extern crate alloc;
use crate::prelude::*;
use crate::types::Transform3D;
use crate::ui::dirty::Dirty;
use crate::ui::root_viewport;
use crate::ui::widgets::WidgetTransform3D;
use crate::ui::{Children, Parent, Style};
pub const DEFAULT_VIEW: (u16, u16) = (480, 320);
pub struct FlipCard {
pub angle_deg: Fixed,
pub speed_deg: Fixed,
pub front_color: Color,
pub back_color: Color,
pub root: Entity,
}
#[mirui_macros::system(order = ANIMATION)]
pub fn flip_system(world: &mut World) {
let (vw, vh) = root_viewport(world)
.map_or((DEFAULT_VIEW.0 as i32, DEFAULT_VIEW.1 as i32), |r| {
(r.w.to_int(), r.h.to_int())
});
let card_w = vw * 5 / 12;
let card_h = vh * 9 / 16;
let card_left = (vw - card_w) / 2;
let card_top = (vh - card_h) / 2;
let mut cards = alloc::vec::Vec::new();
world.query::<FlipCard>().collect_into(&mut cards);
for e in cards {
let (angle, front, back, root) = if let Some(c) = world.get_mut::<FlipCard>(e) {
c.angle_deg += c.speed_deg;
if c.angle_deg >= Fixed::from_int(360) {
c.angle_deg -= Fixed::from_int(360);
}
(c.angle_deg, c.front_color, c.back_color, c.root)
} else {
continue;
};
let halfway = Fixed::from_int(90);
let three_quarters = Fixed::from_int(270);
let color = if angle < halfway || angle >= three_quarters {
front
} else {
back
};
if let Some(style) = world.get_mut::<Style>(e) {
style.set_bg_color(color);
style.layout.left = Dimension::px(card_left);
style.layout.top = Dimension::px(card_top);
style.layout.width = Dimension::px(card_w);
style.layout.height = Dimension::px(card_h);
}
world.insert(
e,
WidgetTransform3D(Transform3D::rotate_y_perspective(
angle,
Fixed::from_int(400),
)),
);
world.insert(e, Dirty);
world.insert(root, Dirty);
}
}
pub fn build_widgets(world: &mut World, parent: Entity) {
let card = WidgetBuilder::new(world)
.bg_color(Color::rgb(88, 166, 255))
.layout(LayoutStyle {
position: Position::Absolute,
..Default::default()
})
.id();
world.insert(
card,
FlipCard {
angle_deg: Fixed::ZERO,
speed_deg: Fixed::ONE,
front_color: Color::rgb(88, 166, 255),
back_color: Color::rgb(248, 81, 73),
root: parent,
},
);
world.insert(card, Parent(parent));
if let Some(children) = world.get_mut::<Children>(parent) {
children.0.push(card);
}
}
#[cfg(feature = "std")]
pub fn setup_app<B, F>(app: &mut App<B, F>, parent: Entity)
where
B: Surface,
F: RendererFactory<B>,
{
app.add_system(flip_system::system());
build_widgets(&mut app.world, parent);
}
#[cfg(test)]
mod tests {
use super::*;
use crate::ui::IdMap;
#[test]
fn build_widgets_smoke() {
let mut world = World::new();
world.insert_resource(IdMap::new());
let parent = WidgetBuilder::new(&mut world).id();
build_widgets(&mut world, parent);
assert!(
world
.get::<Children>(parent)
.is_some_and(|c| !c.0.is_empty()),
);
}
}