Editor.translation_space("world").rotation_space("local") {
name = "editor_root"
Transform.position(0.0, 0.0, 0.0).rotation_quat(0.0, 0.0, 0.0, 1.0).scale(1.0, 1.0, 1.0) {
name = "scene_root"
GLTF.new("assets/models/cat/cat.glb") {
name = "avatar_gltf"
Serialize.on() {
name = "avatar_gltf_serialize"
}
}
}
}