Struct mltg_bindings::Windows::Win32::Graphics::Direct3D11::D3D11_KEY_EXCHANGE_HW_PROTECTION_OUTPUT_DATA [−][src]
#[repr(C)]pub struct D3D11_KEY_EXCHANGE_HW_PROTECTION_OUTPUT_DATA {
pub PrivateDataSize: u32,
pub MaxHWProtectionDataSize: u32,
pub HWProtectionDataSize: u32,
pub TransportTime: u64,
pub ExecutionTime: u64,
pub pbOutput: [u8; 4],
}
Fields
PrivateDataSize: u32
MaxHWProtectionDataSize: u32
HWProtectionDataSize: u32
TransportTime: u64
ExecutionTime: u64
pbOutput: [u8; 4]
Trait Implementations
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