Enum mlua::Value

source ·
pub enum Value<'lua> {
    Nil,
    Boolean(bool),
    LightUserData(LightUserData),
    Integer(Integer),
    Number(Number),
    Vector(Vector),
    String(String<'lua>),
    Table(Table<'lua>),
    Function(Function<'lua>),
    Thread(Thread<'lua>),
    UserData(AnyUserData<'lua>),
    Error(Error),
}
Expand description

A dynamically typed Lua value. The String, Table, Function, Thread, and UserData variants contain handle types into the internal Lua state. It is a logic error to mix handle types between separate Lua instances, and doing so will result in a panic.

Variants§

§

Nil

The Lua value nil.

§

Boolean(bool)

The Lua value true or false.

§

LightUserData(LightUserData)

A “light userdata” object, equivalent to a raw pointer.

§

Integer(Integer)

An integer number.

Any Lua number convertible to a Integer will be represented as this variant.

§

Number(Number)

A floating point number.

§

Vector(Vector)

Available on crate feature luau only.

A Luau vector.

§

String(String<'lua>)

An interned string, managed by Lua.

Unlike Rust strings, Lua strings may not be valid UTF-8.

§

Table(Table<'lua>)

Reference to a Lua table.

§

Function(Function<'lua>)

Reference to a Lua function (or closure).

§

Thread(Thread<'lua>)

Reference to a Lua thread (or coroutine).

§

UserData(AnyUserData<'lua>)

Reference to a userdata object that holds a custom type which implements UserData. Special builtin userdata types will be represented as other Value variants.

§

Error(Error)

Error is a special builtin userdata type. When received from Lua it is implicitly cloned.

Implementations§

source§

impl<'lua> Value<'lua>

source

pub const NULL: Value<'static> = _

A special value (lightuserdata) to represent null value.

It can be used in Lua tables without downsides of nil.

source

pub const fn type_name(&self) -> &'static str

Returns type name of this value.

source

pub fn equals<T: AsRef<Self>>(&self, other: T) -> Result<bool>

Compares two values for equality.

Equality comparisons do not convert strings to numbers or vice versa. Tables, Functions, Threads, and Userdata are compared by reference: two objects are considered equal only if they are the same object.

If Tables or Userdata have __eq metamethod then mlua will try to invoke it. The first value is checked first. If that value does not define a metamethod for __eq, then mlua will check the second value. Then mlua calls the metamethod with the two values as arguments, if found.

source

pub fn to_pointer(&self) -> *const c_void

Converts the value to a generic C pointer.

The value can be a userdata, a table, a thread, a string, or a function; otherwise it returns NULL. Different objects will give different pointers. There is no way to convert the pointer back to its original value.

Typically this function is used only for hashing and debug information.

source

pub fn to_string(&self) -> Result<StdString>

Converts the value to a string.

If the value has a metatable with a __tostring method, then it will be called to get the result.

source

pub fn is_nil(&self) -> bool

Returns true if the value is a Nil.

source

pub fn is_null(&self) -> bool

Returns true if the value is a [NULL].

source

pub fn is_boolean(&self) -> bool

Returns true if the value is a boolean.

source

pub fn as_boolean(&self) -> Option<bool>

Cast the value to boolean.

If the value is a Boolean, returns it or None otherwise.

source

pub fn is_light_userdata(&self) -> bool

Returns true if the value is a LightUserData.

source

pub fn as_light_userdata(&self) -> Option<LightUserData>

Cast the value to LightUserData.

If the value is a LightUserData, returns it or None otherwise.

source

pub fn is_integer(&self) -> bool

Returns true if the value is an Integer.

source

pub fn as_integer(&self) -> Option<Integer>

Cast the value to Integer.

If the value is a Lua Integer, returns it or None otherwise.

source

pub fn as_i32(&self) -> Option<i32>

Cast the value to i32.

If the value is a Lua Integer, try to convert it to i32 or return None otherwise.

source

pub fn as_u32(&self) -> Option<u32>

Cast the value to u32.

If the value is a Lua Integer, try to convert it to u32 or return None otherwise.

source

pub fn as_i64(&self) -> Option<i64>

Cast the value to i64.

If the value is a Lua Integer, try to convert it to i64 or return None otherwise.

source

pub fn as_u64(&self) -> Option<u64>

Cast the value to u64.

If the value is a Lua Integer, try to convert it to u64 or return None otherwise.

source

pub fn as_isize(&self) -> Option<isize>

Cast the value to isize.

If the value is a Lua Integer, try to convert it to isize or return None otherwise.

source

pub fn as_usize(&self) -> Option<usize>

Cast the value to usize.

If the value is a Lua Integer, try to convert it to usize or return None otherwise.

source

pub fn is_number(&self) -> bool

Returns true if the value is a Lua Number.

source

pub fn as_number(&self) -> Option<Number>

Cast the value to Number.

If the value is a Lua Number, returns it or None otherwise.

source

pub fn as_f32(&self) -> Option<f32>

Cast the value to f32.

If the value is a Lua Number, try to convert it to f32 or return None otherwise.

source

pub fn as_f64(&self) -> Option<f64>

Cast the value to f64.

