Struct mltg_bindings::Windows::Win32::Graphics::Direct3D12::D3D12_ROOT_PARAMETER1 [−][src]
#[repr(C)]pub struct D3D12_ROOT_PARAMETER1 {
pub ParameterType: D3D12_ROOT_PARAMETER_TYPE,
pub Anonymous: D3D12_ROOT_PARAMETER1_0,
pub ShaderVisibility: D3D12_SHADER_VISIBILITY,
}
Fields
ParameterType: D3D12_ROOT_PARAMETER_TYPE
Anonymous: D3D12_ROOT_PARAMETER1_0
ShaderVisibility: D3D12_SHADER_VISIBILITY
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for D3D12_ROOT_PARAMETER1
impl !Send for D3D12_ROOT_PARAMETER1
impl !Sync for D3D12_ROOT_PARAMETER1
impl Unpin for D3D12_ROOT_PARAMETER1
impl UnwindSafe for D3D12_ROOT_PARAMETER1
Blanket Implementations
Mutably borrows from an owned value. Read more