#include <metal_stdlib>
using namespace metal;
constant uint QK4_0 = 32;
constant uint VALUES_PER_THREAD = 16;
typedef struct {
half d;
uchar qs[QK4_0 / 2];
} block_q4_0;
static_assert(sizeof(block_q4_0) == 18, "wrong q4_0 block size");
struct EmbeddingQ4_0Params {
uint vocab_size;
uint embed_dim;
uint blocks_per_row;
uint n_tokens;
};
kernel void embedding_gather_q4_0_f32(
device const block_q4_0 *weights [[buffer(0)]],
device const uint *token_ids [[buffer(1)]],
device float *output [[buffer(2)]],
constant EmbeddingQ4_0Params &p [[buffer(3)]],
uint2 gid [[thread_position_in_grid]]) {
const uint chunk = gid.x;
const uint token_index = gid.y;
const uint chunks_per_row = p.embed_dim / VALUES_PER_THREAD;
if (chunk >= chunks_per_row || token_index >= p.n_tokens) {
return;
}
const uint token = token_ids[token_index];
if (token >= p.vocab_size) {
const uint output_base = token_index * p.embed_dim + chunk * VALUES_PER_THREAD;
for (uint lane = 0; lane < VALUES_PER_THREAD; ++lane) {
output[output_base + lane] = 0.0f;
}
return;
}
const uint column_base = chunk * VALUES_PER_THREAD;
const uint block_index = column_base / QK4_0;
const bool high_nibble = (column_base % QK4_0) >= VALUES_PER_THREAD;
device const block_q4_0 &block =
weights[token * p.blocks_per_row + block_index];
const float scale = float(block.d);
const uint output_base = token_index * p.embed_dim + column_base;
for (uint lane = 0; lane < VALUES_PER_THREAD; ++lane) {
const uchar packed_quant = block.qs[lane];
const uchar quant = high_nibble ? packed_quant >> 4 : packed_quant & 0x0f;
output[output_base + lane] = scale * (float(quant) - 8.0f);
}
}