use geo::CoordsIter as _;
use geo_types::{Coord, Geometry};
use crate::codecs::hilbert::{hilbert_curve_params_from_bounds, hilbert_sort_key};
use crate::codecs::morton::morton_sort_key;
use crate::decoder::TileLayer;
use crate::encoder::model::CurveParams;
#[derive(Debug, Clone, Copy, Default, PartialEq, Eq, strum::EnumIter, strum::EnumCount)]
pub enum SortStrategy {
#[default]
Unsorted,
SpatialMorton,
SpatialHilbert,
Id,
}
impl TileLayer {
#[hotpath::measure]
pub fn sort(&mut self, strategy: SortStrategy, params: CurveParams) {
match strategy {
SortStrategy::SpatialMorton | SortStrategy::SpatialHilbert => {
let curve_key = if let SortStrategy::SpatialMorton = strategy {
morton_sort_key
} else {
hilbert_sort_key
};
self.features.sort_by_cached_key(|f| {
first_vertex(&f.geometry).map_or(u64::MAX, |c| u64::from(curve_key(c, params)))
});
}
SortStrategy::Id => {
self.features
.sort_by_cached_key(|f| f.id.map_or(0, |v| v.saturating_add(1)));
}
SortStrategy::Unsorted => {
}
}
}
#[hotpath::measure]
#[must_use]
pub fn curve_params(&self) -> CurveParams {
let (min_val, max_val) = self
.features
.iter()
.flat_map(|f| f.geometry.coords_iter())
.fold((i32::MAX, i32::MIN), |(min, max), c| {
(min.min(c.x).min(c.y), max.max(c.x).max(c.y))
});
hilbert_curve_params_from_bounds(min_val, max_val)
}
}
fn first_vertex(geom: &Geometry<i32>) -> Option<Coord<i32>> {
match geom {
Geometry::<i32>::Point(p) => Some(p.0),
Geometry::<i32>::Line(l) => Some(l.start),
Geometry::<i32>::LineString(ls) => ls.0.first().copied(),
Geometry::<i32>::Polygon(p) => p.exterior().0.first().copied(),
Geometry::<i32>::MultiPoint(mp) => mp.0.first().map(|p| p.0),
Geometry::<i32>::MultiLineString(mls) => mls.0.first().and_then(|ls| ls.0.first().copied()),
Geometry::<i32>::MultiPolygon(mp) => {
mp.0.first().and_then(|p| p.exterior().0.first().copied())
}
Geometry::<i32>::Triangle(t) => Some(t.v1()),
Geometry::<i32>::Rect(r) => Some(r.min()),
Geometry::<i32>::GeometryCollection(gc) => gc.0.first().and_then(first_vertex),
}
}
pub(crate) fn spatial_sort_likely_to_help(layer: &TileLayer) -> bool {
const SPATIAL_HELP_COVERAGE: f64 = 0.8;
let extent = f64::from(layer.extent);
if extent <= 0.0 || layer.features.is_empty() {
return true;
}
let (min_x, max_x, min_y, max_y) = layer
.features
.iter()
.filter_map(|f| first_vertex(&f.geometry))
.fold(
(i32::MAX, i32::MIN, i32::MAX, i32::MIN),
|(min_x, max_x, min_y, max_y), Coord::<i32> { x, y }| {
(min_x.min(x), max_x.max(x), min_y.min(y), max_y.max(y))
},
);
if min_x > max_x || min_y > max_y {
return true;
}
let range_x = f64::from(max_x - min_x);
let range_y = f64::from(max_y - min_y);
let spread_x = range_x / extent;
let spread_y = range_y / extent;
!(spread_x > SPATIAL_HELP_COVERAGE && spread_y > SPATIAL_HELP_COVERAGE)
}
#[cfg(test)]
mod tests {
use geo_types::{Coord, Geometry as GeoGeom, Geometry, LineString, Point, Polygon};
use crate::decoder::{GeometryType, GeometryValues, RawGeometry, TileFeature, TileLayer};
use crate::encoder::{Codecs, Encoder, ExplicitEncoder, IntEncoder, SortStrategy, stage_tile};
use crate::test_helpers::{assert_empty, dec, into_layer01, parser};
use crate::{Layer, LazyParsed};
fn pt(x: i32, y: i32) -> Geometry<i32> {
GeoGeom::Point(Point::new(x, y))
}
fn ls(coords: &[(i32, i32)]) -> Geometry<i32> {
