Buffer` is cheap (refcount inc).
22
23use std::collections::HashMap;
24
25use crate::buffer::MlxBuffer;
26use crate::device::MlxDevice;
27use crate::dtypes::DType;
28use crate::error::{MlxError, Result};
29
30/// Arena-style buffer pool that reuses Metal buffer allocations.
31///
32/// # Design
33///
34/// * Buffers are bucketed by their allocated size rounded up to the nearest
35///   power of two.  This reduces fragmentation at the cost of occasionally
36///   over-allocating by up to 2x.
37/// * `release()` returns a single buffer; `reset()` returns all outstanding
38///   buffers handed out since the last reset.
39/// * The `MlxDevice` is passed in at every [`alloc`] call (rather than stored
40///   in the pool).  This keeps the pool free of lifetime parameters so it
41///   can be embedded in any owner struct (e.g. the per-decode-token
42///   `DecodeBuffers` cache in hf2q's qwen35 forward path).
43///
44/// # Why an arena reset matters
45///
46/// In the per-decode-token hot path, each token allocates ~1750 Metal buffers
47/// for scratch / intermediate / parameter storage across attention, FFN, and
48/// linear-attention layers.  Direct `MlxDevice::alloc_buffer()` calls hit
49/// Metal's allocator each time (5-30 µs each); pooling reuses the underlying
50/// `metal::Buffer` objects across token boundaries so steady-state allocation
51/// cost amortizes to near zero.  See ADR-012 §Optimize / Task #15 for the
52/// MoE dwq46 0.90× parity gap that motivated this work.
53pub struct MlxBufferPool {
54    /// Free buffers keyed by their power-of-two bucket size.
55    free: HashMap<usize, Vec<metal::Buffer>>,
56    /// Buffers handed out by [`alloc`] since the last [`reset`].  Each entry
57    /// holds an ARC-cloned `metal::Buffer` so the pool's reference keeps the
58    /// underlying GPU allocation alive even after the caller's `MlxBuffer`
59    /// goes out of scope.  [`reset`] drains this into [`free`].
60    in_use: Vec<(usize, metal::Buffer)>,
61    /// Residency set that owns the allocations registered by this pool.
62    residency_set: Option<crate::residency::ResidencySet>,
63    /// Unique Metal buffers this pool added to the residency set, keyed by
64    /// their stable contents pointer. This avoids double-removing buffers if
65    /// callers mix release/reset despite that pattern being unsupported.
66    resident_buffers: HashMap<usize, metal::Buffer>,
67}
68
69impl Default for MlxBufferPool {
70    fn default() -> Self {
71        Self::new()
72    }
73}
74
75impl MlxBufferPool {
76    /// Create a new empty buffer pool.  The Metal device is passed to
77    /// [`alloc`] at every call site, so the pool itself is lifetime-free.
78    pub fn new() -> Self {
79        Self {
80            free: HashMap::new(),
81            in_use: Vec::new(),
82            residency_set: None,
83            resident_buffers: HashMap::new(),
84        }
85    }
86
87    /// Allocate a buffer from the pool.
88    ///
89    /// If a free buffer of compatible size exists in the pool, it is reused
90    /// (with updated dtype/shape metadata).  Otherwise a new Metal buffer is
91    /// allocated from `device` at the bucket size so future reuse is
92    /// possible for any request up to that bucket.
93    ///
94    /// Each successful `alloc` registers the buffer in the pool's in-use
95    /// list (ARC clone — cheap), so a subsequent [`reset`] returns it to
96    /// the free list automatically.
97    pub fn alloc(
98        &mut self,
99        device: &MlxDevice,
100        byte_len: usize,
101        dtype: DType,
102        shape: Vec<usize>,
103    ) -> Result<MlxBuffer> {
104        let (buffer, added_residency) = self.alloc_inner(device, byte_len, dtype, shape)?;
105        if added_residency {
106            if let Some(set) = self.residency_set.as_ref() {
107                set.commit();
108            }
109        }
110        Ok(buffer)
111    }
112
113    /// Allocate several buffers and commit residency-set updates once.
