mjs-sys 0.1.2

Rust mJS Bindings
Documentation
/*
 * Copyright (c) 2016 Cesanta Software Limited
 * All rights reserved
 */

#ifndef MJS_OBJECT_H_
#define MJS_OBJECT_H_

#include "mjs_object_public.h"
#include "mjs_internal.h"

#if defined(__cplusplus)
extern "C" {
#endif /* __cplusplus */

struct mjs;

struct mjs_property {
  struct mjs_property *next; /* Linkage in struct mjs_object::properties */
  mjs_val_t name;            /* Property name (a string) */
  mjs_val_t value;           /* Property value */
};

struct mjs_object {
  struct mjs_property *properties;
};

MJS_PRIVATE struct mjs_object *get_object_struct(mjs_val_t v);
MJS_PRIVATE struct mjs_property *mjs_get_own_property(struct mjs *mjs,
                                                      mjs_val_t obj,
                                                      const char *name,
                                                      size_t len);

MJS_PRIVATE struct mjs_property *mjs_get_own_property_v(struct mjs *mjs,
                                                        mjs_val_t obj,
                                                        mjs_val_t key);

/*
 * A worker function for `mjs_set()` and `mjs_set_v()`: it takes name as both
 * ptr+len and mjs_val_t. If `name` pointer is not NULL, it takes precedence
 * over `name_v`.
 */
MJS_PRIVATE mjs_err_t mjs_set_internal(struct mjs *mjs, mjs_val_t obj,
                                       mjs_val_t name_v, char *name,
                                       size_t name_len, mjs_val_t val);

/*
 * Implementation of `Object.create(proto)`
 */
MJS_PRIVATE void mjs_op_create_object(struct mjs *mjs);

#define MJS_PROTO_PROP_NAME "__p" /* Make it < 5 chars */

#if defined(__cplusplus)
}
#endif /* __cplusplus */

#endif /* MJS_OBJECT_H_ */