mlua-swarm
A long-running swarm engine host that compiles flow.ir Blueprints and
dispatches their agent steps to workers. A Blueprint declares a flow
(step / seq / branch / loop / fanout / try / assign nodes) plus the
agents it references; the engine resolves each agent to a backend
(in-process Lua, a Rust function, a child process, or an interactive
Operator) and drives the flow while recording task state.
Install
This installs the mse binary with two subcommands:
One-shot Blueprint execution is available through the swarm_run MCP tool
(exposed by mse mcp), which runs through the canonical
TaskApplication.handle / TaskLaunchService::launch path.
MCP client config:
Documentation
Documentation is served from the code itself:
- API / architecture — rustdoc on docs.rs (the crate root doc is the architecture overview).
- Guides / samples / schema — bundled MCP resources under
mse://, served bymse mcpand always version-matched to the binary:mse://guides/getting-started,mse://guides/blueprint-authoring,mse://guides/mcp-tool-reference,mse://blueprints/samples/*, and the live Blueprint JSON Schema atmse://api/blueprint-schema(also available as thebp_schematool).
Workspace crates
| crate | role |
|---|---|
mlua-swarm |
engine core (workspace root package) |
mlua-swarm-schema |
Blueprint schema types |
mlua-swarm-server |
HTTP + WS server library |
mlua-swarm-cli |
the mse binary |
License
Licensed under either of Apache License 2.0 or MIT License at your option.