mlua 0.3.0-alpha.1

High level bindings to Lua 5.1/5.2/5.3 (including LuaJIT) with support of writing native lua modules in Rust.
Documentation
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use std::panic::catch_unwind;

use mlua::Lua;

fn main() {
    let lua = Lua::new();
    catch_unwind(|| lua.create_table().unwrap());
}