GeoGeom::LineString(LineString::new(
coords.iter().map(|&(x, y)| Coord { x, y }).collect(),
))
}
fn poly_square(x0: i32, y0: i32, side: i32) -> Geometry<i32> {
let ring = LineString::new(vec![
Coord { x: x0, y: y0 },
Coord {
x: x0 + side,
y: y0,
},
Coord {
x: x0 + side,
y: y0 + side,
},
Coord {
x: x0,
y: y0 + side,
},
Coord { x: x0, y: y0 },
]);
GeoGeom::Polygon(Polygon::new(ring, vec![]))
}
fn roundtrip_geom(decoded: &GeometryValues) -> GeometryValues {
let mut enc = Encoder::default();
let mut codecs = Codecs::default();
decoded
.clone()
.write_to(&mut enc, &mut codecs)
.expect("encode failed");
let buf = enc.data;
let parsed = assert_empty(RawGeometry::from_bytes(&buf, &mut parser()));
let mut d = dec();
let result = LazyParsed::Raw(parsed)
.into_parsed(&mut d)
.expect("decode failed");
assert!(
d.consumed() > 0,
"decoder should consume bytes after decode"
);
result
}
fn canonical(geoms: &[Geometry<i32>]) -> GeometryValues {
let mut decoded = GeometryValues::default();
for g in geoms {
decoded.push_geom(g);
}
roundtrip_geom(&decoded)
}
fn layer_after_sort(geoms: &[Geometry<i32>], ids: &[u64], strategy: SortStrategy) -> TileLayer {
let features: Vec<TileFeature> = geoms
.iter()
.zip(ids.iter())
.map(|(g, &id)| TileFeature {
id: Some(id),
geometry: g.clone(),
properties: vec![],
})
.collect();
let mut layer = TileLayer {
name: "test".to_string(),
extent: 4096,
property_names: vec![],
features,
};
let params = layer.curve_params();
layer.sort(strategy, params);
layer
}
fn assert_sort_roundtrip(
geoms: &[Geometry<i32>],
ids: &[u64],
strategy: SortStrategy,
expected: &[Geometry<i32>],
) {
let layer = layer_after_sort(geoms, ids, strategy);
let mut sorted_decoded = GeometryValues::default();
for f in &layer.features {
sorted_decoded.push_geom(&f.geometry);
}
let after_roundtrip = roundtrip_geom(&sorted_decoded);
let expected_canonical = canonical(expected);
assert_eq!(
after_roundtrip, expected_canonical,
"\nsorted geometry did not match expected after encode→decode round-trip\
\nvector_types after sort: {:?}\
\nvector_types expected: {:?}",
sorted_decoded.vector_types, expected_canonical.vector_types,
);
}
#[test]
fn pure_points_id_sort_roundtrip() {
assert_sort_roundtrip(
&[pt(0, 0), pt(1, 1), pt(2, 2)],
&[3, 2, 1],
SortStrategy::Id,
&[pt(2, 2), pt(1, 1), pt(0, 0)],
);
}
#[test]
fn pure_linestrings_id_sort_roundtrip() {
assert_sort_roundtrip(
&[ls(&[(0, 0), (0, 10)]), ls(&[(5, 5), (10, 10)])],
&[2, 1],
SortStrategy::Id,
&[ls(&[(5, 5), (10, 10)]), ls(&[(0, 0), (0, 10)])],
);
}
#[test]
fn point_line_point_id_sort_to_line_point_point_roundtrip() {
assert_sort_roundtrip(
&[pt(0, 0), ls(&[(1, 0), (1, 5)]), pt(5, 5)],
&[3, 1, 2],
SortStrategy::Id,
&[ls(&[(1, 0), (1, 5)]), pt(5, 5), pt(0, 0)],
);
}
#[test]
fn point_line_point_id_sort_to_point_point_line_roundtrip() {
assert_sort_roundtrip(
&[pt(0, 0), ls(&[(1, 0), (1, 5)]), pt(5, 5)],
&[1, 3, 2],
SortStrategy::Id,
&[pt(0, 0), pt(5, 5), ls(&[(1, 0), (1, 5)])],
);
}
#[test]
fn point_polygon_point_id_sort_roundtrip() {
assert_sort_roundtrip(
&[pt(0, 0), poly_square(10, 10, 5), pt(5, 5)],
&[2, 1, 3],
SortStrategy::Id,
&[poly_square(10, 10, 5), pt(0, 0), pt(5, 5)],
);
}
#[test]
fn point_line_point_morton_sort_roundtrip() {
assert_sort_roundtrip(
&[pt(2, 0), ls(&[(0, 0), (0, 5)]), pt(1, 0)],
