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//! [`MlxDevice`] — Metal device and command queue wrapper.
//!
//! This is the entry-point for all GPU work. Create one with
//! [`MlxDevice::new()`] and use it to allocate buffers and create
//! command encoders.
use metal::foreign_types::ForeignType;
use metal::{CommandQueue, Device, MTLResourceOptions};
use objc::{sel, sel_impl};
use crate::buffer::MlxBuffer;
use crate::dtypes::DType;
use crate::encoder::CommandEncoder;
use crate::encoder_session::EncoderSession;
use crate::error::{MlxError, Result};
use crate::residency::{macos_15_or_newer, residency_disabled_by_env, ResidencySet};
/// Wraps a Metal device and its command queue.
///
/// # Thread Safety
///
/// `MlxDevice` is `Send + Sync` — you can share it across threads. The
/// underlying Metal device and command queue are thread-safe on Apple Silicon.
///
/// `Clone` is a cheap Arc-bump on the underlying handles: `metal::Device`
/// + `metal::CommandQueue` wrap NSObject Arc-pointers internally, and
/// [`ResidencySet`] is `#[derive(Clone)]` over an `Arc<ResidencySetInner>`.
/// Cloning yields a SECOND handle pointing at the SAME GPU device, command
/// queue, and residency-set NSObject — multiple owners (e.g. an
/// `AdamOptimizer` + a per-step `GpuTape`) can register allocations
/// against the same residency set without double-create. ADR-020
/// iter-13b dependency.
#[derive(Clone)]
pub struct MlxDevice {
device: Device,
queue: CommandQueue,
residency_set: Option<ResidencySet>,
}
// metal::Device and metal::CommandQueue are both Send + Sync.
crate::static_assertions_send_sync!(MlxDevice);
impl MlxDevice {
/// Allocate an owned shared-memory Metal buffer without letting
/// `metal-rs` construct a `Buffer` from a null Objective-C pointer.
///
/// `DeviceRef::new_buffer` returns `Buffer` directly, so an allocation
/// failure reaches `ForeignType::from_ptr` first and aborts on its
/// non-null assertion. Query the hard per-buffer limit up front, then
/// request the raw Objective-C object and classify `nil` as the typed
/// allocation error promised by mlx-native's public API.
pub(crate) fn new_shared_buffer(&self, byte_len: usize) -> Result<metal::Buffer> {
if byte_len == 0 || byte_len as u64 > self.device.max_buffer_length() as u64 {
return Err(MlxError::BufferAllocationError { bytes: byte_len });
}
let raw: *mut metal::MTLBuffer = unsafe {
objc::msg_send![
&*self.device,
newBufferWithLength: byte_len as u64
options: MTLResourceOptions::StorageModeShared
]
};
if raw.is_null() {
return Err(MlxError::BufferAllocationError { bytes: byte_len });
}
// SAFETY: `newBufferWithLength:options:` returned a non-null owned
// (+1 retain-count) MTLBuffer. The wrapper assumes that ownership and
// releases it exactly once on drop.
Ok(unsafe { metal::Buffer::from_ptr(raw) })
}
/// Initialize the Metal GPU device and create a command queue.
///
/// Returns `Err(MlxError::DeviceNotFound)` if no Metal device is available
/// (e.g. running on a non-Apple-Silicon machine or in a headless Linux VM).
pub fn new() -> Result<Self> {
let device = Device::system_default().ok_or(MlxError::DeviceNotFound)?;
let queue = device.new_command_queue();
let log_init = std::env::var("MLX_NATIVE_LOG_INIT").as_deref() == Ok("1");
let residency_set = if residency_disabled_by_env() {
if log_init {
eprintln!("[mlx-native] residency sets = false (reason: HF2Q_NO_RESIDENCY=1)");
}
None
} else if !macos_15_or_newer() {
if log_init {
eprintln!("[mlx-native] residency sets = false (reason: macOS < 15.0)");
}
None
} else {
match ResidencySet::new(&device) {
Ok(set) if !set.is_noop() => {
set.register_with_queue(&queue);
if log_init {
eprintln!("[mlx-native] residency sets = true");
}
Some(set)
}
Ok(_) => {
if log_init {
eprintln!("[mlx-native] residency sets = false (reason: unsupported)");
}
None
}
Err(error) => {
// macOS reports the API as available on some virtualized
// Apple-Silicon hosts but rejects residency-set creation.
// Residency is an optimization, not a correctness
// requirement, so retain the ordinary Metal path.
if log_init {
eprintln!("[mlx-native] residency sets = false (reason: {error})");
}
None
}
}
};
Ok(Self {
device,
queue,
residency_set,
})
}
/// Create a [`CommandEncoder`] for batching GPU dispatches.
///
/// The encoder wraps a fresh Metal command buffer from the device's command
/// queue. Encode one or more kernel dispatches, then call
/// [`CommandEncoder::commit_and_wait`] to submit and block until completion.
///
/// ADR-015 iter8e (Phase 3b): the encoder is bound to the device's
/// residency set so every `commit*` boundary flushes deferred
/// add/remove staging (one `[set commit]` per CB submission instead
/// of per-allocation). When residency sets are disabled
/// (HF2Q_NO_RESIDENCY=1, macOS<15) the binding is `None` and the
/// flush is a no-op.
pub fn command_encoder(&self) -> Result<CommandEncoder> {
CommandEncoder::new_with_residency(&self.queue, self.residency_set.clone())
}
/// Create an [`EncoderSession`] (ADR-019 Phase 0b iter89e2-A — bare
/// struct) for one transformer stage's worth of GPU work.