114    pub fn alloc_batch<I>(&mut self, device: &MlxDevice, requests: I) -> Result<Vec<MlxBuffer>>
115    where
116        I: IntoIterator<Item = (usize, DType, Vec<usize>)>,
117    {
118        let mut buffers = Vec::new();
119        let mut added_residency = false;
120
121        for (byte_len, dtype, shape) in requests {
122            let (buffer, added) = self.alloc_inner(device, byte_len, dtype, shape)?;
123            added_residency |= added;
124            buffers.push(buffer);
125        }
126
127        if added_residency {
128            if let Some(set) = self.residency_set.as_ref() {
129                set.commit();
130            }
131        }
132
133        Ok(buffers)
134    }
135
136    fn alloc_inner(
137        &mut self,
138        device: &MlxDevice,
139        byte_len: usize,
140        dtype: DType,
141        shape: Vec<usize>,
142    ) -> Result<(MlxBuffer, bool)> {
143        let bucket = bucket_size(byte_len);
144        let mut added_residency = false;
145
146        // Try to reuse a free buffer from this bucket.
147        let metal_buf = self
148            .free
149            .get_mut(&bucket)
150            .and_then(|free_list| free_list.pop());
151
152        let metal_buf = match metal_buf {
153            Some(b) => b,
154            None => {
155                // Fresh allocation at bucket size.
156                let raw = device
157                    .metal_device()
158                    .new_buffer(bucket as u64, metal::MTLResourceOptions::StorageModeShared);
159                if raw.contents().is_null() {
160                    return Err(MlxError::BufferAllocationError { bytes: bucket });
161                }
162                added_residency = self.register_residency_allocation(device, &raw)?;
163                raw
164            }
165        };
166
167        // Track the handout so reset() can recycle it.  ARC clone is cheap.
168        self.in_use.push((bucket, metal_buf.clone()));
169
170        Ok((MlxBuffer::from_raw(metal_buf, dtype, shape), added_residency))
171    }
172
173    /// Return a single buffer to the pool's free list for future reuse.
174    ///
175    /// The Metal memory is **not** deallocated — it stays resident on the GPU
176    /// for fast reuse.  `release` is the per-buffer alternative to [`reset`];
177    /// see the module docs for guidance on which to use.
178    ///
179    /// **Mixing `release` and `reset` within the same arena cycle is not
180    /// supported** — the pool's in-use list does not deduplicate, so a buffer
181    /// returned via `release` and then bulk-returned via `reset` would land in
182    /// the free list twice (each entry holds an ARC clone of the same Metal
183    /// buffer; the duplication wastes a free-list slot but is not a memory
184    /// leak — both clones drop together once popped).  Pick one pattern per
185    /// arena cycle.
186    pub fn release(&mut self, buffer: MlxBuffer) {
187        let bucket = bucket_size(buffer.byte_len());
188        let metal_buf = buffer.into_inner();
189        self.free.entry(bucket).or_default().push(metal_buf);
190    }
191
192    /// Bulk-return every buffer handed out by [`alloc`] since the last reset
193    /// to the pool's free list.
194    ///
195    /// # Caller contract
196    ///
197    /// All `MlxBuffer` values returned by `alloc` since the last reset must be
198    /// out-of-scope (dropped) at the time `reset` is called.  Reset transfers
199    /// the pool's ARC clones to the free list, where they become available to
200    /// subsequent [`alloc`] calls.  If a caller is still holding an `MlxBuffer`
201    /// and a later `alloc` re-issues the underlying buffer, the two callers
202    /// will share GPU memory (aliasing).  The Metal ARC keeps the storage
203    /// alive in either case, but writes from the new caller will be visible
204    /// to the stale caller — a correctness bug, not a memory error.
205    ///
206    /// In Rust's ownership model, locally-bound `MlxBuffer` values fall out of
207    /// scope at the end of their lexical block, making the per-decode-token
208    /// arena pattern safe by construction:
209    ///
210    /// ```ignore
211    /// loop {
212    ///     pool.reset();          // start of token — recycle previous token's buffers
213    ///     forward_pass(&pool);   // many alloc(), no explicit release
214    /// }                          // forward_pass returns; locals dropped
215    /// ```
216    pub fn reset(&mut self) {
217        for (bucket, metal_buf) in self.in_use.drain(..) {
218            self.free.entry(bucket).or_default().push(metal_buf);
219        }
220    }
221
222    /// Register an externally-allocated buffer with this pool's residency set
223    /// without taking ownership.
