use mlua::{Error, Lua, Table};
mod b64;
mod unb64;
pub fn preload(lua: &Lua) -> Result<(), Error> {
let module = lua.create_table()?;
module.set("b64", lua.create_function(b64::handle)?)?;
module.set("unb64", lua.create_function(unb64::handle)?)?;
let globals = lua.globals();
let package: Table = globals.get("package")?;
let loaded: Table = package.get("loaded")?;
loaded.set("mime", module)?;
Ok(())
}
#[cfg(test)]
mod tests {
use mlua::{Lua, Table};
use std::error::Error;
#[test]
fn preload() -> Result<(), Box<dyn Error>> {
let lua = Lua::new();
super::preload(&lua)?;
let module: Table = lua.load("return require('mime')").eval()?;
assert!(module.contains_key("b64")?);
assert!(module.contains_key("unb64")?);
Ok(())
}
}