///
/// Gated on `HF2Q_ENCODER_SESSION=1` (default OFF). When the gate is
/// unset, returns `Ok(None)` so callers can fall back to
/// [`Self::command_encoder`] without an extra conditional. When set,
/// returns `Ok(Some(EncoderSession))` carrying a fresh
/// [`CommandEncoder`] — same construction path as `command_encoder()`,
/// just wrapped in the session shell.
///
/// In iter89e2-A no production code path consumes this method; it
/// exists so the env-gate has a callable factory and the lifecycle
/// tests have a public entry point. Phase 1+ migrations
/// (`forward_gpu.rs`, `gpu_full_attn.rs`, `gpu_delta_net.rs`) opt in
/// per-call site.
///
/// # Errors
///
/// Surfaces any error from the underlying `EncoderSession::new`
/// — currently infallible past metal-rs's `new_command_buffer`,
/// preserved for future-proofing.
pub fn encoder_session(&self) -> Result<Option<EncoderSession>> {
if !EncoderSession::env_enabled() {
return Ok(None);
}
EncoderSession::new(&self.device, &self.queue, self.residency_set.clone()).map(Some)
}
/// Allocate a new GPU buffer with `StorageModeShared`.
///
/// # Arguments
///
/// * `byte_len` — Size of the buffer in bytes. Must be > 0.
/// * `dtype` — Element data type for metadata tracking.
/// * `shape` — Tensor dimensions for metadata tracking.
///
/// # Errors
///
/// Returns `MlxError::InvalidArgument` if `byte_len` is zero.
/// Returns `MlxError::BufferAllocationError` if Metal cannot allocate.
pub fn alloc_buffer(
&self,
byte_len: usize,
dtype: DType,
shape: Vec<usize>,
) -> Result<MlxBuffer> {
if byte_len == 0 {
return Err(MlxError::InvalidArgument(
"Buffer byte length must be > 0".into(),
));
}
let metal_buf = self.new_shared_buffer(byte_len)?;
// ADR-015 iter61a (broken-window B-W-1 fix): explicitly zero every
// newly-allocated GPU buffer. `MTLResourceOptions::StorageModeShared`
// does NOT guarantee zeroed pages on Apple Silicon — Metal's allocator
// recycles pages from recently-freed allocations within the device's
// private heap before the OS sees the free, so a fresh buffer can
// contain residual bytes from prior allocations in the same process.
// In a cold process this surfaces as run-to-run non-determinism: the
// heap state at the moment Metal services `newBufferWithLength`
// differs across cold invocations, and any kernel that reads a buffer
// before fully populating it (e.g. DeltaNet's `ssm_conv` reads
// conv_state, MoE expert routing reads scratch, attn-output buffers
// before the final write barrier) propagates that garbage into
// logits → argmax → divergent generations across cold runs.
// The cost is one memset per allocation; on workloads dominated by
// weight-load (one-time) and kvcache (one-time), this is negligible.
// Safety: `metal_buf.contents()` is non-null (verified above), points
// to exactly `byte_len` bytes of `StorageModeShared` memory we just
// allocated and have exclusive access to (no other thread or GPU
// dispatch references it yet — we haven't returned the MlxBuffer
// wrapper yet, and the underlying CB queue is not in flight on this
// allocation). Writing zero bytes is well-defined for any DType.
unsafe {
std::ptr::write_bytes(metal_buf.contents() as *mut u8, 0, byte_len);
}
// ADR-015 iter8e (Phase 3b): auto-register the new allocation with the
// device's residency set so it gets the MTLResidencySet hint on the
// next dispatch. The `with_residency` path stages the addAllocation
// but DEFERS the `[set commit]` to the next CommandEncoder::commit*
// boundary via flush_pending — mirrors llama.cpp's batch-add /
// single-commit pattern in ggml-metal-device.m:1378-1382.
//
// No-op when residency_set is None (HF2Q_NO_RESIDENCY=1, macOS<15,
// or no Metal device).
match self.residency_set.as_ref() {
Some(set) => Ok(MlxBuffer::with_residency(
metal_buf,
dtype,
shape,
set.clone(),
)),
None => Ok(MlxBuffer::from_raw(metal_buf, dtype, shape)),
}
}
/// Borrow the underlying `metal::Device` for direct Metal API calls
/// (e.g. kernel compilation in [`KernelRegistry`](crate::KernelRegistry)).
#[inline]
pub fn metal_device(&self) -> &metal::DeviceRef {
&self.device
}
/// Borrow the underlying `metal::CommandQueue`.
#[inline]
pub fn metal_queue(&self) -> &CommandQueue {
&self.queue
}
/// Borrow the device-level residency set, if residency support is enabled.
#[inline]
pub(crate) fn residency_set(&self) -> Option<&ResidencySet> {
self.residency_set.as_ref()
}
/// Return whether this device has an active Metal residency set.
#[inline]
pub fn residency_sets_enabled(&self) -> bool {
self.residency_set.is_some()
}
/// Human-readable name of the GPU (e.g. "Apple M2 Max").
pub fn name(&self) -> String {
self.device.name().to_string()
}
}
impl std::fmt::Debug for MlxDevice {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.debug_struct("MlxDevice")
.field("name", &self.device.name())
.finish()
}
}