224    ///
225    /// # Why this exists
226    ///
227    /// [`alloc`](Self::alloc) bucket-rounds requests up to the next power of
228    /// two, which is acceptable for transient per-token scratch (the worst
229    /// case is ~2× over-allocation on a few megabytes) but unacceptable for
230    /// large static weight tensors.  hf2q's Qwen3.5-MoE weight set totals
231    /// ~17.26 GB; bucket-rounding would balloon that to ~25.55 GB
232    /// (+8.3 GB / +48% blowup) — unshippable on a 128 GB unified-memory
233    /// M5 Max once KV cache and intermediates are layered on top.
234    ///
235    /// `register_existing` provides a *residency-only* path: the caller
236    /// allocates the buffer at its exact size via
237    /// [`MlxDevice::alloc_buffer`](crate::MlxDevice::alloc_buffer) (or
238    /// loads it via [`GgufFile::load_tensor_into_pool`](crate::GgufFile::load_tensor_into_pool)),
239    /// retains the [`MlxBuffer`] handle, and asks the pool to add the
240    /// underlying Metal allocation to its residency set so it gets the
241    /// MTLResidencySet hint on the next dispatch.
242    ///
243    /// # Ownership semantics
244    ///
245    /// * The pool **does not** take ownership of the buffer.  The caller's
246    ///   `MlxBuffer` handle remains the canonical owner.
247    /// * The pool **does not** recycle this buffer on [`reset`](Self::reset)
248    ///   (it is not added to `in_use`).
249    /// * The pool **does** include this buffer in its residency set so it
250    ///   is hinted-resident on the next encoder dispatch.
251    /// * On pool [`Drop`], the residency-set membership is removed but the
252    ///   underlying Metal buffer is **not** freed — the caller's `MlxBuffer`
253    ///   handle keeps the ARC alive.
254    ///
255    /// # `HF2Q_NO_RESIDENCY=1` escape hatch
256    ///
257    /// When the environment variable `HF2Q_NO_RESIDENCY=1` is set, the
258    /// process boots its [`MlxDevice`](crate::MlxDevice) without any
259    /// residency set (see `device.rs`).  In that mode this method returns
260    /// `Ok(())` without touching anything — operators who suspect a
261    /// residency-induced regression can opt out without recompiling.
262    ///
263    /// # Idempotence
264    ///
265    /// Registering the same buffer twice (identified by its
266    /// `metal::Buffer.contents()` pointer) is a no-op on the second call —
267    /// the residency set membership is tracked in a `HashMap` keyed by
268    /// contents pointer.
269    ///
270    /// # Errors
271    ///
272    /// Returns `MlxError::InvalidArgument` if the buffer was allocated on a
273    /// different `MlxDevice` than any previously registered buffer.
274    pub fn register_existing(
275        &mut self,
276        device: &MlxDevice,
277        buffer: &MlxBuffer,
278    ) -> Result<()> {
279        // ADR-015 iter8e (Phase 3b): MlxDevice::alloc_buffer now
280        // auto-registers each new buffer with the device's residency set
281        // via Arc<MlxBufferStorage>. If this caller's buffer already owns
282        // its registration, short-circuit — re-registering would double-add
283        // and the pool's Drop would issue a stray removeAllocation: against
284        // a buffer the storage's RAII path will also remove.
285        if let Some(buffer_set) = buffer.residency_set() {
286            let Some(device_set) = device.residency_set() else {
287                return Err(MlxError::InvalidArgument(
288                    "MlxBuffer is registered with a residency set, but device has none".into(),
289                ));
290            };
291            if !buffer_set.same_owner(device_set) {
292                return Err(MlxError::InvalidArgument(
293                    "MlxBufferPool cannot register a buffer from a different residency-enabled device"
294                        .into(),
295                ));
296            }
297            // Adopt the buffer's residency set so the pool's same_owner
298            // checks downstream agree, but do NOT add the buffer — it's
299            // already in the set via its own Arc<MlxBufferStorage>.
300            match self.residency_set.as_ref() {
301                Some(pool_set) if !pool_set.same_owner(device_set) => {
302                    return Err(MlxError::InvalidArgument(
303                        "MlxBufferPool cannot mix residency-enabled devices".into(),
304                    ));
305                }
306                Some(_) => {}
307                None => {
308                    self.residency_set = Some(device_set.clone());
309                }
310            }
311            return Ok(());
312        }
313
314        let added = self.register_residency_allocation(device, buffer.metal_buffer())?;
315        if added {
316            if let Some(set) = self.residency_set.as_ref() {
317                // Batched-add path: explicit commit (counts in the
318                // commit-call counter) preserves the
319                // `commit_called_after_alloc_batch`-style semantics.
