use crate::{geometry::Orientation, scroll_view_state::ScrollViewState, utils::Utils};
use ratatui::{Frame, layout::Rect, style::Style};
pub trait ScrollView {
fn scroll_view_state_mut(&mut self) -> &mut ScrollViewState;
fn render_content(&self, frame: &mut Frame, content_area: Rect);
fn render_misc(&self, _frame: &mut Frame, _scroll_view_area: Rect) {}
fn scroll_bar_style(&self) -> Style {
Style::default()
}
fn render_scroll_bars(&mut self, frame: &mut Frame, content_area: Rect) {
let scroll_bar_style = self.scroll_bar_style();
let max_scroll_offset = self.scroll_view_state_mut().max_scroll_offset();
if max_scroll_offset.x.is_positive() {
self.scroll_view_state_mut()
.scroll_bar(Orientation::Horizontal, scroll_bar_style)
.render(content_area, frame.buffer_mut());
}
if max_scroll_offset.y.is_positive() {
self.scroll_view_state_mut()
.scroll_bar(Orientation::Vertical, scroll_bar_style)
.render(content_area, frame.buffer_mut());
}
}
fn content_area(&self, scroll_view_area: Rect) -> Rect {
scroll_view_area
}
fn render(&mut self, frame: &mut Frame, scroll_view_area: Rect) {
let content_area = self.content_area(scroll_view_area);
let scroll_view_state = self.scroll_view_state_mut();
scroll_view_state.set_latest_scroll_view_area_size(scroll_view_area.as_size().into());
self.render_content(frame, content_area);
self.render_scroll_bars(frame, content_area);
self.render_misc(frame, scroll_view_area);
}
}