use mirui::prelude::*;
use mirui::render::font::sdf::SdfFontProvider;
use mirui::render::font::{Font, FontBackend, FontManager, FontToken};
use mirui::render::sw::SwRenderer;
use mirui::render::texture::ColorFormat;
use mirui::surface::FramebufferAccess;
use mirui::surface::framebuf::FramebufSurface;
use mirui::types::Viewport;
use mirui::ui::render_system;
use mirui::ui::widgets::Text;
use mirx::{chunk_type, parse_chunk};
const ATLAS_BYTES: &[u8] = include_bytes!("fixtures/misans_regular_ascii_32_4bit.mirx");
fn fnv1a64(bytes: &[u8]) -> u64 {
let mut h: u64 = 0xcbf2_9ce4_8422_2325;
for &b in bytes {
h ^= b as u64;
h = h.wrapping_mul(0x100_0000_01b3);
}
h
}
fn render_text(text: &str, font_token: FontToken, register_misans: bool) -> Vec<u8> {
let text: String = text.into();
let width: u16 = 240;
let height: u16 = 48;
let backend = FramebufSurface::with_format(width, height, ColorFormat::RGBA8888, |_, _| {});
let mut app = App::new(backend);
app.with_default_widgets().with_default_systems();
if register_misans {
let parsed = parse_chunk(ATLAS_BYTES).expect("parse mirx");
let payload = parsed
.chunk_payload(ATLAS_BYTES, chunk_type::FONT)
.expect("FONT chunk");
let provider = SdfFontProvider::from_mirx_chunk(payload).expect("parse atlas");
let size = provider.header().source_size;
let font = Font {
family: "MiSans-Regular",
size,
backend: FontBackend::Custom(std::rc::Rc::new(provider)),
};
app.world
.resource::<FontManager>()
.expect("FontManager")
.add_static(FontToken::Heading.cache_key(), font);
}
let root = WidgetBuilder::new(&mut app.world)
.bg_color(Color::rgb(20, 20, 30))
.layout(LayoutStyle {
direction: FlexDirection::Column,
width: Dimension::px(width as i32),
height: Dimension::px(height as i32),
padding: Padding::all(Dimension::px(8)),
justify: JustifyContent::Center,
..Default::default()
})
.id();
ui! {
:(
parent: root
world: &mut app.world
:)
Text (
text,
font: font_token.clone(),
text_color: Color::rgb(255, 220, 140)
)
};
app.set_root(root);
let viewport = Viewport::new(width, height, Fixed::ONE);
render_system::update_layout(&mut app.world, root, &viewport);
{
let tex = app.backend.framebuffer();
let mut renderer = SwRenderer::new(tex);
renderer.viewport = viewport;
render_system::render(&mut app.world, root, &viewport, &mut renderer);
}
let tex = app.backend.framebuffer();
tex.buf.as_slice().to_vec()
}
#[test]
fn mono_hello_byte_hash_is_stable() {
let pixels = render_text("Hello mirui!", FontToken::Default, false);
let hash = fnv1a64(&pixels);
assert_eq!(pixels.len(), 240 * 48 * 4);
assert_eq!(
hash, 0xd517_388e_9ce9_545c,
"Mono Bitmap8x8 render drifted; eye-check the snapshot before pinning a new value",
);
}
#[test]
fn sdf_hello_byte_hash_is_stable() {
let pixels = render_text("Hello!", FontToken::Heading, true);
let hash = fnv1a64(&pixels);
assert_eq!(pixels.len(), 240 * 48 * 4);
assert_eq!(
hash, 0xf9c6_b198_2b2a_281c,
"SDF MiSans render drifted; eye-check the snapshot before pinning a new value",
);
}