320                set.commit();
321            }
322        }
323        Ok(())
324    }
325
326    /// Return all free buffers' count (for diagnostics).
327    pub fn free_count(&self) -> usize {
328        self.free.values().map(|v| v.len()).sum()
329    }
330
331    /// Total number of bytes held in the free list.
332    pub fn free_bytes(&self) -> usize {
333        self.free
334            .iter()
335            .map(|(&bucket, bufs)| bucket * bufs.len())
336            .sum()
337    }
338
339    /// Number of buffers currently in-use (alloc'd but not yet reset).
340    pub fn in_use_count(&self) -> usize {
341        self.in_use.len()
342    }
343
344    /// Clear all free buffers, releasing Metal memory.  Does not affect
345    /// in-use tracking.
346    pub fn clear(&mut self) {
347        let mut removed_any = false;
348
349        if let Some(set) = self.residency_set.as_ref() {
350            for metal_buf in self.free.values().flatten() {
351                let key = buffer_key(metal_buf);
352                if let Some(resident_buf) = self.resident_buffers.remove(&key) {
353                    set.remove_allocation(&resident_buf);
354                    removed_any = true;
355                }
356            }
357
358            if removed_any {
359                set.commit();
360            }
361        }
362
363        self.free.clear();
364    }
365
366    fn register_residency_allocation(
367        &mut self,
368        device: &MlxDevice,
369        buffer: &metal::Buffer,
370    ) -> Result<bool> {
371        let Some(device_set) = device.residency_set() else {
372            return Ok(false);
373        };
374
375        match self.residency_set.as_ref() {
376            Some(pool_set) if !pool_set.same_owner(device_set) => {
377                return Err(MlxError::InvalidArgument(
378                    "MlxBufferPool cannot mix residency-enabled devices".into(),
379                ));
380            }
381            Some(_) => {}
382            None => {
383                self.residency_set = Some(device_set.clone());
384            }
385        }
386
387        let key = buffer_key(buffer);
388        if !self.resident_buffers.contains_key(&key) {
389            device_set.add_allocation(buffer);
390            self.resident_buffers.insert(key, buffer.clone());
391            return Ok(true);
392        }
393
394        Ok(false)
395    }
396
397    fn remove_all_residency_allocations(&mut self) {
398        let Some(set) = self.residency_set.as_ref() else {
399            return;
400        };
401
402        if self.resident_buffers.is_empty() {
403            return;
404        }
405
406        for buffer in self.resident_buffers.values() {
407            set.remove_allocation(buffer);
408        }
409        set.commit();
410        self.resident_buffers.clear();
411    }
412}
413
414impl Drop for MlxBufferPool {
415    fn drop(&mut self) {
416        self.remove_all_residency_allocations();
417    }
418}
419
420/// Round `n` up to the nearest power of two.
421///
422/// Returns 1 for n == 0 (though callers should never request 0 bytes).
423fn bucket_size(n: usize) -> usize {
424    if n <= 1 {
425        return 1;
426    }
427    n.next_power_of_two()
428}
429
430#[inline]
431fn buffer_key(buffer: &metal::Buffer) -> usize {
432    buffer.contents() as usize
433}
434
435#[cfg(test)]
436mod tests {
437    use super::*;
438
439    #[test]
440    fn test_bucket_size_powers() {
441        assert_eq!(bucket_size(0), 1);
442        assert_eq!(bucket_size(1), 1);
443        assert_eq!(bucket_size(2), 2);
444        assert_eq!(bucket_size(3), 4);
445        assert_eq!(bucket_size(4), 4);
446        assert_eq!(bucket_size(5), 8);
447        assert_eq!(bucket_size(1023), 1024);
448        assert_eq!(bucket_size(1024), 1024);
449        assert_eq!(bucket_size(1025), 2048);
450    }
451
452    #[test]
453    fn test_pool_arena_reset_recycles_in_use() {
454        // Per-decode-token arena pattern: alloc many, drop locals, reset, alloc again.
455        // Subsequent allocs must reuse the same Metal buffers (verified by ARC-cloned
456        // contents pointer).
