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/// Write a lua function similar to Rust's syntax
///
/// # Example
///
/// ```
/// use mlua::Lua;
///
/// let lua = Lua::new();
/// lua.create_function(|lua, ()| Ok(()))
/// ```
///
/// vs
///
/// ```
/// use mlua_extras::{mlua::Lua, function};
///
/// let lua = Lua::new();
/// function! {
/// lua fn name(lua) {
/// Ok(())
/// }
/// }
/// ```
///
/// It can also be used to asssign functions to nested tables. This requires the `LuaExtras` crate
/// when you start with lua as the source, and the `Require` trait when using any other table as
/// the source.
///
/// ```
/// use mlua::{Lua, Table};
///
/// let lua = Lua::new();
/// lua.globals().get::<Table>("nested")?.set("name", lua.create_function(|lua, ()| Ok(()))?)?;
///
/// let nested = lua.globals().get::<Table>("deep")?.get::<Table>("nested");
/// nested.set("name", lua.create_function(|lua, ()| Ok(())))?;
/// ```
///
/// vs
///
/// ```
/// use mlua_extras::{
/// mlua::{Lua, Table},
/// extras::{LuaExtras, Require},
/// };
///
/// let lua = Lua::new();
/// function! {
/// lua fn lua::nested.name(lua) {
/// Ok(())
/// }
/// }
///
/// let nested = lua.globals().get::<Table>("deep")?;
/// function! {
/// lua fn deep::nested.name(lua) {
/// Ok(())
/// }
/// }
/// ```
} => ;
=> ;
}