#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub struct VectorChunkHeader {
pub magic: u8,
pub version: u8,
pub scale: u8,
pub flags: u8,
pub payload_crc32: u32,
}
impl VectorChunkHeader {
pub const MAGIC: u8 = 0x03;
pub const SIZE: usize = 8;
pub const FLAG_HAS_RESOURCE_TABLE: u8 = 1 << 0;
}