457        let device = MlxDevice::new().expect("device");
458        let mut pool = MlxBufferPool::new();
459
460        // Cycle 1: allocate three buffers in different buckets, then drop them
461        // (locals fall out of scope at the end of the block).
462        let (ptr_a, ptr_b, ptr_c) = {
463            let buf_a = pool.alloc(&device, 1024, DType::F32, vec![256]).expect("alloc a");
464            let buf_b = pool.alloc(&device, 2048, DType::F32, vec![512]).expect("alloc b");
465            let buf_c = pool.alloc(&device, 1024, DType::F32, vec![256]).expect("alloc c");
466            (buf_a.contents_ptr(), buf_b.contents_ptr(), buf_c.contents_ptr())
467        };
468        assert_eq!(pool.in_use_count(), 3);
469        assert_eq!(pool.free_count(), 0);
470
471        // Reset returns all three to free.
472        pool.reset();
473        assert_eq!(pool.in_use_count(), 0);
474        assert_eq!(pool.free_count(), 3);
475
476        // Cycle 2: allocate compatible-bucket buffers, must reuse the same
477        // underlying Metal buffers (contents_ptr equal).
478        let buf_d = pool.alloc(&device, 1024, DType::F32, vec![256]).expect("alloc d");
479        let buf_e = pool.alloc(&device, 2048, DType::F32, vec![512]).expect("alloc e");
480        let ptr_d = buf_d.contents_ptr();
481        let ptr_e = buf_e.contents_ptr();
482
483        // Pointers must come from {a, b, c} — bucket 1024 reuse for d (matches a or c),
484        // bucket 2048 reuse for e (matches b).
485        assert!(
486            ptr_d == ptr_a || ptr_d == ptr_c,
487            "buf_d {:?} must reuse one of a {:?} / c {:?}",
488            ptr_d, ptr_a, ptr_c,
489        );
490        assert_eq!(ptr_e, ptr_b, "buf_e must reuse b (only 2048-bucket buffer)");
491
492        // After cycle-2 alloc, free has 1 (the unused 1024-bucket buffer) + in_use 2.
493        assert_eq!(pool.in_use_count(), 2);
494        assert_eq!(pool.free_count(), 1);
495    }
496
497    #[test]
498    fn test_pool_reset_with_no_alloc_is_idempotent() {
499        // Empty reset must be a no-op.  No MlxDevice required — pool
500        // operations on an empty pool don't touch the device; the
501        // smoke check used to live here was incidental and triggered
502        // the unused-variable warning since `device` was bound but
503        // never consumed.
504        let mut pool = MlxBufferPool::new();
505        pool.reset();
506        assert_eq!(pool.in_use_count(), 0);
507        assert_eq!(pool.free_count(), 0);
508        // Multiple resets without intervening alloc — still no-op.
509        pool.reset();
510        pool.reset();
511        assert_eq!(pool.in_use_count(), 0);
512    }
513
514    #[test]
515    fn test_register_existing_does_not_recycle_on_reset() {
516        // Externally-allocated buffer registered via register_existing must
517        // NOT be added to the in_use list — reset() should leave the caller's
518        // ownership intact and the buffer must remain valid after the pool
519        // is dropped.
520        let device = MlxDevice::new().expect("device");
521        let mut pool = MlxBufferPool::new();
522
523        // Allocate the buffer EXTERNALLY (via device.alloc_buffer, not
524        // pool.alloc) — this is the no-bucket-rounding path hf2q uses for
525        // static weight tensors.
526        let external = device
527            .alloc_buffer(4096, DType::U8, vec![4096])
528            .expect("alloc external");
529        let external_ptr = external.contents_ptr();
530
531        // Register with the pool's residency set.
532        pool.register_existing(&device, &external)
533            .expect("register_existing");
534
535        // in_use must remain empty (external buffer is not arena-recycled).
536        assert_eq!(pool.in_use_count(), 0);
537
538        // reset() must be a no-op for externally-registered buffers.
539        pool.reset();
540        assert_eq!(pool.in_use_count(), 0);
541        assert_eq!(pool.free_count(), 0);
542
543        // Drop the pool. The external MlxBuffer must still be valid — its
544        // metal::Buffer ARC is held by `external`, not by the pool.
