mkgraphic 0.1.0

A Rust port of the cycfi/elements GUI framework
Documentation

mkgraphic

A Rust port of the cycfi/elements C++ GUI framework.

Overview

mkgraphic is a lightweight, modular GUI framework for Rust that provides an element-based architecture for building user interfaces. It follows the design principles of the original Elements library while leveraging Rust's safety guarantees and modern ecosystem.

Features

  • Element-based architecture - Composable UI elements with a hierarchical tree structure
  • Pure Rust graphics - Uses tiny-skia for 2D rendering (no C++ dependencies for graphics)
  • Cross-platform - Native platform integration for macOS, Windows, and Linux
  • Layout system - Flexible layouts with tiles, alignment, margins, and size constraints
  • Theming - Built-in support for dark and light themes
  • Event handling - Mouse, keyboard, focus, and drag-and-drop support

Project Structure

src/
├── lib.rs              # Library entry point
├── support/            # Core utilities
│   ├── point.rs        # Point, Extent, Axis types
│   ├── rect.rs         # Rectangle geometry
│   ├── color.rs        # RGBA colors
│   ├── canvas.rs       # 2D drawing abstraction
│   ├── font.rs         # Font handling
│   └── theme.rs        # Theming system
├── element/            # UI element system
│   ├── mod.rs          # Element trait
│   ├── context.rs      # Render/event context
│   ├── composite.rs    # Container elements
│   ├── tile.rs         # VTile/HTile layouts
│   ├── align.rs        # Alignment elements
│   ├── margin.rs       # Margin elements
│   ├── size.rs         # Size constraints
│   ├── layer.rs        # Layer/Deck stacking
│   ├── label.rs        # Text labels
│   └── button.rs       # Button widgets
├── view/               # View management
│   └── mod.rs          # Events and input handling
└── host/               # Platform layer
    ├── macos.rs        # macOS (objc2)
    ├── windows.rs      # Windows (Win32)
    └── linux.rs        # Linux (X11)

Dependencies

Core

  • tiny-skia - Pure Rust 2D graphics
  • fontdb / rustybuzz - Font handling and text shaping
  • bitflags - Modifier key flags

Platform-specific

  • macOS: objc2, objc2-foundation, objc2-app-kit
  • Windows: windows crate with Win32 features
  • Linux: x11rb for X11 support

Usage

Add to your Cargo.toml:

[dependencies]
mkgraphic = { path = "path/to/mkgraphic" }

Basic Example

use mkgraphic::element::{label, button, vtile};
use mkgraphic::element::margin::margin;

// Create a simple UI
let ui = vtile(vec![
    Box::new(label("Hello, World!")),
    Box::new(margin(10.0, button("Click Me"))),
]);

Layout Example

use mkgraphic::element::{htile, vtile};
use mkgraphic::element::align::{halign, valign};
use mkgraphic::element::size::fixed_size;

// Horizontal layout with centered content
let layout = htile(vec![
    Box::new(halign(0.5, label("Centered"))),
    Box::new(fixed_size(100.0, 50.0, button("Fixed Size"))),
]);

Architecture

Element Trait

All UI components implement the Element trait:

pub trait Element: Send + Sync + Any {
    fn limits(&self, ctx: &BasicContext) -> ViewLimits;
    fn draw(&self, ctx: &Context);
    fn click(&mut self, ctx: &Context, btn: MouseButton) -> bool;
    fn cursor(&mut self, ctx: &Context, p: Point, status: CursorTracking) -> bool;
    // ... more methods
}

Layout System

  • VTile/HTile - Vertical and horizontal stacking
  • Align - Horizontal and vertical alignment (0.0 = start, 0.5 = center, 1.0 = end)
  • Margin - Spacing around elements
  • Size - Fixed, minimum, and maximum size constraints
  • Layer/Deck - Stacked elements with z-ordering

Context

The Context provides access to:

  • View information (bounds, cursor position)
  • Canvas for drawing
  • Element hierarchy
  • Enabled state

Platform Support

Platform Backend Status
macOS Cocoa/AppKit via objc2 Basic
Windows Win32 API Basic
Linux X11 via x11rb Basic

Building

# Check compilation
cargo check

# Build
cargo build

# Build with release optimizations
cargo build --release

License

MIT

Acknowledgments

This project is a Rust translation of the Elements C++ GUI library by Joel de Guzman and Cycfi Research.