Struct mltg_bindings::Windows::Win32::Graphics::Direct3D11::D3D11_FEATURE_DATA_D3D11_OPTIONS2 [−][src]
#[repr(C)]pub struct D3D11_FEATURE_DATA_D3D11_OPTIONS2 {
pub PSSpecifiedStencilRefSupported: BOOL,
pub TypedUAVLoadAdditionalFormats: BOOL,
pub ROVsSupported: BOOL,
pub ConservativeRasterizationTier: D3D11_CONSERVATIVE_RASTERIZATION_TIER,
pub TiledResourcesTier: D3D11_TILED_RESOURCES_TIER,
pub MapOnDefaultTextures: BOOL,
pub StandardSwizzle: BOOL,
pub UnifiedMemoryArchitecture: BOOL,
}
Fields
PSSpecifiedStencilRefSupported: BOOL
TypedUAVLoadAdditionalFormats: BOOL
ROVsSupported: BOOL
ConservativeRasterizationTier: D3D11_CONSERVATIVE_RASTERIZATION_TIER
TiledResourcesTier: D3D11_TILED_RESOURCES_TIER
MapOnDefaultTextures: BOOL
StandardSwizzle: BOOL
UnifiedMemoryArchitecture: BOOL
Trait Implementations
Auto Trait Implementations
impl Send for D3D11_FEATURE_DATA_D3D11_OPTIONS2
impl Sync for D3D11_FEATURE_DATA_D3D11_OPTIONS2
impl Unpin for D3D11_FEATURE_DATA_D3D11_OPTIONS2
Blanket Implementations
Mutably borrows from an owned value. Read more