545        drop(pool);
546        assert_eq!(external.contents_ptr(), external_ptr);
547        // Confirm the buffer is still accessible (no UAF).
548        let slice: &[u8] = external.as_slice().expect("slice still valid");
549        assert_eq!(slice.len(), 4096);
550    }
551
552    #[test]
553    fn test_register_existing_idempotent() {
554        // Registering the same buffer twice must not duplicate the residency
555        // membership (resident_buffers HashMap is keyed by contents pointer).
556        let device = MlxDevice::new().expect("device");
557        let mut pool = MlxBufferPool::new();
558
559        let external = device
560            .alloc_buffer(2048, DType::U8, vec![2048])
561            .expect("alloc external");
562
563        pool.register_existing(&device, &external)
564            .expect("register 1");
565        pool.register_existing(&device, &external)
566            .expect("register 2 (idempotent)");
567
568        // Drop the pool (Drop::drop runs remove_all_residency_allocations).
569        // No double-remove panic is the actual assertion here.
570        drop(pool);
571        // Buffer still valid.
572        let _slice: &[u8] = external.as_slice().expect("still valid");
573    }
574
575    #[test]
576    fn test_register_existing_no_residency_env_is_noop() {
577        // With HF2Q_NO_RESIDENCY=1 the device boots without a residency set,
578        // so register_existing has no set to register against and must
579        // return Ok(()) as a no-op without touching anything.
580        //
581        // This test runs serially with other residency-env tests via the
582        // shared TEST_LOCK in tests/test_residency_set.rs — but unit tests
583        // here run in the same process and could race with that integration
584        // test if both are running. We mitigate by:
585        //   1. Reading + restoring the original env value.
586        //   2. Resetting the residency env-cache flag before AND after.
587        //
588        // The unit-test name is uniquely keyed; cargo test by default
589        // single-threads tests within the same binary only when --test-threads=1
590        // is set. We accept that this test could flake under -j > 1 with
591        // the integration tests; in practice cargo test schedules unit and
592        // integration test binaries separately.
593        let prev = std::env::var("HF2Q_NO_RESIDENCY").ok();
594        crate::residency::reset_residency_env_cache_for_test();
595        std::env::set_var("HF2Q_NO_RESIDENCY", "1");
596
597        let device = MlxDevice::new().expect("device");
598        assert!(
599            !device.residency_sets_enabled(),
600            "device should boot without residency under HF2Q_NO_RESIDENCY=1",
601        );
602
603        let mut pool = MlxBufferPool::new();
604        let external = device
605            .alloc_buffer(1024, DType::U8, vec![1024])
606            .expect("alloc external");
607
608        // register_existing must succeed as a no-op.
609        pool.register_existing(&device, &external)
610            .expect("register_existing under HF2Q_NO_RESIDENCY=1 should succeed");
611
612        // Pool's internal residency_set must remain None.
613        assert!(pool.residency_set.is_none());
614        assert!(pool.resident_buffers.is_empty());
615
616        // Cleanup env.
617        match prev {
618            Some(v) => std::env::set_var("HF2Q_NO_RESIDENCY", v),
619            None => std::env::remove_var("HF2Q_NO_RESIDENCY"),
620        }
621        crate::residency::reset_residency_env_cache_for_test();
622    }
623
624    #[test]
625    fn test_pool_release_remains_supported_for_compat() {
626        // The existing per-buffer release() pattern still works.  Mixing
627        // release+reset within the same arena cycle is documented as
628        // unsupported but technically lands a duplicate clone in free —
629        // verify the duplicate is harmless (alloc still picks up a buffer).
630        let device = MlxDevice::new().expect("device");
631        let mut pool = MlxBufferPool::new();
632
633        let buf = pool.alloc(&device, 1024, DType::F32, vec![256]).expect("alloc");
634        assert_eq!(pool.in_use_count(), 1);
635        pool.release(buf);
636        // release() does NOT remove from in_use; that's acceptable per the
637        // documented contract (don't mix patterns).  Free has the released one.
638        assert_eq!(pool.free_count(), 1);
639        assert_eq!(pool.in_use_count(), 1);
640
641        // Allocating again pulls from free first.
642        let _buf2 = pool.alloc(&device, 1024, DType::F32, vec![256]).expect("alloc 2");
643        assert_eq!(pool.free_count(), 0);
644        assert_eq!(pool.in_use_count(), 2);
645    }
646}