use mirx::{
frames::{FrameSequence, FramesAsset},
image::{SurfaceDescriptor, UnitGroup},
};
fn retained<'a>(
sequence: FrameSequence,
surface: SurfaceDescriptor,
groups: &'a [UnitGroup<'a>],
counts: &'a [u32],
) {
let _ = FramesAsset::new(sequence, surface, groups, counts)
.unwrap()
.with_unit_index(&[]);
}
fn main() {}