mirui 0.40.0

A lightweight, no_std ECS-driven UI framework for embedded, desktop, and WebAssembly
Documentation
extern crate alloc;

use crate::prelude::*;
use crate::ui::widgets::{Image, assets::*};

#[compose]
pub fn build_widgets() {
    //~focus-start
    ui! {
        View (
            justify: JustifyContent::Center,
            align: AlignItems::Center,
            grow: 1.0
        ) {
            View (
                width: IMG_THUMBS_UP.width as i32,
                height: IMG_THUMBS_UP.height as i32,
                image: Image::new("thumbs_up")
            )
        }
    };
    //~focus-end
}

#[cfg(feature = "std")]
pub fn setup_app<B, F>(app: &mut App<B, F>, parent: Entity)
where
    B: Surface,
    F: RendererFactory<B>,
{
    app.add_plugin(crate::app::plugins::ImageResourcesPlugin::default());
    app.compose(parent, build_widgets);
}

#[cfg(test)]
mod tests {
    use super::*;
    use crate::ui::Children;
    use crate::ui::IdMap;
    use crate::ui::UiScope;

    #[test]
    fn build_widgets_smoke() {
        let mut world = World::new();
        world.insert_resource(IdMap::new());
        let parent = WidgetBuilder::new(&mut world).id();
        let mut cx = UiScope::new(&mut world, parent);
        build_widgets(&mut cx);
        assert!(
            world
                .get::<Children>(parent)
                .is_some_and(|c| !c.0.is_empty()),
        );
    }
}