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extern crate quote;
use TokenStream;
use proc_macro_error;
use crateBuilder;
pub
pub
/// Generates a [mlua::UserData] implementation from struct fields.
///
/// Each named and unnamed field is automatically exposed to Lua as a read and/or write property or index.
///
/// Use `#[field(...)]` attributes to controll access and naming:
///
/// - `readonly`: Set the field to only be readable within Lua
/// - `writeonly`: Set the field to only be writable within Lua
/// - `skip`: Ignore generating and exposing the field
/// - `rename`: Rename the field to a string for a named field and a digit for an indexed field
///
/// > Note: `readonly` + `writeonly` together is the same as having neither, the field will be exposed
/// > for both read and write.
///
/// Optionally combine with [`macro@user_data_impl`] to also register methods in a rust like manner.
///
/// # Example
///
/// ```ignore
/// #[derive(Clone, UserData)]
/// struct Player {
/// name: String,
/// health: f64,
/// #[field(skip)]
/// handle: u64,
/// #[field(readonly)]
/// score: i32,
/// #[field(rename = "pos_x")]
/// position_x: f64,
/// }
/// ```
///
/// ```ignore
/// #[derive(Clone, UserData)]
/// enum PlayerAction {
/// Idle,
/// Move {
/// x: i32,
/// y: i32
/// },
/// Attack(
/// #[field(rename = "name")]
/// String
/// ),
/// Quit,
/// }
/// ```
/// Attribute macro that registers methods from an `impl` block for use in Lua.
///
/// Used on an `impl` block for a type that derives [`UserData`](macro@UserData), this
/// macro will register methods annotated with `#[method]`, `#[metamethod(...)]`, `#[getter(...)]`,
/// `#[setter(...)]`, and `#[field]` along with const expressions with or without `#[field]`.
///
/// # Attributes
///
/// - `#[method]`
/// - `#[method(rename = "name")`: register as a method with the provided name
/// - `#[metamethod(...)]`
/// - `#[metamethod(ToString)]`: register as a metamethod as a [`mlua::MetaMethod`] variant
/// - `#[metamethod("__custom")]`: register as a custom named metamethod
/// - `#[getter(...)]`
/// - `#[getter("field")]`: register the function as a getter for the named field
/// - `#[setter(...)]`
/// - `#[setter("field")]`: register the function as a setter for the named field
/// - `#[field(...)]`
/// - Applied to a function will call the function once to register a static field
/// - Applied to a `const` expr will register the value as a static field
/// - `#[field(rename="field")]`: register field with the custom name
/// - `#[field(skip)]`: ignore the function or `const` expr and don't register it
///
/// # Patterns
///
/// - `&self`: registered with `mlua::UserDataMethods::add_method` or `mlua::UserDataMethods::add_meta_method`
/// - `&mut self`: registered with `mlua::UserDataMethods::add_method_mut` or `mlua::UserDataMethods::add_meta_method_mut`
/// - without `self`: registered with `mlua::UserDataMethods::add_function` or `mlua::UserDataMethods::add_meta_function`
/// - `async fn`: registered with the `mlua::UserDataMethods::add_async_*` variant that matches the above arguments
/// - If the first non `self` parameter is `lua` then `&mlua::Lua` is passed to non async methods/functions
/// and `mlua::Lua` is passed into async methods/functions
///
/// # Return
///
/// - `Result<T, E>` where `E: Into<mlua::Error>`: Method is fallible and the error is automatically converted to a [`mlua::Error`].
/// This includes any error type that implements [`mlua::ExternalError`] and any return type that has the name `Result`.
/// - `T`: Method is infallible and is wrapped with `Ok(...)` when registered
/// - `()`: Method is infallible and has no return value. Registration returns `Ok(())`
///
/// All methods stay as is and stay as regular callable rust functions. Any methods without one of the listed attribute macros will not be registered.
///
/// # Example
///
/// ```ignore
/// #[derive(Clone, TypedUserData)]
/// struct Counter { value: i64 }
///
/// #[typed_user_data_impl]
/// impl Counter {
/// const COUNT: usize = 10;
///
/// #[field]
/// fn max() -> i64 {
/// i64::MAX
/// }
///
/// #[field(rename = "MIN")]
/// fn min() -> i64 {
/// 0
/// }
///
/// #[getter("direction")]
/// fn get_direction(&self) -> String {
/// "west".into()
/// }
///
/// #[setter("direction")]
/// fn set_direction(&mut self, dir: String) {
/// _ = dir;
/// }
///
/// #[method]
/// fn get(&self) -> i64 { self.value }
///
/// #[method]
/// fn increment(&mut self) { self.value += 1 }
///
/// #[method]
/// fn create_table(&self, lua: &mlua::Lua) -> mlua::Result<mlua::Table> {
/// lua.create_table()
/// }
///
/// #[metamethod(ToString)]
/// fn to_string(&self) -> String { format!("Counter({})", self.value) }
///
/// // Requires the `async` feature
/// // Must be accessed from lua code with an entry of `mlua::Chunk::eval_async` or `mlua::Chunk::exec_async`
/// #[method]
/// async fn fetch(&self, lua: mlua::Lua, url: String) -> mlua::Result<String> {
/// _ = lua;
/// Ok(format!("fetched: {url}"))
/// }
/// }
/// ```
/// Generates a [`Typed`](mlua_extras::Typed) implementation from fields.
///
/// Only supports structs and enums.
///
/// This registers the target as a new Lua type that can be used
/// to generate documentation.
