mise 2025.5.7

The front-end to your dev env
use std::path::{Path, PathBuf};

use eyre::Result;

use crate::dirs;
use crate::file::{create_dir_all, display_path};
use crate::hash::hash_to_str;

pub type OnLockedFn = Box<dyn Fn(&Path)>;

pub struct LockFile {
    path: PathBuf,
    on_locked: Option<OnLockedFn>,
}

impl LockFile {
    pub fn new(path: &Path) -> Self {
        let path = dirs::CACHE.join("lockfiles").join(hash_to_str(&path));
        Self {
            path,
            on_locked: None,
        }
    }

    pub fn with_callback<F>(mut self, cb: F) -> Self
    where
        F: Fn(&Path) + 'static,
    {
        self.on_locked = Some(Box::new(cb));
        self
    }

    pub fn lock(self) -> Result<fslock::LockFile> {
        if let Some(parent) = self.path.parent() {
            create_dir_all(parent)?;
        }
        let mut lock = fslock::LockFile::open(&self.path)?;
        if !lock.try_lock()? {
            if let Some(f) = self.on_locked {
                f(&self.path)
            }
            lock.lock()?;
        }
        Ok(lock)
    }
}

pub(crate) fn get(path: &Path, force: bool) -> eyre::Result<Option<fslock::LockFile>> {
    let lock = if force {
        None
    } else {
        let lock = LockFile::new(path)
            .with_callback(|l| {
                debug!("waiting for lock on {}", display_path(l));
            })
            .lock()?;
        Some(lock)
    };
    Ok(lock)
}