Struct mltg_bindings::Windows::Win32::Graphics::Direct3D11::D3D11_AUTHENTICATED_QUERY_UNRESTRICTED_PROTECTED_SHARED_RESOURCE_COUNT_OUTPUT [−][src]
#[repr(C)]pub struct D3D11_AUTHENTICATED_QUERY_UNRESTRICTED_PROTECTED_SHARED_RESOURCE_COUNT_OUTPUT {
pub Output: D3D11_AUTHENTICATED_QUERY_OUTPUT,
pub UnrestrictedProtectedSharedResourceCount: u32,
}
Fields
Output: D3D11_AUTHENTICATED_QUERY_OUTPUT
Trait Implementations
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