///
/// # Structs
///
/// Assigned as a lua `class` with it's registered fields, indexes, methods,
/// functions and their meta variants.
///
/// # Enums
///
/// Assigned as an alias to a union of `class`es where each `class` is a enum variant. This
/// is to best represent rust's use of enums as unions.
/// Generates a [mlua_extras::typed::TypedUserData] implementation from struct fields.
///
/// Each named and unnamed field is automatically exposed to Lua as a read and/or write property or index.
///
/// Use `#[field(...)]` attributes to controll access and naming:
///
/// - `readonly`: Set the field to only be readable within Lua
/// - `writeonly`: Set the field to only be writable within Lua
/// - `skip`: Ignore generating and exposing the field
/// - `rename`: Rename the field to a string for a named field and a digit for an indexed field
///
/// > Note: `readonly` + `writeonly` together is the same as having neither, the field will be exposed
/// > for both read and write.
///
/// Optionally combine with [`macro@typed_user_data_impl`] to also register methods in a rust like manner.
///
/// # Example
///
/// ```ignore
/// #[derive(Clone, TypedUserData)]
/// struct Player {
/// name: String,
/// health: f64,
/// #[field(skip)]
/// handle: u64,
/// #[field(readonly)]
/// score: i32,
/// #[field(rename = "pos_x")]
/// position_x: f64,
/// }
/// ```
///
/// ```ignore
/// #[derive(Clone, TypedUserData)]
/// enum PlayerAction {
/// Idle,
/// Move {
/// x: i32,
/// y: i32
/// },
/// Attack(
/// #[field(rename = "name")]
/// String
/// ),
/// Quit,
/// }
/// ```
/// Attribute macro that registers methods from an `impl` block for use in Lua.
///
/// Used on an `impl` block for a type that derives [`TypedUserData`](macro@TypedUserData), this
/// macro will register methods annotated with `#[method]`, `#[metamethod(...)]`, `#[getter(...)]`,
/// `#[setter(...)]`, and `#[field]` along with const expressions with or without `#[field]`.
///
/// # Attributes
///
/// - `#[method]`
/// - `#[method(rename = "name")`: register as a method with the provided name
/// - `#[metamethod(...)]`
/// - `#[metamethod(ToString)]`: register as a metamethod as a [`mlua::MetaMethod`] variant
/// - `#[metamethod("__custom")]`: register as a custom named metamethod
/// - `#[getter(...)]`
/// - `#[getter("field")]`: register the function as a getter for the named field
/// - `#[setter(...)]`
/// - `#[setter("field")]`: register the function as a setter for the named field
/// - `#[field(...)]`
/// - Applied to a function will call the function once to register a static field
/// - Applied to a `const` expr will register the value as a static field
/// - `#[field(rename="field")]`: register field with the custom name
/// - `#[field(skip)]`: ignore the function or `const` expr and don't register it
///
/// # Patterns
///
/// - `&self`: registered with `TypedDataMethods::add_method` or `TypedDataMethods::add_meta_method`
/// - `&mut self`: registered with `TypedDataMethods::add_method_mut` or `TypedDataMethods::add_meta_method_mut`
/// - without `self`: registered with `TypedDataMethods::add_function` or `TypedDataMethods::add_meta_function`
/// - `async fn`: registered with the `TypedDataMethods::add_async_*` variant that matches the above arguments
/// - If the first non `self` parameter is `lua` then `&mlua::Lua` is passed to non async methods/functions
/// and `mlua::Lua` is passed into async methods/functions
///
/// # Return
///
/// - `Result<T, E>` where `E: Into<mlua::Error>`: Method is fallible and the error is automatically converted to a [`mlua::Error`].
/// This includes any error type that implements [`mlua::ExternalError`] and any return type that has the name `Result`.
/// - `T`: Method is infallible and is wrapped with `Ok(...)` when registered
/// - `()`: Method is infallible and has no return value. Registration returns `Ok(())`
///
/// All methods stay as is and stay as regular callable rust functions. Any methods without one of the listed attribute macros will not be registered.
///
/// # Example
///
/// ```ignore
/// #[derive(Clone, TypedUserData)]
/// struct Counter { value: i64 }
///
/// #[typed_user_data_impl]
/// impl Counter {
/// const COUNT: usize = 10;
///
/// #[field]
/// fn max() -> i64 {
/// i64::MAX
/// }
///
/// #[field(rename = "MIN")]
/// fn min() -> i64 {
/// 0
/// }
///
/// #[getter("direction")]
/// fn get_direction(&self) -> String {
/// "west".into()
/// }
///
/// #[setter("direction")]
/// fn set_direction(&mut self, dir: String) {
/// _ = dir;
/// }
///
/// #[method]
/// fn get(&self) -> i64 { self.value }
///
/// #[method]
/// fn increment(&mut self) { self.value += 1 }
///
/// #[method]
/// fn create_table(&self, lua: &mlua::Lua) -> mlua::Result<mlua::Table> {
/// lua.create_table()
/// }
///
/// #[metamethod(ToString)]
/// fn to_string(&self) -> String { format!("Counter({})", self.value) }
///
/// // Requires the `async` feature
/// // Must be accessed from lua code with an entry of `mlua::Chunk::eval_async` or `mlua::Chunk::exec_async`
/// #[method]
/// async fn fetch(&self, lua: mlua::Lua, url: String) -> mlua::Result<String> {
/// _ = lua;
/// Ok(format!("fetched: {url}"))
/// }
/// }
/// ```