use mittens_engine::{engine, engine::ecs::SignalEmitter, scripting, utils};
fn main() {
mittens_engine::example_support::ensure_model_assets();
utils::logger::init();
let world = engine::ecs::World::default();
let mut universe = engine::Universe::new(world);
let output = scripting::MeowMeowRunner::eval_with_world_and_assets_at_path(
include_str!("transition.mms"),
Some("examples/transition.mms"),
&mut universe.world,
&mut universe.systems.rx,
Some(&mut universe.render_assets),
&mut universe.command_queue,
);
for error in &output.errors {
eprintln!("[mms error] {error}");
}
println!("[transition] {} intent(s)", output.intents.len());
if !output.errors.is_empty() {
eprintln!("[transition] FAIL — {} error(s)", output.errors.len());
std::process::exit(1);
}
let scope = engine::ecs::ComponentId::default();
for intent in output.intents {
universe.command_queue.push_intent_now(scope, intent);
}
universe.systems.process_commands(
&mut universe.world,
&mut universe.visuals,
&mut universe.render_assets,
&mut universe.command_queue,
);
universe.enable_repl();
engine::Windowing::run_app(universe).expect("Windowing failed");
}