If the value is a Lua Number, try to convert it to f64 or return None otherwise.

source

pub fn is_string(&self) -> bool

Returns true if the value is a Lua String.

source

pub fn as_string(&self) -> Option<&String<'_>>

Cast the value to Lua String.

If the value is a Lua String, returns it or None otherwise.

source

pub fn as_str(&self) -> Option<&str>

Cast the value to [str].

If the value is a Lua String, try to convert it to [str] or return None otherwise.

source

pub fn as_string_lossy(&self) -> Option<Cow<'_, str>>

Cast the value to Cow<str>.

If the value is a Lua String, converts it to Cow<str> or returns None otherwise.

source

pub fn is_table(&self) -> bool

Returns true if the value is a Lua Table.

source

pub fn as_table(&self) -> Option<&Table<'_>>

Cast the value to Table.

If the value is a Lua Table, returns it or None otherwise.

source

pub fn is_thread(&self) -> bool

Returns true if the value is a Lua Thread.

source

pub fn as_thread(&self) -> Option<&Thread<'_>>

Cast the value to Thread.

If the value is a Lua Thread, returns it or None otherwise.

source

pub fn is_function(&self) -> bool

Returns true if the value is a Lua Function.

source

pub fn as_function(&self) -> Option<&Function<'_>>

Cast the value to Function.

If the value is a Lua Function, returns it or None otherwise.

source

pub fn is_userdata(&self) -> bool

Returns true if the value is an AnyUserData.

source

pub fn as_userdata(&self) -> Option<&AnyUserData<'_>>

Cast the value to AnyUserData.

If the value is an AnyUserData, returns it or None otherwise.

Trait Implementations§

source§

impl<'lua> AsRef<Value<'lua>> for Value<'lua>

source§

fn as_ref(&self) -> &Self

Converts this type into a shared reference of the (usually inferred) input type.
source§

impl<'lua> Clone for Value<'lua>

source§

fn clone(&self) -> Value<'lua>

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl Debug for Value<'_>

source§

fn fmt(&self, fmt: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
source§

impl<'lua> FromIterator<Value<'lua>> for MultiValue<'lua>

source§

fn from_iter<I: IntoIterator<Item = Value<'lua>>>(iter: I) -> Self

Creates a value from an iterator. Read more
source§

impl<'lua> FromLua<'lua> for Value<'lua>

source§

fn from_lua(lua_value: Value<'lua>, _: &'lua Lua) -> Result<Self>

Performs the conversion.
source§

impl<'lua> IntoLua<'lua> for &Value<'lua>

source§

fn into_lua(self, _: &'lua Lua) -> Result<Value<'lua>>

Performs the conversion.
source§

impl<'lua> IntoLua<'lua> for Value<'lua>

source§

fn into_lua(self, _: &'lua Lua) -> Result<Value<'lua>>

Performs the conversion.
source§

impl<'lua> PartialEq for Value<'lua>

source§

fn eq(&self, other: &Self) -> bool

This method tests for self and other values to be equal, and is used by ==.
1.0.0 · source§

fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
source§

impl<'lua> Serialize for Value<'lua>

source§

fn serialize<S: Serializer>(&self, serializer: S) -> StdResult<S::Ok, S::Error>

Serialize this value into the given Serde serializer. Read more

Auto Trait Implementations§

§

impl<'lua> Freeze for Value<'lua>

§

impl<'lua> !RefUnwindSafe for Value<'lua>

§

impl<'lua> !Send for Value<'lua>

§

impl<'lua> !Sync for Value<'lua>

§

impl<'lua> Unpin for Value<'lua>

§

impl<'lua> !UnwindSafe for Value<'lua>

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<'lua, T> FromLuaMulti<'lua> for T
where T: FromLua<'lua>,

source§

fn from_lua_multi(values: MultiValue<'lua>, lua: &'lua Lua) -> Result<T, Error>

Performs the conversion. Read more
source§

fn from_lua_args( args: MultiValue<'lua>, i: usize, to: Option<&str>, lua: &'lua Lua ) -> Result<T, Error>

source§

unsafe fn from_stack_multi(nvals: i32, lua: &'lua Lua) -> Result<T, Error>

source§

unsafe fn from_stack_args( nargs: i32, i: usize, to: Option<&str>, lua: &'lua Lua ) -> Result<T, Error>

source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<'lua, T> IntoLuaMulti<'lua> for T
where T: IntoLua<'lua>,

source§

fn into_lua_multi(self, lua: &'lua Lua) -> Result<MultiValue<'lua>, Error>

Performs the conversion.
source§

unsafe fn push_into_stack_multi(self, lua: &'lua Lua) -> Result<i32, Error>

source§

impl<T> Serialize for T
where T: Serialize + ?Sized,

source§

fn erased_serialize(&self, serializer: &mut dyn Serializer) -> Result<(), Error>

source§

fn do_erased_serialize( &self, serializer: &mut dyn Serializer ) -> Result<(), ErrorImpl>

source§

impl<T> ToOwned for T
where T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.