&[1, 2, 3],
SortStrategy::SpatialMorton,
&[ls(&[(0, 0), (0, 5)]), pt(1, 0), pt(2, 0)],
);
}
#[test]
fn id_sort_already_sorted_is_identity_roundtrip() {
let geoms = &[pt(0, 0), ls(&[(1, 0), (1, 5)]), pt(5, 5)];
assert_sort_roundtrip(geoms, &[1, 2, 3], SortStrategy::Id, geoms);
}
#[test]
fn id_column_co_permuted_with_geometry() {
let layer = layer_after_sort(
&[pt(0, 0), ls(&[(1, 0), (1, 5)]), pt(5, 5)],
&[3, 1, 2],
SortStrategy::Id,
);
let ids: Vec<Option<u64>> = layer.features.iter().map(|f| f.id).collect();
assert_eq!(ids, vec![Some(1u64), Some(2), Some(3)]);
let geom_types: Vec<&str> = layer
.features
.iter()
.map(|f| GeometryType::try_from(&f.geometry).unwrap().into())
.collect();
assert_eq!(geom_types, vec!["LineString", "Point", "Point"]);
}
fn build_tile_layer(geoms: &[Geometry<i32>], ids: &[Option<u64>]) -> TileLayer {
assert_eq!(geoms.len(), ids.len());
TileLayer {
name: "test".to_string(),
extent: 4096,
property_names: vec![],
features: geoms
.iter()
.zip(ids.iter())
.map(|(g, &id)| TileFeature {
id,
geometry: g.clone(),
properties: vec![],
})
.collect(),
}
}
fn sort_encode_decode(tile: TileLayer, sort: SortStrategy) -> TileLayer {
let enc_cfg = Encoder::default().cfg;
let enc = Encoder::with_explicit(enc_cfg, ExplicitEncoder::for_id(IntEncoder::varint()));
let mut codecs = Codecs::default();
let enc = stage_tile(tile, sort, false, enc_cfg.tessellate)
.encode_into(enc, &mut codecs)
.expect("encode failed");
let buf = enc.into_layer_bytes().expect("into_layer_bytes failed");
let mut p = parser();
let layer_back = assert_empty(Layer::from_bytes(&buf, &mut p));
assert!(p.reserved() > 0, "parser should reserve bytes after parse");
let layer01 = into_layer01(layer_back);
let mut d = dec();
let tile = layer01.into_tile(&mut d).expect("decode after sort failed");
assert!(
d.consumed() > 0,
"decoder should consume bytes after decode"
);
tile
}
fn vertices_from_source(source: &TileLayer) -> Vec<i32> {
let mut geom = GeometryValues::default();
for f in &source.features {
geom.push_geom(&f.geometry);
}
geom.vertices().unwrap_or_default().to_vec()
}
#[test]
fn test_shared_morton_shift() {
let tile = build_tile_layer(&[pt(0, -10), pt(-10, 0)], &[Some(1), Some(2)]);
let source = sort_encode_decode(tile, SortStrategy::SpatialMorton);
let verts = vertices_from_source(&source);
assert_eq!(verts, vec![0, -10, -10, 0]);
}
#[test]
fn test_id_sort_nulls_first() {
let tile = build_tile_layer(&[pt(2, 2), pt(1, 1), pt(0, 0)], &[Some(10), None, Some(5)]);
let source = sort_encode_decode(tile, SortStrategy::Id);
let ids: Vec<Option<u64>> = source.features.iter().map(|f| f.id).collect();
assert_eq!(ids, vec![None, Some(5), Some(10)]);
let verts = vertices_from_source(&source);
assert_eq!(verts, vec![1, 1, 0, 0, 2, 2]);
}
#[test]
fn test_mixed_geometry_morton_sort() {
let tile = build_tile_layer(
&[pt(2, 0), ls(&[(0, 0), (0, 5)]), pt(1, 0)],
&[Some(1), Some(2), Some(3)],
);
let source = sort_encode_decode(tile, SortStrategy::SpatialMorton);
let types: Vec<_> = source
.features
.iter()
.map(|f| GeometryType::try_from(&f.geometry).unwrap())
.collect();
assert_eq!(
types,
vec![
GeometryType::LineString,
GeometryType::Point,
GeometryType::Point
]
);
let verts = vertices_from_source(&source);
assert_eq!(verts, vec![0, 0, 0, 5, 1, 0, 2, 0]);
}
}