1 2 3 4 5 6 7 8 9 10 11
use nalgebra::{Point, SVector}; pub mod multi_tile_grid; pub mod tile_grid; pub mod tile_rect; #[cfg(test)] mod tests {} pub type TileIndex<const D: usize> = Point<isize, D>; pub type TileIndexOffset<const D: usize> = SVector<isize, D>;