Struct mltg_bindings::Windows::Win32::Graphics::Direct2D::ID2D1DrawingStateBlock1 [−][src]
#[repr(transparent)]pub struct ID2D1DrawingStateBlock1(_);
Implementations
pub unsafe fn SetTextRenderingParams<'a, Param0: IntoParam<'a, IDWriteRenderingParams>>(
&self,
textrenderingparams: Param0
)
pub unsafe fn GetTextRenderingParams(
&self,
textrenderingparams: *mut Option<IDWriteRenderingParams>
)
pub unsafe fn SetDescription2(
&self,
statedescription: *const D2D1_DRAWING_STATE_DESCRIPTION1
)
Trait Implementations
Performs the conversion.
Performs the conversion.
Performs the conversion.
Performs the conversion.
Performs the conversion.
Performs the conversion.
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
Auto Trait Implementations
impl RefUnwindSafe for ID2D1DrawingStateBlock1
impl !Send for ID2D1DrawingStateBlock1
impl !Sync for ID2D1DrawingStateBlock1
impl Unpin for ID2D1DrawingStateBlock1
impl UnwindSafe for ID2D1DrawingStateBlock1
Blanket Implementations
Mutably borrows from an owned value. Read more